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cc / layers / texture_layer_client.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_TEXTURE_LAYER_CLIENT_H_
#define CC_LAYERS_TEXTURE_LAYER_CLIENT_H_
#include "components/viz/common/resources/release_callback.h"
namespace viz {
struct TransferableResource;
}
namespace cc {
class TextureLayerClient {
public:
// Returns true and provides a mailbox if a new frame is available.
// Returns false if no new data is available
// and the old mailbox is to be reused.
virtual bool PrepareTransferableResource(
viz::TransferableResource* transferable_resource,
viz::ReleaseCallback* release_callback) = 0;
protected:
virtual ~TextureLayerClient() {}
};
} // namespace cc
#endif // CC_LAYERS_TEXTURE_LAYER_CLIENT_H_