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cc / tiles / tile_index.h [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TILES_TILE_INDEX_H_
#define CC_TILES_TILE_INDEX_H_
#include <tuple>
#include <utility>
#include "cc/cc_export.h"
namespace cc {
// An index identifying a specific tile within some tiling. A tiling is a 2D
// grid of non-overlapping, tightly packed, uniformly-sized tiles.
struct CC_EXPORT TileIndex {
TileIndex() = default;
TileIndex(int i, int j) : i(i), j(j) {}
explicit TileIndex(const std::pair<int, int>& index)
: i(index.first), j(index.second) {}
bool operator==(const TileIndex& other) const {
return std::tie(i, j) == std::tie(other.i, other.j);
}
bool operator!=(const TileIndex& other) const {
return std::tie(i, j) != std::tie(other.i, other.j);
}
bool operator<(const TileIndex& other) const {
return std::tie(i, j) < std::tie(other.i, other.j);
}
// Zero-based column index of the tile.
int i = 0;
// Zero-based row index of the tile.
int j = 0;
};
} // namespace cc
template <>
struct CC_EXPORT std::hash<cc::TileIndex> {
size_t operator()(const cc::TileIndex& index) const noexcept {
uint16_t value1 = static_cast<uint16_t>(index.i);
uint16_t value2 = static_cast<uint16_t>(index.j);
uint32_t value1_32 = value1;
return (value1_32 << 16) | value2;
}
};
#endif // CC_TILES_TILE_INDEX_H_