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base / win / scoped_handle_test_dll.cc [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include <vector>
#include "base/win/base_win_buildflags.h"
#include "base/win/current_module.h"
#include "base/win/scoped_handle.h"
#include "base/win/scoped_handle_verifier.h"
namespace base {
namespace win {
namespace testing {
extern "C" bool __declspec(dllexport) RunTest();
namespace {
struct ThreadParams {
HANDLE ready_event;
HANDLE start_event;
};
// Note, this must use all native functions to avoid instantiating the
// HandleVerifier. e.g. can't use base::Thread or even base::PlatformThread.
DWORD __stdcall ThreadFunc(void* params) {
ThreadParams* thread_params = reinterpret_cast<ThreadParams*>(params);
HANDLE handle = ::CreateMutex(nullptr, false, nullptr);
::SetEvent(thread_params->ready_event);
::WaitForSingleObject(thread_params->start_event, INFINITE);
CheckedScopedHandle handle_holder(handle);
return 0;
}
bool InternalRunThreadTest() {
std::vector<HANDLE> threads_;
// From manual testing, the bug fixed by crrev.com/678736a starts reliably
// causing handle verifier asserts to trigger at around 100 threads, so make
// it 200 to be sure to detect any future regressions.
const size_t kNumThreads = 200;
// bManualReset is set to true to allow signalling multiple threads.
HANDLE start_event = ::CreateEvent(nullptr, true, false, nullptr);
if (!start_event)
return false;
HANDLE ready_event = CreateEvent(nullptr, false, false, nullptr);
if (!ready_event)
return false;
ThreadParams thread_params = {ready_event, start_event};
for (size_t i = 0; i < kNumThreads; i++) {
HANDLE thread_handle =
::CreateThread(nullptr, 0, ThreadFunc,
reinterpret_cast<void*>(&thread_params), 0, nullptr);
if (!thread_handle)
break;
::WaitForSingleObject(ready_event, INFINITE);
threads_.push_back(thread_handle);
}
::CloseHandle(ready_event);
if (threads_.size() != kNumThreads) {
for (auto* thread : threads_)
::CloseHandle(thread);
::CloseHandle(start_event);
return false;
}
::SetEvent(start_event);
::CloseHandle(start_event);
for (auto* thread : threads_) {
::WaitForSingleObject(thread, INFINITE);
::CloseHandle(thread);
}
return true;
}
bool InternalRunLocationTest() {
// Create a new handle and then set LastError again.
HANDLE handle = ::CreateMutex(nullptr, false, nullptr);
if (!handle)
return false;
CheckedScopedHandle handle_holder(handle);
HMODULE verifier_module =
base::win::internal::GetHandleVerifierModuleForTesting();
if (!verifier_module)
return false;
// Get my module
HMODULE my_module = CURRENT_MODULE();
if (!my_module)
return false;
HMODULE main_module = ::GetModuleHandle(nullptr);
#if BUILDFLAG(SINGLE_MODULE_MODE_HANDLE_VERIFIER)
// In a component build HandleVerifier will always be created inside base.dll
// as the code always lives there.
if (verifier_module == my_module || verifier_module == main_module)
return false;
#else
// In a non-component build, HandleVerifier should always be created in the
// version of base linked with the main executable.
if (verifier_module == my_module || verifier_module != main_module)
return false;
#endif
return true;
}
} // namespace
bool RunTest() {
return InternalRunThreadTest() && InternalRunLocationTest();
}
} // namespace testing
} // namespace win
} // namespace base