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cc / paint / paint_op_writer.h [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#ifndef CC_PAINT_PAINT_OP_WRITER_H_
#define CC_PAINT_PAINT_OP_WRITER_H_
#include <memory>
#include <type_traits>
#include <vector>
#include "base/bits.h"
#include "base/containers/span.h"
#include "base/memory/aligned_memory.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/stack_allocated.h"
#include "base/numerics/checked_math.h"
#include "cc/paint/paint_canvas.h"
#include "cc/paint/paint_export.h"
#include "cc/paint/paint_filter.h"
#include "cc/paint/paint_op_buffer_serializer.h"
#include "third_party/abseil-cpp/absl/container/inlined_vector.h"
#include "third_party/skia/include/core/SkImageInfo.h"
#include "third_party/skia/include/core/SkRefCnt.h"
#include "third_party/skia/include/core/SkYUVAInfo.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
struct SkGainmapInfo;
struct SkHighContrastConfig;
struct SkRect;
struct SkIRect;
class SkM44;
class SkRRect;
namespace sktext::gpu {
class Slug;
}
namespace gfx {
struct HDRMetadata;
}
namespace gpu {
struct Mailbox;
}
namespace cc {
class ColorFilter;
class DecodedDrawImage;
class DrawImage;
class DrawLooper;
class PaintShader;
class PathEffect;
namespace internal {
template <typename T>
inline constexpr bool kIsVec = false;
template <typename T, typename Allocator>
inline constexpr bool kIsVec<std::vector<T, Allocator>> = true;
template <typename T, size_t N, typename A>
inline constexpr bool kIsVec<absl::InlinedVector<T, N, A>> = true;
template <typename T>
concept IsVec = kIsVec<std::remove_cvref_t<T>>;
} // namespace internal
class CC_PAINT_EXPORT PaintOpWriter {
STACK_ALLOCATED();
public:
// The SerializeOptions passed to the writer must set the required fields
// if it can be used for serializing images, paint records or text blobs.
// If `enable_security_constraints` is false, `memory` must be aligned to
// kMaxAlignment, and AllocateAlignedBuffer() is the preferred way to
// allocate `memory`. Otherwise `memory` can be allocated in any way that can
// ensure kDefaultAlignment. See BufferAlignment() for more details.
// If `size` is not enough to contain serialized data, the buffer won't
// overflow, but Write() will be silent no-ops.
PaintOpWriter(void* memory,
size_t size,
const PaintOp::SerializeOptions& options,
bool enable_security_constraints = false)
: memory_(static_cast<uint8_t*>(memory)),
size_(base::bits::AlignDown(size, kDefaultAlignment)),
options_(options),
enable_security_constraints_(enable_security_constraints) {
memory_end_ = memory_ + size_;
AssertAlignment(memory_, BufferAlignment());
}
~PaintOpWriter();
template <typename T = char>
static std::unique_ptr<T, base::AlignedFreeDeleter> AllocateAlignedBuffer(
size_t size) {
return std::unique_ptr<T, base::AlignedFreeDeleter>(
static_cast<T*>(base::AlignedAlloc(size, kMaxAlignment)));
}
const PaintOp::SerializeOptions& options() const { return options_; }
// Type and serialized_size fit in kHeaderBytes, using 1 byte and 3 bytes,
// respectively. Note that serialized_size in the header is different from
// PaintOp::aligned_size because serialized data may have different byte
// format and serialization of reference data fields may be make
// serialized_size much bigger than PaintOp::aligned_size.
static constexpr size_t kHeaderBytes = sizeof(uint32_t);
static constexpr size_t kMaxSerializedSize = (1u << 24) - 1;
// The start/end of the buffer for a serialized PaintOp must be aligned to
// BufferAlignment() which is the maximum alignment of all serialized fields,
// to ensure the alignment padding of any field to be constant.
//
// When enable_security_constraints is true, we won't serialize PaintRecords
// or images that require alignments greater than kDefaultAlignment. We can't
// require larger alignment because the buffer may be a part of another
// buffer (e.g. mojom data) for which the caller can't control the alignment.
//
// When enable_security_constraints is false, the alignment is 16 which is
// the maximum alignment requirement of particular types of pixmaps (see
// image_transfer_cache_entry.cc).
static constexpr size_t BufferAlignment(bool enable_security_constraints) {
return enable_security_constraints ? kDefaultAlignment : kMaxAlignment;
}
static constexpr size_t kMaxAlignment = 16;
size_t BufferAlignment() const {
return BufferAlignment(enable_security_constraints_);
}
// Round up each field to 4 bytes by default. This is not technically perfect
// alignment, but it is about 30% faster to post-align each write to 4 bytes
// than it is to pre-align memory to the correct alignment.
// A field can also use a larger alignment by calling AlignMemory().
static constexpr size_t kDefaultAlignment = alignof(uint32_t);
private:
template <typename T>
static constexpr size_t SerializedSizeSimple();
public:
// SerializedSize() returns the maximum serialized size of the given type or
// the given parameter. For a buffer to contain serialization of multiple
// data, the size can be the accumulated results of SerializedSize() of each
// data. When possible, the parameterized version should be used to make it
// easier to keep serialized size calculation in sync with serialization and
// deserialization, and make it possible to allow dynamic sizing for some
// data types (see the specialized/overloaded functions).
template <typename T>
static constexpr size_t SerializedSize();
template <typename T>
static constexpr size_t SerializedSize(const T& data);
static size_t SerializedSize(const PaintImage& image);
static size_t SerializedSize(const PaintRecord& record);
static size_t SerializedSize(const SkHighContrastConfig& config);
static size_t SerializedSize(const SkString& sk_string);
// Serialization of raw/smart pointers is not supported by default.
template <typename T>
static inline size_t SerializedSize(const T* p);
template <typename T>
static inline size_t SerializedSize(const std::unique_ptr<T>& p);
template <typename T>
static inline size_t SerializedSize(const scoped_refptr<T>& p);
template <typename T>
static inline size_t SerializedSize(const raw_ptr<T>& p);
template <typename T>
static inline size_t SerializedSize(T* p) {
return SerializedSize(static_cast<const T*>(p));
}
static size_t SerializedSize(const SkColorSpace* color_space);
static size_t SerializedSize(const gfx::HDRMetadata& hdr_metadata);
static size_t SerializedSize(const SkGainmapInfo& gainmap_info);
static size_t SerializedSize(const ColorFilter* filter);
static size_t SerializedSize(const DrawLooper* looper);
static size_t SerializedSize(const PaintFilter* filter);
static size_t SerializedSize(const PathEffect* effect);
template <typename T>
static size_t SerializedSize(const std::optional<T>& o) {
if (o) {
return (base::CheckedNumeric<size_t>(SerializedSize<bool>()) +
SerializedSize<T>(*o))
.ValueOrDie();
}
return SerializedSize<bool>();
}
// Size of serialized (size_t, bytes).
static size_t SerializedSizeOfBytes(size_t num_bytes) {
return (base::CheckedNumeric<size_t>(SerializedSize<size_t>()) +
base::bits::AlignUp(num_bytes, kDefaultAlignment))
.ValueOrDie();
}
// Size of serialized (size_t, elements>
template <typename T>
static size_t SerializedSizeOfElements(const T* elements, size_t count) {
return (SerializedSize<size_t>() +
base::CheckedNumeric<size_t>(count) * SerializedSize(*elements))
.ValueOrDie();
}
// These two functions should be called before and after (respectively)
// serializing the data of a PaintOp. These functions should not be called
// if this PaintOpWriter is used to write specific data instead of a whole
// PaintOp.
void ReserveOpHeader() {
// Pretend we have written the header to leave a space for the header.
DCHECK_GE(size_, kHeaderBytes);
DidWrite(kHeaderBytes);
}
// Returns the serialized size (aligned to BufferAlignment()) of the PaintOp,
// or 0 on any errors.
size_t FinishOp(uint8_t type);
static void WriteHeaderForTesting(void* memory,
uint8_t type,
size_t serialized_size);
// Write a sequence of arbitrary bytes.
void WriteData(base::span<const uint8_t> data);
// Returns the size of successfully written data, including paddings for
// alignment.
size_t size() const { return valid_ ? size_ - remaining_bytes() : 0u; }
// Writes a size_t.
// Note that size_t is always serialized as two uint32_ts to make the
// serialized result portable between 32bit and 64bit processes.
void WriteSize(size_t size);
void Write(SkScalar data) { WriteSimple(data); }
void Write(SkMatrix matrix);
void Write(const SkM44& matrix);
void Write(uint8_t data) { WriteSimple(data); }
void Write(uint16_t data) { WriteSimple(data); }
void Write(uint32_t data) { WriteSimple(data); }
void Write(int32_t data) { WriteSimple(data); }
void Write(const SkPoint& point) { WriteSimple(point); }
void Write(const SkRect& rect) { WriteSimple(rect); }
void Write(const SkIRect& rect) { WriteSimple(rect); }
void Write(const SkRRect& rect) { WriteSimple(rect); }
void Write(const SkColor4f& color) { WriteSimple(color); }
void Write(const SkPath& path, UsePaintCache);
void Write(const sk_sp<SkData>& data);
void Write(const SkColorSpace* data);
void Write(const SkGainmapInfo& gainmap_info);
void Write(const SkSamplingOptions&);
void Write(const sk_sp<sktext::gpu::Slug>& slug);
void Write(SkYUVColorSpace yuv_color_space);
void Write(SkYUVAInfo::PlaneConfig plane_config);
void Write(SkYUVAInfo::Subsampling subsampling);
void Write(const gpu::Mailbox& mailbox);
void Write(const SkHighContrastConfig& config);
void Write(const SkGradientShader::Interpolation& interpolation);
// Shaders and filters need to know the current transform in order to lock in
// the scale factor they will be evaluated at after deserialization. This is
// critical to ensure that nested PaintRecords are analyzed and rasterized
// identically when text is involved.
void Write(const PaintFlags& flags, const SkM44& current_ctm);
void Write(const PaintShader* shader,
PaintFlags::FilterQuality quality,
const SkM44& current_ctm);
void Write(const ColorFilter* filter);
void Write(const DrawLooper* looper);
void Write(const PaintFilter* filter, const SkM44& current_ctm);
void Write(const sk_sp<PaintFilter> filter, const SkM44& current_ctm) {
Write(filter.get(), current_ctm);
}
void Write(const PathEffect* effect);
void Write(const gfx::HDRMetadata& hdr_metadata);
void Write(const SkString& sk_string);
void Write(SkClipOp op) { WriteEnum(op); }
void Write(PaintCanvas::AnnotationType type) { WriteEnum(type); }
void Write(SkCanvas::SrcRectConstraint constraint) { WriteEnum(constraint); }
void Write(SkColorType color_type) { WriteEnum(color_type); }
void Write(PaintFlags::FilterQuality filter_quality) {
WriteEnum(filter_quality);
}
void Write(SkBlendMode blend_mode) { WriteEnum(blend_mode); }
void Write(SkTileMode tile_mode) { WriteEnum(tile_mode); }
void Write(SkFilterMode filter_mode) { WriteEnum(filter_mode); }
void Write(SkMipmapMode mipmap_mode) { WriteEnum(mipmap_mode); }
void Write(bool data) { Write(static_cast<uint8_t>(data)); }
// Aligns the memory to the given `alignment` which must be within the range
// of [kDefaultAlignment, BufferAlignment()].
void AlignMemory(size_t alignment);
static void AssertAlignment(const volatile uint8_t* memory,
size_t alignment) {
#if DCHECK_IS_ON()
DCHECK_EQ(memory, base::bits::AlignUp(memory, alignment));
#endif
}
void AssertFieldAlignment() {
#if DCHECK_IS_ON()
AssertAlignment(memory_, kDefaultAlignment);
#endif
}
// sk_sp is implicitly convertible to uint8_t (likely via implicit bool
// conversion). In order to avoid accidentally calling that overload instead
// of a specific function (such as would be the case if one forgets to call
// .get() on it), the following template asserts if it's instantiated.
template <typename T>
void Write(const sk_sp<T>&) {
// Note that this is essentially static_assert(false, ...) but it needs to
// be dependent on T in order to only trigger if instantiated.
static_assert(sizeof(T) == 0,
"Attempted to call a non-existent sk_sp override.");
}
template <typename T>
void Write(const T*) {
static_assert(sizeof(T) == 0,
"Attempted to call a non-existent T* override.");
}
// Serializes the given |draw_image|.
// |scale_adjustment| is set to the scale applied to the serialized image.
// |quality| is set to the quality that should be used when rasterizing this
// image.
void Write(const DrawImage& draw_image, SkSize* scale_adjustment);
// Serializes the given |skottie| vector graphic.
void Write(scoped_refptr<SkottieWrapper> skottie);
// Faster than a series of WriteSimple() calls, because it can amortize
// the size checks and pointer maintenance over many values written.
// Note that the types must really be simple; prefer Write() over
// WriteSimpleMultiple() if you are not performance-constrained and/or
// not sure if the types are simple. In particular, size_t has its own
// convention through WriteSize(), and if you want to write a size_t
// using WriteSimpleMultiple(), you'll need to implement that convention
// yourself.
template <typename... Types>
ALWAYS_INLINE void WriteSimpleMultiple(Types... vals) {
AssertFieldAlignment();
static constexpr size_t total_size =
(base::bits::AlignUp(sizeof(vals), kDefaultAlignment) + ...);
EnsureBytes(total_size);
if (!valid_) {
return;
}
// The pattern ([&]{ code(vals) } (), ...) evaluates code() over
// each element of `vals` in turn. It is similar to the use of + ...
// above (the comma followed by ... generates a fold expression).
// Note that `vals` on the inside of the fold expression refers to
// one specific value.
uint8_t* ptr = memory_;
(
[&] {
static_assert(std::is_trivially_copyable_v<decltype(vals)>);
reinterpret_cast<decltype(vals)*>(ptr)[0] = vals;
ptr += base::bits::AlignUp(sizeof(vals), kDefaultAlignment);
}(),
...);
DidWrite(total_size);
}
template <typename T, typename... Args>
requires internal::IsVec<T>
void Write(const T& vec, const Args&... args) {
WriteSize(vec.size());
for (const auto& t : vec) {
Write(t, args...);
}
}
private:
template <typename T>
void WriteSimple(const T& val) {
static_assert(std::is_trivially_copyable_v<T>);
AssertFieldAlignment();
static constexpr size_t size =
base::bits::AlignUp(sizeof(T), kDefaultAlignment);
EnsureBytes(size);
if (!valid_) {
return;
}
reinterpret_cast<T*>(memory_)[0] = val;
memory_ += size;
AssertFieldAlignment();
}
template <typename Enum>
void WriteEnum(Enum value) {
Write(base::checked_cast<uint8_t>(value));
}
// The following sequence is used when the size is unknown before writing
// some data:
// void* memory = SkipSize();
// size_t data_size = WriteSomeData();
// WriteSizeAt(memory, data_size);
void* SkipSize();
void WriteSizeAt(void* memory, size_t size);
// The main entry point is Write(const PaintFilter* filter) which casts the
// filter and calls one of the following functions.
void Write(const ColorFilterPaintFilter& filter, const SkM44& current_ctm);
void Write(const BlurPaintFilter& filter, const SkM44& current_ctm);
void Write(const DropShadowPaintFilter& filter, const SkM44& current_ctm);
void Write(const MagnifierPaintFilter& filter, const SkM44& current_ctm);
void Write(const ComposePaintFilter& filter, const SkM44& current_ctm);
void Write(const AlphaThresholdPaintFilter& filter, const SkM44& current_ctm);
void Write(const XfermodePaintFilter& filter, const SkM44& current_ctm);
void Write(const ArithmeticPaintFilter& filter, const SkM44& current_ctm);
void Write(const MatrixConvolutionPaintFilter& filter,
const SkM44& current_ctm);
void Write(const DisplacementMapEffectPaintFilter& filter,
const SkM44& current_ctm);
void Write(const ImagePaintFilter& filter, const SkM44& current_ctm);
void Write(const RecordPaintFilter& filter, const SkM44& current_ctm);
void Write(const MergePaintFilter& filter, const SkM44& current_ctm);
void Write(const MorphologyPaintFilter& filter, const SkM44& current_ctm);
void Write(const OffsetPaintFilter& filter, const SkM44& current_ctm);
void Write(const TilePaintFilter& filter, const SkM44& current_ctm);
void Write(const TurbulencePaintFilter& filter, const SkM44& current_ctm);
void Write(const ShaderPaintFilter& filter, const SkM44& current_ctm);
void Write(const MatrixPaintFilter& filter, const SkM44& current_ctm);
void Write(const LightingDistantPaintFilter& filter,
const SkM44& current_ctm);
void Write(const LightingPointPaintFilter& filter, const SkM44& current_ctm);
void Write(const LightingSpotPaintFilter& filter, const SkM44& current_ctm);
void Write(const PaintRecord& record,
const gfx::Rect& playback_rect,
const gfx::SizeF& post_scale);
void Write(const SkRegion& region);
void WriteImage(const DecodedDrawImage& decoded_draw_image,
bool reinterpret_as_srgb);
void WriteImage(uint32_t transfer_cache_entry_id, bool needs_mips);
void WriteImage(const gpu::Mailbox& mailbox, bool reinterpret_as_srgb);
void DidWrite(size_t bytes_written) {
// All data are aligned with kDefaultAlignment at least.
size_t aligned_bytes =
base::bits::AlignUp(bytes_written, kDefaultAlignment);
DCHECK_LE(aligned_bytes, remaining_bytes());
memory_ += aligned_bytes;
}
void EnsureBytes(size_t required_bytes) {
if (remaining_bytes() < required_bytes) {
valid_ = false;
}
}
size_t remaining_bytes() const {
DCHECK_LE(memory_, memory_end_);
return memory_end_ - memory_;
}
sk_sp<PaintShader> TransformShaderIfNecessary(
const PaintShader* original,
PaintFlags::FilterQuality quality,
const SkM44& current_ctm,
uint32_t* paint_image_transfer_cache_entry_id,
gfx::SizeF* paint_record_post_scale,
bool* paint_image_needs_mips,
gpu::Mailbox* mailbox_out);
uint8_t* memory_ = nullptr;
const uint8_t* memory_end_ = nullptr;
size_t size_ = 0u;
const PaintOp::SerializeOptions& options_;
bool valid_ = true;
// Indicates that the following security constraints must be applied during
// serialization:
// 1) PaintRecords and DrawLoopers must be ignored.
// 2) Codec backed images must be decoded and only the bitmap should be
// serialized.
const bool enable_security_constraints_;
};
template <typename T>
constexpr size_t PaintOpWriter::SerializedSizeSimple() {
static_assert(!std::is_pointer_v<T>);
return base::bits::AlignUp(sizeof(T), kDefaultAlignment);
}
// size_t is always serialized as two uint32_ts to make the serialized result
// portable between 32bit and 64bit processes.
template <>
constexpr size_t PaintOpWriter::SerializedSizeSimple<size_t>() {
return base::bits::AlignUp(2 * sizeof(uint32_t), kDefaultAlignment);
}
template <typename T>
constexpr size_t PaintOpWriter::SerializedSize() {
static_assert(std::is_arithmetic_v<T> || std::is_enum_v<T>);
return SerializedSizeSimple<T>();
}
template <typename T>
constexpr size_t PaintOpWriter::SerializedSize(const T& data) {
return SerializedSizeSimple<T>();
}
} // namespace cc
#endif // CC_PAINT_PAINT_OP_WRITER_H_