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cc / resources / ui_resource_bitmap.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_RESOURCES_UI_RESOURCE_BITMAP_H_
#define CC_RESOURCES_UI_RESOURCE_BITMAP_H_
#include <stdint.h>
#include "base/containers/span.h"
#include "cc/cc_export.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "third_party/skia/include/core/SkPixelRef.h"
#include "ui/gfx/geometry/size.h"
class SkBitmap;
namespace cc {
// A bitmap class that contains a ref-counted reference to a SkPixelRef that
// holds the content of the bitmap (cannot use SkBitmap because of ETC1).
// Thread-safety (by ways of SkPixelRef) ensures that both main and impl threads
// can hold references to the bitmap and that asynchronous uploads are allowed.
class CC_EXPORT UIResourceBitmap {
public:
enum UIResourceFormat {
RGBA8,
ALPHA_8,
ETC1
};
gfx::Size GetSize() const { return gfx::Size(info_.width(), info_.height()); }
UIResourceFormat GetFormat() const { return format_; }
bool GetOpaque() const { return info_.isOpaque(); }
// Draw the UIResourceBitmap onto the provided |canvas| using the style
// information specified by |paint|.
void DrawToCanvas(SkCanvas* canvas, SkPaint* paint);
// User must ensure that |skbitmap| is immutable. The SkBitmap Format should
// be 32-bit RGBA or 8-bit ALPHA.
explicit UIResourceBitmap(const SkBitmap& skbitmap);
UIResourceBitmap(const gfx::Size& size, bool is_opaque);
UIResourceBitmap(sk_sp<SkPixelRef> pixel_ref, const gfx::Size& size);
UIResourceBitmap(const UIResourceBitmap& other);
~UIResourceBitmap();
base::span<const uint8_t> GetPixels() const;
size_t SizeInBytes() const;
size_t row_bytes() const { return pixel_ref_ ? pixel_ref_->rowBytes() : 0; }
bool IsUniquelyOwned() const { return pixel_ref_->unique(); }
SkBitmap GetBitmapForTesting() const;
private:
friend class AutoLockUIResourceBitmap;
void Create(sk_sp<SkPixelRef> pixel_ref,
const SkImageInfo& info,
UIResourceFormat format);
sk_sp<SkPixelRef> pixel_ref_;
UIResourceFormat format_;
SkImageInfo info_;
};
} // namespace cc
#endif // CC_RESOURCES_UI_RESOURCE_BITMAP_H_