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cc / paint / texture_backing.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_PAINT_TEXTURE_BACKING_H_
#define CC_PAINT_TEXTURE_BACKING_H_
#include "cc/paint/paint_export.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkImageInfo.h"
namespace gpu {
struct Mailbox;
} // namespace gpu
namespace cc {
// Used for storing mailboxes in a PaintImage.
// This class must be created, used and destroyed on the same thread.
class CC_PAINT_EXPORT TextureBacking : public SkRefCnt {
public:
TextureBacking() = default;
TextureBacking(const TextureBacking&) = delete;
~TextureBacking() override = default;
TextureBacking& operator=(const TextureBacking&) = delete;
// Returns the metadata for the associated texture.
virtual const SkImageInfo& GetSkImageInfo() = 0;
// Returns the shared image mailbox backing for this texture.
virtual gpu::Mailbox GetMailbox() const = 0;
// Returns a texture backed SkImage. Only supported if the context used to
// create this image has a valid GrContext.
virtual sk_sp<SkImage> GetAcceleratedSkImage() = 0;
// Gets SkImage via a readback from GPU memory. Use this when actual SkImage
// pixel data is required in software.
virtual sk_sp<SkImage> GetSkImageViaReadback() = 0;
// Read texture's pixels into caller owned |dstPixels|.
virtual bool readPixels(const SkImageInfo& dst_info,
void* dst_pixels,
size_t dst_row_bytes,
int src_x,
int src_y) = 0;
// Force a flush of any pending skia work. Only supported if this
// TextureBacking wraps an SkImage.
virtual void FlushPendingSkiaOps() = 0;
};
} // namespace cc
#endif // CC_PAINT_TEXTURE_BACKING_H_