1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
cc / trees / layer_tree_host_unittest_masks.cc [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/layer_tree_host.h"
#include "base/time/time.h"
#include "cc/test/fake_picture_layer.h"
#include "cc/test/fake_recording_source.h"
#include "cc/test/layer_tree_test.h"
#include "cc/test/property_tree_test_utils.h"
#include "cc/trees/layer_tree_impl.h"
#include "components/viz/common/quads/compositor_render_pass_draw_quad.h"
namespace cc {
namespace {
class LayerTreeTestMaskLayerForSurfaceWithContentRectNotAtOrigin
: public LayerTreeTest {
protected:
void SetupTree() override {
// The masked layer has bounds 50x50, but it has a child that causes
// the surface bounds to be larger. It also has a parent that clips the
// masked layer and its surface.
SetInitialRootBounds(gfx::Size(100, 100));
LayerTreeTest::SetupTree();
Layer* root = layer_tree_host()->root_layer();
scoped_refptr<FakePictureLayer> content_layer =
FakePictureLayer::Create(&client_);
mask_client_.set_fill_with_nonsolid_color(true);
auto mask_layer = FakePictureLayer::Create(&mask_client_);
content_layer->SetMaskLayer(mask_layer);
gfx::Size layer_size(100, 100);
content_layer->SetBounds(layer_size);
gfx::Size mask_size(100, 100);
mask_layer->SetBounds(mask_size);
mask_client_.set_bounds(mask_size);
mask_layer_id_ = mask_layer->id();
scoped_refptr<Layer> clip_layer = Layer::Create();
clip_layer->SetBounds(gfx::Size(50, 50));
clip_layer->SetMasksToBounds(true);
scoped_refptr<Layer> scroll_layer = Layer::Create();
scroll_layer->SetBounds(layer_size);
scroll_layer->SetScrollable(gfx::Size(50, 50));
scroll_layer->SetMasksToBounds(true);
scroll_layer->SetElementId(
LayerIdToElementIdForTesting(scroll_layer->id()));
root->AddChild(clip_layer);
clip_layer->AddChild(scroll_layer);
scroll_layer->AddChild(content_layer);
client_.set_bounds(root->bounds());
scroll_layer->SetScrollOffset(gfx::PointF(50, 50));
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(3u, frame_data->render_passes.size());
viz::CompositorRenderPass* root_pass =
frame_data->render_passes.back().get();
EXPECT_EQ(2u, root_pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
root_pass->quad_list.back()->material);
EXPECT_EQ(viz::DrawQuad::Material::kCompositorRenderPass,
root_pass->quad_list.front()->material);
const viz::CompositorRenderPassDrawQuad* render_pass_quad =
viz::CompositorRenderPassDrawQuad::MaterialCast(
root_pass->quad_list.front());
gfx::Rect rect_in_target_space = MathUtil::MapEnclosingClippedRect(
render_pass_quad->shared_quad_state->quad_to_target_transform,
render_pass_quad->rect);
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), rect_in_target_space);
// We use kDstIn blend mode instead of the mask feature of RenderPass.
EXPECT_EQ(gfx::RectF(), render_pass_quad->mask_uv_rect);
viz::CompositorRenderPass* mask_pass = frame_data->render_passes[1].get();
EXPECT_EQ(SkBlendMode::kDstIn,
mask_pass->quad_list.front()->shared_quad_state->blend_mode);
EndTest();
return draw_result;
}
int mask_layer_id_;
FakeContentLayerClient client_;
FakeContentLayerClient mask_client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeTestMaskLayerForSurfaceWithContentRectNotAtOrigin);
class LayerTreeTestMaskLayerForSurfaceWithContentRectNotAtOriginWithLayerList
: public LayerTreeTest {
protected:
LayerTreeTestMaskLayerForSurfaceWithContentRectNotAtOriginWithLayerList() {
SetUseLayerLists();
}
void SetupTree() override {
// The masked layer has bounds 50x50, but it has a child that causes
// the surface bounds to be larger. It also has a parent that clips the
// masked layer and its surface.
SetInitialRootBounds(gfx::Size(100, 100));
LayerTreeTest::SetupTree();
Layer* root = layer_tree_host()->root_layer();
gfx::Size layer_size(100, 100);
SetupViewport(root, gfx::Size(50, 50), layer_size);
auto* scroll = layer_tree_host()->OuterViewportScrollLayerForTesting();
SetScrollOffset(scroll, gfx::PointF(50, 50));
client_.set_bounds(root->bounds());
client_.set_fill_with_nonsolid_color(true);
auto content_layer = FakePictureLayer::Create(&client_);
content_layer->SetBounds(layer_size);
CopyProperties(scroll, content_layer.get());
root->AddChild(content_layer);
auto mask_layer = FakePictureLayer::Create(&client_);
SetupMaskProperties(content_layer.get(), mask_layer.get());
root->AddChild(mask_layer);
mask_layer_id_ = mask_layer->id();
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(1u, frame_data->render_passes.size());
viz::CompositorRenderPass* pass = frame_data->render_passes.back().get();
EXPECT_EQ(3u, pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
pass->quad_list.back()->material);
EXPECT_EQ(viz::DrawQuad::Material::kTiledContent,
pass->quad_list.ElementAt(1)->material);
auto* mask_quad = pass->quad_list.front();
EXPECT_EQ(viz::DrawQuad::Material::kTiledContent, mask_quad->material);
gfx::Rect rect_in_target_space = MathUtil::MapEnclosingClippedRect(
mask_quad->shared_quad_state->quad_to_target_transform,
mask_quad->rect);
EXPECT_EQ(gfx::Rect(0, 0, 50, 50), rect_in_target_space);
// We use kDstIn blend mode for mask.
EXPECT_EQ(SkBlendMode::kDstIn, mask_quad->shared_quad_state->blend_mode);
EndTest();
return draw_result;
}
int mask_layer_id_;
FakeContentLayerClient client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeTestMaskLayerForSurfaceWithContentRectNotAtOriginWithLayerList);
class LayerTreeTestMaskLayerForSurfaceWithClippedLayer : public LayerTreeTest {
protected:
void SetupTree() override {
// The masked layer has bounds 50x50, but it has a child that causes
// the surface bounds to be larger. It also has a parent that clips the
// masked layer and its surface.
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> clipping_layer = Layer::Create();
root->AddChild(clipping_layer);
scoped_refptr<FakePictureLayer> content_layer =
FakePictureLayer::Create(&client_);
clipping_layer->AddChild(content_layer);
scoped_refptr<FakePictureLayer> content_child_layer =
FakePictureLayer::Create(&client_);
content_layer->AddChild(content_child_layer);
mask_client_.set_fill_with_nonsolid_color(true);
auto mask_layer = FakePictureLayer::Create(&mask_client_);
content_layer->SetMaskLayer(mask_layer);
gfx::Size root_size(100, 100);
root->SetBounds(root_size);
gfx::PointF clipping_origin(20.f, 10.f);
gfx::Size clipping_size(10, 20);
clipping_layer->SetBounds(clipping_size);
clipping_layer->SetPosition(clipping_origin);
clipping_layer->SetMasksToBounds(true);
gfx::Size layer_size(50, 50);
content_layer->SetBounds(layer_size);
content_layer->SetPosition(gfx::PointF() -
clipping_origin.OffsetFromOrigin());
gfx::Size child_size(50, 50);
content_child_layer->SetBounds(child_size);
content_child_layer->SetPosition(gfx::PointF(20.f, 0.f));
gfx::Size mask_size(50, 50);
mask_layer->SetBounds(mask_size);
mask_client_.set_bounds(mask_size);
mask_layer_id_ = mask_layer->id();
layer_tree_host()->SetRootLayer(root);
LayerTreeTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(3u, frame_data->render_passes.size());
viz::CompositorRenderPass* root_pass =
frame_data->render_passes.back().get();
EXPECT_EQ(2u, root_pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
root_pass->quad_list.back()->material);
// The surface is clipped to 10x20.
EXPECT_EQ(viz::DrawQuad::Material::kCompositorRenderPass,
root_pass->quad_list.front()->material);
const viz::CompositorRenderPassDrawQuad* render_pass_quad =
viz::CompositorRenderPassDrawQuad::MaterialCast(
root_pass->quad_list.front());
gfx::Rect rect_in_target_space = MathUtil::MapEnclosingClippedRect(
render_pass_quad->shared_quad_state->quad_to_target_transform,
render_pass_quad->rect);
EXPECT_EQ(gfx::Rect(20, 10, 10, 20).ToString(),
rect_in_target_space.ToString());
// We use kDstIn blend mode instead of the mask feature of RenderPass.
EXPECT_EQ(gfx::RectF(), render_pass_quad->mask_uv_rect);
viz::CompositorRenderPass* mask_pass = frame_data->render_passes[1].get();
EXPECT_EQ(SkBlendMode::kDstIn,
mask_pass->quad_list.front()->shared_quad_state->blend_mode);
EndTest();
return draw_result;
}
int mask_layer_id_;
FakeContentLayerClient client_;
FakeContentLayerClient mask_client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeTestMaskLayerForSurfaceWithClippedLayer);
class LayerTreeTestMaskLayerForSurfaceWithDifferentScale
: public LayerTreeTest {
protected:
void SetupTree() override {
// The masked layer has bounds 50x50, but it has a child that causes
// the surface bounds to be larger. It also has a parent that clips the
// masked layer and its surface.
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> clipping_scaling_layer = Layer::Create();
root->AddChild(clipping_scaling_layer);
scoped_refptr<FakePictureLayer> content_layer =
FakePictureLayer::Create(&client_);
clipping_scaling_layer->AddChild(content_layer);
scoped_refptr<FakePictureLayer> content_child_layer =
FakePictureLayer::Create(&client_);
content_layer->AddChild(content_child_layer);
mask_client_.set_fill_with_nonsolid_color(true);
auto mask_layer = FakePictureLayer::Create(&mask_client_);
content_layer->SetMaskLayer(mask_layer);
gfx::Size root_size(100, 100);
root->SetBounds(root_size);
gfx::Transform scale;
scale.Scale(2, 2);
gfx::PointF clipping_origin(20.f, 10.f);
gfx::Size clipping_size(10, 20);
clipping_scaling_layer->SetBounds(clipping_size);
clipping_scaling_layer->SetPosition(clipping_origin);
// This changes scale between contributing layer and render surface to 2.
clipping_scaling_layer->SetTransform(scale);
clipping_scaling_layer->SetMasksToBounds(true);
gfx::Size layer_size(50, 50);
content_layer->SetBounds(layer_size);
content_layer->SetPosition(gfx::PointF() -
clipping_origin.OffsetFromOrigin());
gfx::Size child_size(50, 50);
content_child_layer->SetBounds(child_size);
content_child_layer->SetPosition(gfx::PointF(20.f, 0.f));
gfx::Size mask_size(50, 50);
mask_layer->SetBounds(mask_size);
mask_client_.set_bounds(mask_size);
mask_layer_id_ = mask_layer->id();
layer_tree_host()->SetRootLayer(root);
LayerTreeTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(3u, frame_data->render_passes.size());
viz::CompositorRenderPass* root_pass =
frame_data->render_passes.back().get();
EXPECT_EQ(2u, root_pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
root_pass->quad_list.back()->material);
// The surface is clipped to 10x20, and then scaled by 2, which ends up
// being 20x40.
EXPECT_EQ(viz::DrawQuad::Material::kCompositorRenderPass,
root_pass->quad_list.front()->material);
const viz::CompositorRenderPassDrawQuad* render_pass_quad =
viz::CompositorRenderPassDrawQuad::MaterialCast(
root_pass->quad_list.front());
gfx::Rect rect_in_target_space = MathUtil::MapEnclosingClippedRect(
render_pass_quad->shared_quad_state->quad_to_target_transform,
render_pass_quad->rect);
EXPECT_EQ(gfx::Rect(20, 10, 20, 40).ToString(),
rect_in_target_space.ToString());
gfx::Rect visible_rect_in_target_space = MathUtil::MapEnclosingClippedRect(
render_pass_quad->shared_quad_state->quad_to_target_transform,
render_pass_quad->visible_rect);
EXPECT_EQ(gfx::Rect(20, 10, 20, 40).ToString(),
visible_rect_in_target_space.ToString());
// We use kDstIn blend mode instead of the mask feature of RenderPass.
EXPECT_EQ(gfx::RectF(), render_pass_quad->mask_uv_rect);
viz::CompositorRenderPass* mask_pass = frame_data->render_passes[1].get();
EXPECT_EQ(SkBlendMode::kDstIn,
mask_pass->quad_list.front()->shared_quad_state->blend_mode);
EndTest();
return draw_result;
}
int mask_layer_id_;
FakeContentLayerClient client_;
FakeContentLayerClient mask_client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(
LayerTreeTestMaskLayerForSurfaceWithDifferentScale);
class LayerTreeTestMaskLayerWithScaling : public LayerTreeTest {
protected:
void SetupTree() override {
// Root
// |
// +-- Scaling Layer (adds a 2x scale)
// |
// +-- Content Layer
// +--Mask
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<Layer> scaling_layer = Layer::Create();
root->AddChild(scaling_layer);
scoped_refptr<FakePictureLayer> content_layer =
FakePictureLayer::Create(&client_);
scaling_layer->AddChild(content_layer);
mask_client_.set_fill_with_nonsolid_color(true);
auto mask_layer = FakePictureLayer::Create(&mask_client_);
content_layer->SetMaskLayer(mask_layer);
gfx::Size root_size(100, 100);
root->SetBounds(root_size);
gfx::Size scaling_layer_size(50, 50);
scaling_layer->SetBounds(scaling_layer_size);
gfx::Transform scale;
scale.Scale(2.f, 2.f);
scaling_layer->SetTransform(scale);
content_layer->SetBounds(scaling_layer_size);
mask_layer->SetBounds(scaling_layer_size);
mask_client_.set_bounds(scaling_layer_size);
layer_tree_host()->SetRootLayer(root);
LayerTreeTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(3u, frame_data->render_passes.size());
viz::CompositorRenderPass* root_pass =
frame_data->render_passes.back().get();
EXPECT_EQ(2u, root_pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
root_pass->quad_list.back()->material);
EXPECT_EQ(viz::DrawQuad::Material::kCompositorRenderPass,
root_pass->quad_list.front()->material);
const viz::CompositorRenderPassDrawQuad* render_pass_quad =
viz::CompositorRenderPassDrawQuad::MaterialCast(
root_pass->quad_list.front());
gfx::Rect rect_in_target_space = MathUtil::MapEnclosingClippedRect(
render_pass_quad->shared_quad_state->quad_to_target_transform,
render_pass_quad->rect);
// We use kDstIn blend mode instead of the mask feature of RenderPass.
EXPECT_EQ(gfx::RectF(), render_pass_quad->mask_uv_rect);
viz::CompositorRenderPass* mask_pass = frame_data->render_passes[1].get();
EXPECT_EQ(SkBlendMode::kDstIn,
mask_pass->quad_list.front()->shared_quad_state->blend_mode);
switch (host_impl->active_tree()->source_frame_number()) {
case 0:
// Check that the tree scaling is correctly taken into account for the
// mask, that should fully map onto the quad.
EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(),
rect_in_target_space.ToString());
break;
case 1:
// Applying a DSF should change the render surface size, but won't
// affect which part of the mask is used.
EXPECT_EQ(gfx::Rect(0, 0, 200, 200).ToString(),
rect_in_target_space.ToString());
EndTest();
break;
}
return draw_result;
}
void DidCommit() override {
switch (layer_tree_host()->SourceFrameNumber()) {
case 1:
gfx::Size double_root_size(200, 200);
GenerateNewLocalSurfaceId();
layer_tree_host()->SetViewportRectAndScale(
gfx::Rect(double_root_size), 2.f, GetCurrentLocalSurfaceId());
break;
}
}
FakeContentLayerClient client_;
FakeContentLayerClient mask_client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeTestMaskLayerWithScaling);
class LayerTreeTestMaskWithNonExactTextureSize : public LayerTreeTest {
protected:
void SetupTree() override {
// The masked layer has bounds 100x100, but is allocated a 120x150 texture.
scoped_refptr<Layer> root = Layer::Create();
scoped_refptr<FakePictureLayer> content_layer =
FakePictureLayer::Create(&client_);
root->AddChild(content_layer);
mask_client_.set_fill_with_nonsolid_color(true);
auto mask_layer = FakePictureLayer::Create(&mask_client_);
content_layer->SetMaskLayer(mask_layer);
gfx::Size root_size(100, 100);
root->SetBounds(root_size);
gfx::Size layer_size(100, 100);
content_layer->SetBounds(layer_size);
gfx::Size mask_size(100, 100);
gfx::Size mask_texture_size(120, 150);
mask_layer->SetBounds(mask_size);
mask_client_.set_bounds(mask_size);
mask_layer->set_fixed_tile_size(mask_texture_size);
layer_tree_host()->SetRootLayer(root);
LayerTreeTest::SetupTree();
client_.set_bounds(root->bounds());
}
void BeginTest() override { PostSetNeedsCommitToMainThread(); }
DrawResult PrepareToDrawOnThread(LayerTreeHostImpl* host_impl,
LayerTreeHostImpl::FrameData* frame_data,
DrawResult draw_result) override {
EXPECT_EQ(3u, frame_data->render_passes.size());
viz::CompositorRenderPass* root_pass =
frame_data->render_passes.back().get();
EXPECT_EQ(2u, root_pass->quad_list.size());
// There's a solid color quad under everything.
EXPECT_EQ(viz::DrawQuad::Material::kSolidColor,
root_pass->quad_list.back()->material);
// The surface is 100x100
EXPECT_EQ(viz::DrawQuad::Material::kCompositorRenderPass,
root_pass->quad_list.front()->material);
const viz::CompositorRenderPassDrawQuad* render_pass_quad =
viz::CompositorRenderPassDrawQuad::MaterialCast(
root_pass->quad_list.front());
EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(),
render_pass_quad->rect.ToString());
// We use kDstIn blend mode instead of the mask feature of RenderPass.
EXPECT_EQ(gfx::RectF(), render_pass_quad->mask_uv_rect);
viz::CompositorRenderPass* mask_pass = frame_data->render_passes[1].get();
EXPECT_EQ(SkBlendMode::kDstIn,
mask_pass->quad_list.front()->shared_quad_state->blend_mode);
EndTest();
return draw_result;
}
int mask_layer_id_;
FakeContentLayerClient client_;
FakeContentLayerClient mask_client_;
};
SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeTestMaskWithNonExactTextureSize);
} // namespace
} // namespace cc