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cc / trees / clip_node.h [blame]
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TREES_CLIP_NODE_H_
#define CC_TREES_CLIP_NODE_H_
#include "cc/cc_export.h"
#include "cc/trees/property_ids.h"
#include "third_party/abseil-cpp/absl/container/inlined_vector.h"
#include "ui/gfx/geometry/rect_f.h"
namespace base {
namespace trace_event {
class TracedValue;
} // namespace trace_event
} // namespace base
namespace cc {
struct ConditionalClip {
bool is_clipped;
gfx::RectF clip_rect;
};
struct ClipRectData {
int target_id;
ConditionalClip clip;
};
struct CC_EXPORT ClipNode {
ClipNode();
ClipNode(const ClipNode& other);
ClipNode& operator=(const ClipNode& other);
~ClipNode();
// Returns true if we should apply |clip|. Otherwise we should map the
// accumulated clip by the filter specified by |pixel_moving_filter_id|.
bool AppliesLocalClip() const;
// The node index of this node in the clip tree node vector.
int id = kInvalidPropertyNodeId;
// The node index of the parent node in the clip tree node vector.
int parent_id = kInvalidPropertyNodeId;
// The clip rect that this node contributes, expressed in the space of its
// transform node. This field is ignored if AppliesLocalClip() is false.
gfx::RectF clip;
// Each element of this cache stores the accumulated clip from this clip
// node to a particular target. The number of cached clip rects required
// per node is roughly proportional to the number of render targets a
// given clip rect participates in. On many pages with only a root
// render target, the number of cached clip rects per node is 1.
// Any more than 3, and this will overflow rects onto the heap, so this
// number is a tradeoff of ClipNode size on average and access speed.
mutable absl::InlinedVector<ClipRectData, 3> cached_clip_rects;
// This rect accumulates all clips from this node to the root in screen space.
// It is used in the computation of layer's visible rect.
gfx::RectF cached_accumulated_rect_in_screen_space;
// If valid, it's the id of a pixel-moving filter in the effect tree.
// Instead of applying |clip|, this clip node expands the accumulated clip
// to include any pixels in the contents that can affect the rendering result
// with the filter.
int pixel_moving_filter_id = kInvalidPropertyNodeId;
// The id of the transform node that defines the clip node's local space.
int transform_id = kInvalidPropertyNodeId;
#if DCHECK_IS_ON()
bool operator==(const ClipNode& other) const;
#endif
void AsValueInto(base::trace_event::TracedValue* value) const;
};
} // namespace cc
#endif // CC_TREES_CLIP_NODE_H_