1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
cc / paint / discardable_image_map.h [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_PAINT_DISCARDABLE_IMAGE_MAP_H_
#define CC_PAINT_DISCARDABLE_IMAGE_MAP_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/sequence_checker.h"
#include "cc/base/rtree.h"
#include "cc/paint/draw_image.h"
#include "cc/paint/image_animation_count.h"
#include "cc/paint/image_id.h"
#include "cc/paint/paint_export.h"
#include "cc/paint/paint_flags.h"
#include "cc/paint/paint_image.h"
#include "cc/paint/paint_worklet_input.h"
#include "third_party/abseil-cpp/absl/container/inlined_vector.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
namespace cc {
class PaintOpBuffer;
// This class is used for generating discardable images data (see DrawImage
// for the type of data it stores). It allows the client to query a particular
// rect and get back a list of DrawImages in that rect.
class CC_PAINT_EXPORT DiscardableImageMap
: public base::RefCounted<DiscardableImageMap> {
public:
using Rects = absl::InlinedVector<gfx::Rect, 1>;
struct CC_PAINT_EXPORT AnimatedImageMetadata {
AnimatedImageMetadata(
PaintImage::Id paint_image_id,
PaintImage::CompletionState completion_state,
std::vector<FrameMetadata> frames,
int repetition_count,
PaintImage::AnimationSequenceId reset_animation_sequence_id);
AnimatedImageMetadata(const AnimatedImageMetadata& other);
~AnimatedImageMetadata();
PaintImage::Id paint_image_id;
PaintImage::CompletionState completion_state;
std::vector<FrameMetadata> frames;
int repetition_count;
PaintImage::AnimationSequenceId reset_animation_sequence_id;
};
static scoped_refptr<DiscardableImageMap> Generate(
const PaintOpBuffer& paint_op_buffer,
const gfx::Rect& bounds);
bool empty() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return image_id_to_rects_.empty();
}
std::vector<const DrawImage*> GetDiscardableImagesInRect(
const gfx::Rect& rect) const;
const Rects& GetRectsForImage(PaintImage::Id image_id) const;
const std::vector<AnimatedImageMetadata>& animated_images_metadata() const {
DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
return animated_images_metadata_;
}
// This should only be called once from the compositor thread at commit time.
base::flat_map<PaintImage::Id, PaintImage::DecodingMode>
TakeDecodingModeMap();
using PaintWorkletInputWithImageId =
std::pair<scoped_refptr<PaintWorkletInput>, PaintImage::Id>;
const std::vector<PaintWorkletInputWithImageId>& paint_worklet_inputs()
const {
return paint_worklet_inputs_;
}
private:
friend class DiscardableImageMapTest;
friend class base::RefCounted<DiscardableImageMap>;
class Generator;
DiscardableImageMap();
~DiscardableImageMap();
base::flat_map<PaintImage::Id, Rects> image_id_to_rects_;
std::vector<AnimatedImageMetadata> animated_images_metadata_;
std::vector<std::pair<DrawImage, gfx::Rect>> images_;
// This r-tree is built lazily. The entries are DrawImage pointers in images_.
mutable std::unique_ptr<RTree<const DrawImage*>> images_rtree_;
base::flat_map<PaintImage::Id, PaintImage::DecodingMode> decoding_mode_map_;
std::vector<PaintWorkletInputWithImageId> paint_worklet_inputs_;
// The class should be used from single thread only.
SEQUENCE_CHECKER(sequence_checker_);
};
} // namespace cc
#endif // CC_PAINT_DISCARDABLE_IMAGE_MAP_H_