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cc / paint / paint_canvas.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_PAINT_PAINT_CANVAS_H_
#define CC_PAINT_PAINT_CANVAS_H_
#include "base/compiler_specific.h"
#include "base/containers/span.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "build/build_config.h"
#include "cc/paint/node_id.h"
#include "cc/paint/paint_export.h"
#include "cc/paint/paint_image.h"
#include "cc/paint/refcounted_buffer.h"
#include "cc/paint/skottie_color_map.h"
#include "cc/paint/skottie_frame_data.h"
#include "cc/paint/skottie_text_property_value.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkRefCnt.h"
class SkTextBlob;
namespace printing {
class MetafileSkia;
} // namespace printing
namespace paint_preview {
class PaintPreviewTracker;
} // namespace paint_preview
namespace cc {
class SkottieWrapper;
class PaintFilter;
class PaintFlags;
class PaintRecord;
enum class UsePaintCache { kDisabled = 0, kEnabled };
// PaintCanvas is the cc/paint wrapper of SkCanvas. It has a more restricted
// interface than SkCanvas (trimmed back to only what Chrome uses). Its reason
// for existence is so that it can do custom serialization logic into a
// PaintOpBuffer which (unlike SkPicture) is mutable, handles image replacement,
// and can be serialized in custom ways (such as using the transfer cache).
//
// PaintCanvas is usually implemented by either:
// (1) SkiaPaintCanvas, which is backed by an SkCanvas, usually for rasterizing.
// (2) RecordPaintCanvas, which records paint commands into a PaintOpBuffer.
//
// SkiaPaintCanvas allows callers to go from PaintCanvas to SkCanvas (or
// PaintRecord to SkPicture), but this is a one way trip. There is no way to go
// from SkCanvas to PaintCanvas or from SkPicture back into PaintRecord.
class CC_PAINT_EXPORT PaintCanvas {
public:
PaintCanvas() = default;
PaintCanvas(const PaintCanvas&) = delete;
virtual ~PaintCanvas() = default;
PaintCanvas& operator=(const PaintCanvas&) = delete;
// TODO(enne): this only appears to mostly be used to determine if this is
// recording or not, so could be simplified or removed.
virtual SkImageInfo imageInfo() const = 0;
virtual void* accessTopLayerPixels(SkImageInfo* info,
size_t* rowBytes,
SkIPoint* origin = nullptr) = 0;
// TODO(enne): It would be nice to get rid of flush() entirely, as it
// doesn't really make sense for recording. However, this gets used by
// PaintCanvasVideoRenderer which takes a PaintCanvas to paint both
// software and hardware video. This is super entangled with ImageBuffer
// and canvas/video painting in Blink where the same paths are used for
// both recording and gpu work.
virtual void flush() = 0;
virtual int save() = 0;
virtual int saveLayer(const PaintFlags& flags) = 0;
virtual int saveLayer(const SkRect& bounds, const PaintFlags& flags) = 0;
virtual int saveLayerAlphaf(float alpha) = 0;
virtual int saveLayerAlphaf(const SkRect& bounds, float alpha) = 0;
// Opens a layer whose output texture is composited multiple times to the
// canvas, once for every filter in `filters`. Useful to draw a foreground and
// its shadow.
virtual int saveLayerFilters(base::span<const sk_sp<PaintFilter>> filters,
const PaintFlags& flags) = 0;
virtual void restore() = 0;
virtual int getSaveCount() const = 0;
virtual void restoreToCount(int save_count) = 0;
virtual void translate(SkScalar dx, SkScalar dy) = 0;
virtual void scale(SkScalar sx, SkScalar sy) = 0;
void scale(SkScalar s) { scale(s, s); }
virtual void rotate(SkScalar degrees) = 0;
virtual void concat(const SkM44& matrix) = 0;
virtual void setMatrix(const SkM44& matrix) = 0;
virtual void clipRect(const SkRect& rect,
SkClipOp op,
bool do_anti_alias) = 0;
void clipRect(const SkRect& rect, SkClipOp op) { clipRect(rect, op, false); }
void clipRect(const SkRect& rect, bool do_anti_alias) {
clipRect(rect, SkClipOp::kIntersect, do_anti_alias);
}
void clipRect(const SkRect& rect) {
clipRect(rect, SkClipOp::kIntersect, false);
}
virtual void clipRRect(const SkRRect& rrect,
SkClipOp op,
bool do_anti_alias) = 0;
void clipRRect(const SkRRect& rrect, bool do_anti_alias) {
clipRRect(rrect, SkClipOp::kIntersect, do_anti_alias);
}
void clipRRect(const SkRRect& rrect, SkClipOp op) {
clipRRect(rrect, op, false);
}
void clipRRect(const SkRRect& rrect) {
clipRRect(rrect, SkClipOp::kIntersect, false);
}
virtual void clipPath(const SkPath& path,
SkClipOp op,
bool do_anti_alias,
UsePaintCache) = 0;
void clipPath(const SkPath& path, SkClipOp op, bool do_anti_alias) {
clipPath(path, op, do_anti_alias, UsePaintCache::kEnabled);
}
void clipPath(const SkPath& path, SkClipOp op) {
clipPath(path, op, /*do_anti_alias=*/false, UsePaintCache::kEnabled);
}
void clipPath(const SkPath& path, bool do_anti_alias) {
clipPath(path, SkClipOp::kIntersect, do_anti_alias,
UsePaintCache::kEnabled);
}
virtual bool getLocalClipBounds(SkRect* bounds) const = 0;
virtual bool getDeviceClipBounds(SkIRect* bounds) const = 0;
virtual void drawColor(SkColor4f color, SkBlendMode mode) = 0;
void drawColor(SkColor4f color) { drawColor(color, SkBlendMode::kSrcOver); }
// TODO(enne): This is a synonym for drawColor with kSrc. Remove it.
virtual void clear(SkColor4f color) = 0;
virtual void drawLine(SkScalar x0,
SkScalar y0,
SkScalar x1,
SkScalar y1,
const PaintFlags& flags) = 0;
virtual void drawArc(const SkRect& oval,
SkScalar start_angle_degrees,
SkScalar sweep_angle_degrees,
const PaintFlags& flags) = 0;
virtual void drawRect(const SkRect& rect, const PaintFlags& flags) = 0;
virtual void drawIRect(const SkIRect& rect, const PaintFlags& flags) = 0;
virtual void drawOval(const SkRect& oval, const PaintFlags& flags) = 0;
virtual void drawRRect(const SkRRect& rrect, const PaintFlags& flags) = 0;
virtual void drawDRRect(const SkRRect& outer,
const SkRRect& inner,
const PaintFlags& flags) = 0;
virtual void drawRoundRect(const SkRect& rect,
SkScalar rx,
SkScalar ry,
const PaintFlags& flags) = 0;
virtual void drawPath(const SkPath& path,
const PaintFlags& flags,
UsePaintCache) = 0;
void drawPath(const SkPath& path, const PaintFlags& flags) {
drawPath(path, flags, UsePaintCache::kEnabled);
}
virtual void drawImage(const PaintImage& image,
SkScalar left,
SkScalar top,
const SkSamplingOptions&,
const PaintFlags* flags) = 0;
void drawImage(const PaintImage& image, SkScalar left, SkScalar top) {
drawImage(image, left, top, SkSamplingOptions(), nullptr);
}
virtual void drawImageRect(const PaintImage& image,
const SkRect& src,
const SkRect& dst,
const SkSamplingOptions&,
const PaintFlags* flags,
SkCanvas::SrcRectConstraint constraint) = 0;
virtual void drawVertices(scoped_refptr<RefCountedBuffer<SkPoint>> vertices,
scoped_refptr<RefCountedBuffer<SkPoint>> uvs,
scoped_refptr<RefCountedBuffer<uint16_t>> indices,
const PaintFlags& flags) = 0;
// Draws the frame of the |skottie| animation specified by the normalized time
// t [0->first frame..1->last frame] at the destination bounds given by |dst|
// onto the canvas. |images| is a map from asset id to the corresponding image
// to use when rendering this frame; it may be empty if this animation frame
// does not contain any images in it.
virtual void drawSkottie(scoped_refptr<SkottieWrapper> skottie,
const SkRect& dst,
float t,
SkottieFrameDataMap images,
const SkottieColorMap& color_map,
SkottieTextPropertyValueMap text_map) = 0;
virtual void drawTextBlob(sk_sp<SkTextBlob> blob,
SkScalar x,
SkScalar y,
const PaintFlags& flags) = 0;
virtual void drawTextBlob(sk_sp<SkTextBlob> blob,
SkScalar x,
SkScalar y,
NodeId node_id,
const PaintFlags& flags) = 0;
// Draws `record` into the canvas. Unlike SkCanvas::drawPicture, this only
// plays back the PaintRecord and does not add an additional clip. This is
// closer to SkPicture::playback.
//
// If `local_ctm` is `true`, transform ops in `record` are treated as local to
// that recording: `SetMatrixOp` acts relatively to the current canvas
// transform and any transform changes are restored before `drawPicture`
// returns. Otherwise, transforms in `record` are treated as global to the
// canvas: `SetMatrixOp` ignores and overrides any previously set transforms
// and all CTM changes are preserved after `drawPicture` returns.
virtual void drawPicture(PaintRecord record) = 0;
virtual void drawPicture(PaintRecord record, bool local_ctm) = 0;
virtual SkM44 getLocalToDevice() const = 0;
virtual bool NeedsFlush() const = 0;
// Used for printing
enum class AnnotationType {
kUrl,
kNameDestination,
kLinkToDestination,
};
virtual void Annotate(AnnotationType type,
const SkRect& rect,
sk_sp<SkData> data) = 0;
printing::MetafileSkia* GetPrintingMetafile() const { return metafile_; }
void SetPrintingMetafile(printing::MetafileSkia* metafile) {
metafile_ = metafile;
}
paint_preview::PaintPreviewTracker* GetPaintPreviewTracker() const {
return tracker_;
}
void SetPaintPreviewTracker(paint_preview::PaintPreviewTracker* tracker) {
tracker_ = tracker;
}
// Subclasses can override to handle custom data.
virtual void recordCustomData(uint32_t id) {}
// Used for marked content in PDF files.
virtual void setNodeId(int) = 0;
private:
raw_ptr<printing::MetafileSkia> metafile_ = nullptr;
raw_ptr<paint_preview::PaintPreviewTracker, DanglingUntriaged> tracker_ =
nullptr;
};
class CC_PAINT_EXPORT PaintCanvasAutoRestore {
public:
PaintCanvasAutoRestore(PaintCanvas* canvas, bool save) : canvas_(canvas) {
if (canvas_) {
save_count_ = canvas_->getSaveCount();
if (save) {
canvas_->save();
}
}
}
~PaintCanvasAutoRestore() {
if (canvas_) {
canvas_->restoreToCount(save_count_);
}
}
void restore() {
if (canvas_) {
canvas_->restoreToCount(save_count_);
canvas_ = nullptr;
}
}
private:
raw_ptr<PaintCanvas> canvas_ = nullptr;
int save_count_ = 0;
};
} // namespace cc
#endif // CC_PAINT_PAINT_CANVAS_H_