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base / win / registry.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_WIN_REGISTRY_H_
#define BASE_WIN_REGISTRY_H_
#include <stdint.h>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "base/base_export.h"
#include "base/functional/callback_forward.h"
#include "base/types/expected.h"
#include "base/types/strong_alias.h"
#include "base/win/windows_types.h"
namespace base {
namespace win {
// Utility class to read, write and manipulate the Windows Registry.
// Registry vocabulary primer: a "key" is like a folder, in which there
// are "values", which are <name, data> pairs, with an associated data type.
//
// Note:
// * ReadValue family of functions guarantee that the out-parameter
// is not touched in case of failure.
// * Functions returning LONG indicate success as ERROR_SUCCESS or an
// error as a (non-zero) win32 error code.
class BASE_EXPORT RegKey {
public:
// Called from the MessageLoop when the key changes.
using ChangeCallback = OnceCallback<void()>;
RegKey();
explicit RegKey(HKEY key);
RegKey(HKEY rootkey, const wchar_t* subkey, REGSAM access);
RegKey(RegKey&& other) noexcept;
RegKey& operator=(RegKey&& other);
RegKey(const RegKey&) = delete;
RegKey& operator=(const RegKey&) = delete;
~RegKey();
// Creates a new reg key, replacing `this` with a reference to the
// newly-opened key. In case of error, `this` is unchanged.
[[nodiscard]] LONG Create(HKEY rootkey, const wchar_t* subkey, REGSAM access);
// Creates a new reg key, replacing `this` with a reference to the
// newly-opened key. In case of error, `this` is unchanged.
[[nodiscard]] LONG CreateWithDisposition(HKEY rootkey,
const wchar_t* subkey,
DWORD* disposition,
REGSAM access);
// Creates a subkey or opens it if it already exists. In case of error, `this`
// is unchanged.
[[nodiscard]] LONG CreateKey(const wchar_t* name, REGSAM access);
// Opens an existing reg key, replacing `this` with a reference to the
// newly-opened key. In case of error, `this` is unchanged.
[[nodiscard]] LONG Open(HKEY rootkey, const wchar_t* subkey, REGSAM access);
// Opens an existing reg key, given the relative key name.
[[nodiscard]] LONG OpenKey(const wchar_t* relative_key_name, REGSAM access);
// Closes this reg key.
void Close();
// Replaces the handle of the registry key and takes ownership of the handle.
void Set(HKEY key);
// Transfers ownership away from this object.
HKEY Take();
// Returns false if this key does not have the specified value, or if an error
// occurrs while attempting to access it.
bool HasValue(const wchar_t* value_name) const;
// Returns the number of values for this key, or an error code if the number
// cannot be determined.
base::expected<DWORD, LONG> GetValueCount() const;
// Determines the nth value's name.
LONG GetValueNameAt(DWORD index, std::wstring* name) const;
// True while the key is valid.
bool Valid() const { return key_ != nullptr; }
// Kills a key and, by default, everything that lives below it; please be
// careful when using it. `recursive` = false may be used to prevent
// recursion, in which case the key is only deleted if it has no subkeys.
using RecursiveDelete = base::StrongAlias<class RecursiveDeleteTag, bool>;
LONG DeleteKey(const wchar_t* name,
RecursiveDelete recursive = RecursiveDelete(true));
// Deletes a single value within the key.
LONG DeleteValue(const wchar_t* name);
// Getters:
// Reads a REG_DWORD (uint32_t) into |out_value|. If |name| is null or empty,
// reads the key's default value, if any.
LONG ReadValueDW(const wchar_t* name, DWORD* out_value) const;
// Reads a REG_QWORD (int64_t) into |out_value|. If |name| is null or empty,
// reads the key's default value, if any.
LONG ReadInt64(const wchar_t* name, int64_t* out_value) const;
// Reads a string into |out_value|. If |name| is null or empty, reads
// the key's default value, if any.
LONG ReadValue(const wchar_t* name, std::wstring* out_value) const;
// Reads a REG_MULTI_SZ registry field into a vector of strings. Clears
// |values| initially and adds further strings to the list. Returns
// ERROR_CANTREAD if type is not REG_MULTI_SZ.
LONG ReadValues(const wchar_t* name, std::vector<std::wstring>* values);
// Reads raw data into |data|. If |name| is null or empty, reads the key's
// default value, if any.
LONG ReadValue(const wchar_t* name,
void* data,
DWORD* dsize,
DWORD* dtype) const;
// Setters:
// Sets a uint32_t value.
LONG WriteValue(const wchar_t* name, DWORD in_value);
// Sets a string value.
LONG WriteValue(const wchar_t* name, const wchar_t* in_value);
// Sets raw data, including type.
LONG WriteValue(const wchar_t* name,
const void* data,
DWORD dsize,
DWORD dtype);
// Starts watching the key to see if any of its values have changed.
// The key must have been opened with the KEY_NOTIFY access privilege.
// Returns true on success.
// To stop watching, delete this RegKey object. To continue watching the
// object after the callback is invoked, call StartWatching again.
bool StartWatching(ChangeCallback callback);
HKEY Handle() const { return key_; }
private:
class Watcher;
// Opens the key `subkey` under `rootkey` with the given options and
// access rights. `options` may be 0 or `REG_OPTION_OPEN_LINK`. Returns
// ERROR_SUCCESS or a Windows error code.
[[nodiscard]] LONG Open(HKEY rootkey,
const wchar_t* subkey,
DWORD options,
REGSAM access);
// Returns true if the key is a symbolic link, false if it is not, or a
// Windows error code in case of a failure to determine. `this` *MUST* have
// been opened via at least `Open(..., REG_OPTION_OPEN_LINK,
// REG_QUERY_VALUE);`.
expected<bool, LONG> IsLink() const;
// Deletes the key if it is a symbolic link. Returns ERROR_SUCCESS if the key
// was a link and was deleted, a Windows error code if checking the key or
// deleting it failed, or `nullopt` if the key exists and is not a symbolic
// link.
std::optional<LONG> DeleteIfLink();
// Recursively deletes a key and all of its subkeys.
static LONG RegDelRecurse(HKEY root_key, const wchar_t* name, REGSAM access);
HKEY key_ = nullptr; // The registry key being iterated.
REGSAM wow64access_ = 0;
std::unique_ptr<Watcher> key_watcher_;
};
// Iterates the entries found in a particular folder on the registry.
class BASE_EXPORT RegistryValueIterator {
public:
// Constructs a Registry Value Iterator with default WOW64 access.
RegistryValueIterator(HKEY root_key, const wchar_t* folder_key);
// Constructs a Registry Key Iterator with specific WOW64 access, one of
// KEY_WOW64_32KEY or KEY_WOW64_64KEY, or 0.
// Note: |wow64access| should be the same access used to open |root_key|
// previously, or a predefined key (e.g. HKEY_LOCAL_MACHINE).
// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa384129.aspx.
RegistryValueIterator(HKEY root_key,
const wchar_t* folder_key,
REGSAM wow64access);
RegistryValueIterator(const RegistryValueIterator&) = delete;
RegistryValueIterator& operator=(const RegistryValueIterator&) = delete;
~RegistryValueIterator();
DWORD ValueCount() const;
// True while the iterator is valid.
bool Valid() const;
// Advances to the next registry entry.
void operator++();
// TODO(crbug.com/329476354): Provide a wcstring_view instead of a pointer.
const wchar_t* Name() const { return name_.c_str(); }
// TODO(crbug.com/329476354): Provide a wcstring_view instead of a pointer.
const wchar_t* Value() const { return value_.data(); }
// ValueSize() is in bytes.
DWORD ValueSize() const { return value_size_; }
DWORD Type() const { return type_; }
DWORD Index() const { return index_; }
private:
// Reads in the current values.
bool Read();
void Initialize(HKEY root_key, const wchar_t* folder_key, REGSAM wow64access);
// The registry key being iterated.
HKEY key_;
// Current index of the iteration.
DWORD index_;
// Current values.
std::wstring name_;
// The vector always has a `0` at the end, after its `ValueSize() / 2u`
// elements (since ValueSize() is in bytes, but the vector is of 2-byte
// objects). This allows the value to always be read as a NUL-terminated
// string, even if it's holding another type of data.
std::vector<wchar_t> value_;
DWORD value_size_;
DWORD type_;
};
class BASE_EXPORT RegistryKeyIterator {
public:
// Constructs a Registry Key Iterator with default WOW64 access.
RegistryKeyIterator(HKEY root_key, const wchar_t* folder_key);
// Constructs a Registry Value Iterator with specific WOW64 access, one of
// KEY_WOW64_32KEY or KEY_WOW64_64KEY, or 0.
// Note: |wow64access| should be the same access used to open |root_key|
// previously, or a predefined key (e.g. HKEY_LOCAL_MACHINE).
// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa384129.aspx.
RegistryKeyIterator(HKEY root_key,
const wchar_t* folder_key,
REGSAM wow64access);
RegistryKeyIterator(const RegistryKeyIterator&) = delete;
RegistryKeyIterator& operator=(const RegistryKeyIterator&) = delete;
~RegistryKeyIterator();
DWORD SubkeyCount() const;
// True while the iterator is valid.
bool Valid() const;
// Advances to the next entry in the folder.
void operator++();
const wchar_t* Name() const { return name_; }
DWORD Index() const { return index_; }
private:
// Reads in the current values.
bool Read();
void Initialize(HKEY root_key, const wchar_t* folder_key, REGSAM wow64access);
// The registry key being iterated.
HKEY key_;
// Current index of the iteration.
DWORD index_;
wchar_t name_[MAX_PATH];
};
} // namespace win
} // namespace base
#endif // BASE_WIN_REGISTRY_H_