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cc / animation / animation_timeline.cc [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/animation/animation_timeline.h"
#include <algorithm>
#include <utility>
#include <vector>
#include "base/time/time.h"
#include "cc/animation/animation.h"
#include "cc/animation/animation_host.h"
#include "cc/animation/keyframe_effect.h"
#include "cc/trees/property_tree.h"
namespace cc {
scoped_refptr<AnimationTimeline> AnimationTimeline::Create(int id,
bool impl_only) {
return base::WrapRefCounted(new AnimationTimeline(id, impl_only));
}
AnimationTimeline::AnimationTimeline(int id, bool is_impl_only)
: id_(id),
animation_host_(),
needs_push_properties_(false),
is_impl_only_(is_impl_only) {}
AnimationTimeline::~AnimationTimeline() {
for (auto& kv : id_to_animation_map_.Read(*this)) {
kv.second->SetAnimationTimeline(nullptr);
}
}
scoped_refptr<AnimationTimeline> AnimationTimeline::CreateImplInstance() const {
scoped_refptr<AnimationTimeline> timeline = AnimationTimeline::Create(id());
return timeline;
}
void AnimationTimeline::SetAnimationHost(AnimationHost* animation_host) {
DCHECK(!animation_host || animation_host->IsOwnerThread());
if (animation_host_ == animation_host)
return;
WaitForProtectedSequenceCompletion();
animation_host_ = animation_host;
for (auto& kv : id_to_animation_map_.Write(*this)) {
kv.second->SetAnimationHost(animation_host);
}
SetNeedsPushProperties();
}
void AnimationTimeline::AttachAnimation(scoped_refptr<Animation> animation) {
DCHECK(animation->id());
animation->SetAnimationHost(animation_host());
animation->SetAnimationTimeline(this);
id_to_animation_map_.Write(*this).insert(
std::make_pair(animation->id(), std::move(animation)));
SetNeedsPushProperties();
}
void AnimationTimeline::DetachAnimation(scoped_refptr<Animation> animation) {
DCHECK(animation->id());
EraseAnimation(animation);
id_to_animation_map_.Write(*this).erase(animation->id());
SetNeedsPushProperties();
}
Animation* AnimationTimeline::GetAnimationById(int animation_id) const {
auto f = id_to_animation_map_.Read(*this).find(animation_id);
return f == id_to_animation_map_.Read(*this).end() ? nullptr
: f->second.get();
}
void AnimationTimeline::ClearAnimations() {
for (auto& kv : id_to_animation_map_.Write(*this)) {
EraseAnimation(kv.second);
}
id_to_animation_map_.Write(*this).clear();
SetNeedsPushProperties();
}
bool AnimationTimeline::TickTimeLinkedAnimations(
const std::vector<scoped_refptr<Animation>>& ticking_animations,
base::TimeTicks monotonic_time,
bool tick_finished) {
DCHECK(!IsScrollTimeline());
bool animated = false;
for (auto& animation : ticking_animations) {
if (animation->animation_timeline() != this)
continue;
// Worklet animations are ticked separately by AnimationHost.
if (animation->IsWorkletAnimation())
continue;
// Scroll-linked animations are ticked separately.
if (animation->IsScrollLinkedAnimation())
continue;
if (!tick_finished && animation->keyframe_effect()->awaiting_deletion()) {
continue;
}
animated |= animation->Tick(monotonic_time);
}
return animated;
}
bool AnimationTimeline::TickScrollLinkedAnimations(
const std::vector<scoped_refptr<Animation>>& ticking_animations,
const ScrollTree& scroll_tree,
bool is_active_tree) {
return false;
}
void AnimationTimeline::SetNeedsPushProperties() {
needs_push_properties_.Write(*this) = true;
if (animation_host()) {
animation_host()->SetNeedsPushProperties();
}
}
void AnimationTimeline::PushPropertiesTo(AnimationTimeline* timeline_impl) {
if (needs_push_properties_.Read(*this)) {
needs_push_properties_.Write(*this) = false;
PushAttachedAnimationsToImplThread(timeline_impl);
RemoveDetachedAnimationsFromImplThread(timeline_impl);
PushPropertiesToImplThread(timeline_impl);
}
}
void AnimationTimeline::PushAttachedAnimationsToImplThread(
AnimationTimeline* timeline_impl) const {
for (auto& kv : id_to_animation_map_.Read(*this)) {
auto& animation = kv.second;
Animation* animation_impl =
timeline_impl->GetAnimationById(animation->id());
if (animation_impl)
continue;
scoped_refptr<Animation> to_add = animation->CreateImplInstance();
timeline_impl->AttachAnimation(to_add.get());
}
}
void AnimationTimeline::RemoveDetachedAnimationsFromImplThread(
AnimationTimeline* timeline_impl) const {
IdToAnimationMap& animations_impl =
timeline_impl->id_to_animation_map_.Write(*this);
// Erase all the impl animations which |this| doesn't have.
for (auto it = animations_impl.begin(); it != animations_impl.end();) {
if (GetAnimationById(it->second->id())) {
++it;
} else {
timeline_impl->EraseAnimation(it->second);
it = animations_impl.erase(it);
}
}
}
void AnimationTimeline::EraseAnimation(scoped_refptr<Animation> animation) {
if (animation->element_animations())
animation->DetachElement();
animation->SetAnimationHost(nullptr);
animation->SetAnimationTimeline(nullptr);
}
void AnimationTimeline::PushPropertiesToImplThread(
AnimationTimeline* timeline_impl) {
for (auto& kv : id_to_animation_map_.Read(*this)) {
Animation* animation = kv.second.get();
if (Animation* animation_impl =
timeline_impl->GetAnimationById(animation->id())) {
animation->PushPropertiesTo(animation_impl);
}
}
}
bool AnimationTimeline::IsScrollTimeline() const {
return false;
}
bool AnimationTimeline::IsLinkedToScroller(ElementId scroller) const {
return false;
}
bool AnimationTimeline::IsOwnerThread() const {
return !animation_host_ || animation_host_->IsOwnerThread();
}
bool AnimationTimeline::InProtectedSequence() const {
return !animation_host_ || animation_host_->InProtectedSequence();
}
void AnimationTimeline::WaitForProtectedSequenceCompletion() const {
if (animation_host_) {
animation_host_->WaitForProtectedSequenceCompletion();
}
}
} // namespace cc