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base / win / scoped_handle_verifier.cc [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/win/scoped_handle_verifier.h"
#include <windows.h>
#include <stddef.h>
#include <unordered_map>
#include <utility>
#include "base/auto_reset.h"
#include "base/compiler_specific.h"
#include "base/debug/alias.h"
#include "base/debug/stack_trace.h"
#include "base/memory/raw_ref.h"
#include "base/notreached.h"
#include "base/synchronization/lock_impl.h"
#include "base/trace_event/base_tracing.h"
#include "base/win/base_win_buildflags.h"
#include "base/win/current_module.h"
#include "base/win/scoped_handle.h"
extern "C" {
__declspec(dllexport) void* GetHandleVerifier();
void* GetHandleVerifier() {
return base::win::internal::ScopedHandleVerifier::Get();
}
} // extern C
namespace base {
namespace win {
namespace internal {
namespace {
ScopedHandleVerifier* g_active_verifier = nullptr;
constinit thread_local bool closing = false;
using GetHandleVerifierFn = void* (*)();
using HandleMap =
std::unordered_map<HANDLE, ScopedHandleVerifierInfo, HandleHash>;
using NativeLock = base::internal::LockImpl;
NOINLINE void ReportErrorOnScopedHandleOperation(
const debug::StackTrace& creation_stack,
HandleOperation operation) {
auto creation_stack_copy = creation_stack;
debug::Alias(&creation_stack_copy);
debug::Alias(&operation);
NOTREACHED() << operation;
}
NOINLINE void ReportErrorOnScopedHandleOperation(
const debug::StackTrace& creation_stack,
const ScopedHandleVerifierInfo& other,
HandleOperation operation) {
auto other_stack_copy = *other.stack;
debug::Alias(&other_stack_copy);
auto creation_stack_copy = creation_stack;
debug::Alias(&creation_stack_copy);
debug::Alias(&operation);
NOTREACHED() << operation;
}
} // namespace
// Simple automatic locking using a native critical section so it supports
// recursive locking.
class AutoNativeLock {
public:
explicit AutoNativeLock(NativeLock& lock) : lock_(lock) { lock_->Lock(); }
AutoNativeLock(const AutoNativeLock&) = delete;
AutoNativeLock& operator=(const AutoNativeLock&) = delete;
~AutoNativeLock() { lock_->Unlock(); }
private:
const raw_ref<NativeLock> lock_;
};
ScopedHandleVerifierInfo::ScopedHandleVerifierInfo(
const void* owner,
const void* pc1,
const void* pc2,
std::unique_ptr<debug::StackTrace> stack,
DWORD thread_id)
: owner(owner),
pc1(pc1),
pc2(pc2),
stack(std::move(stack)),
thread_id(thread_id) {}
ScopedHandleVerifierInfo::~ScopedHandleVerifierInfo() = default;
ScopedHandleVerifierInfo::ScopedHandleVerifierInfo(
ScopedHandleVerifierInfo&&) noexcept = default;
ScopedHandleVerifierInfo& ScopedHandleVerifierInfo::operator=(
ScopedHandleVerifierInfo&&) noexcept = default;
ScopedHandleVerifier::ScopedHandleVerifier(bool enabled)
: enabled_(enabled), lock_(GetLock()) {}
// static
ScopedHandleVerifier* ScopedHandleVerifier::Get() {
if (!g_active_verifier)
ScopedHandleVerifier::InstallVerifier();
return g_active_verifier;
}
bool CloseHandleWrapper(HANDLE handle) {
CHECK(::CloseHandle(handle)) << "CloseHandle failed";
return true;
}
// Assigns the g_active_verifier global within the ScopedHandleVerifier lock.
// If |existing_verifier| is non-null then |enabled| is ignored.
// static
void ScopedHandleVerifier::ThreadSafeAssignOrCreateScopedHandleVerifier(
ScopedHandleVerifier* existing_verifier,
bool enabled) {
AutoNativeLock lock(*GetLock());
// Another thread in this module might be trying to assign the global
// verifier, so check that within the lock here.
if (g_active_verifier)
return;
g_active_verifier =
existing_verifier ? existing_verifier : new ScopedHandleVerifier(enabled);
}
// static
void ScopedHandleVerifier::InstallVerifier() {
#if BUILDFLAG(SINGLE_MODULE_MODE_HANDLE_VERIFIER)
// Component build has one Active Verifier per module.
ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, true);
#else
// If you are reading this, wondering why your process seems deadlocked, take
// a look at your DllMain code and remove things that should not be done
// there, like doing whatever gave you that nice windows handle you are trying
// to store in a ScopedHandle.
HMODULE main_module = ::GetModuleHandle(NULL);
GetHandleVerifierFn get_handle_verifier =
reinterpret_cast<GetHandleVerifierFn>(
::GetProcAddress(main_module, "GetHandleVerifier"));
// This should only happen if running in a DLL is linked with base but the
// hosting EXE is not. In this case, create a ScopedHandleVerifier for the
// current module but leave it disabled.
if (!get_handle_verifier) {
ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, false);
return;
}
// Check if in the main module.
if (get_handle_verifier == GetHandleVerifier) {
ThreadSafeAssignOrCreateScopedHandleVerifier(nullptr, true);
return;
}
ScopedHandleVerifier* main_module_verifier =
reinterpret_cast<ScopedHandleVerifier*>(get_handle_verifier());
// Main module should always on-demand create a verifier.
DCHECK(main_module_verifier);
ThreadSafeAssignOrCreateScopedHandleVerifier(main_module_verifier, false);
#endif
}
bool ScopedHandleVerifier::CloseHandle(HANDLE handle) {
if (!enabled_)
return CloseHandleWrapper(handle);
const AutoReset<bool> resetter(&closing, true);
CloseHandleWrapper(handle);
return true;
}
// static
NativeLock* ScopedHandleVerifier::GetLock() {
static auto* native_lock = new NativeLock();
return native_lock;
}
void ScopedHandleVerifier::StartTracking(HANDLE handle,
const void* owner,
const void* pc1,
const void* pc2) {
if (enabled_)
StartTrackingImpl(handle, owner, pc1, pc2);
}
void ScopedHandleVerifier::StopTracking(HANDLE handle,
const void* owner,
const void* pc1,
const void* pc2) {
if (enabled_)
StopTrackingImpl(handle, owner, pc1, pc2);
}
void ScopedHandleVerifier::Disable() {
enabled_ = false;
}
void ScopedHandleVerifier::OnHandleBeingClosed(HANDLE handle,
HandleOperation operation) {
if (enabled_)
OnHandleBeingClosedImpl(handle, operation);
}
HMODULE ScopedHandleVerifier::GetModule() const {
return CURRENT_MODULE();
}
NOINLINE void ScopedHandleVerifier::StartTrackingImpl(HANDLE handle,
const void* owner,
const void* pc1,
const void* pc2) {
// Grab the thread id before the lock.
DWORD thread_id = GetCurrentThreadId();
// Grab the thread stacktrace before the lock.
auto stacktrace = std::make_unique<debug::StackTrace>();
AutoNativeLock lock(*lock_);
std::pair<HandleMap::iterator, bool> result = map_.emplace(
handle, ScopedHandleVerifierInfo{owner, pc1, pc2, std::move(stacktrace),
thread_id});
if (!result.second) {
// Attempt to start tracking already tracked handle.
ReportErrorOnScopedHandleOperation(creation_stack_, result.first->second,
HandleOperation::kHandleAlreadyTracked);
}
}
NOINLINE void ScopedHandleVerifier::StopTrackingImpl(HANDLE handle,
const void* owner,
const void* pc1,
const void* pc2) {
AutoNativeLock lock(*lock_);
HandleMap::iterator i = map_.find(handle);
if (i == map_.end()) {
// Attempting to close an untracked handle.
ReportErrorOnScopedHandleOperation(creation_stack_,
HandleOperation::kCloseHandleNotTracked);
}
if (i->second.owner != owner) {
// Attempting to close a handle not owned by opener.
ReportErrorOnScopedHandleOperation(creation_stack_, i->second,
HandleOperation::kCloseHandleNotOwner);
}
map_.erase(i);
}
NOINLINE void ScopedHandleVerifier::OnHandleBeingClosedImpl(
HANDLE handle,
HandleOperation operation) {
if (closing) {
return;
}
AutoNativeLock lock(*lock_);
HandleMap::iterator i = map_.find(handle);
if (i != map_.end()) {
// CloseHandle called on tracked handle.
ReportErrorOnScopedHandleOperation(creation_stack_, i->second, operation);
}
}
HMODULE GetHandleVerifierModuleForTesting() {
return g_active_verifier->GetModule();
}
} // namespace internal
} // namespace win
} // namespace base