1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168

content / browser / devtools / protocol / target_auto_attacher.cc [blame]

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/devtools/protocol/target_auto_attacher.h"

#include "base/observer_list.h"
#include "content/browser/devtools/devtools_renderer_channel.h"
#include "content/browser/devtools/render_frame_devtools_agent_host.h"
#include "content/browser/renderer_host/frame_tree_node.h"
#include "content/browser/renderer_host/navigation_request.h"
#include "content/browser/renderer_host/render_frame_host_impl.h"
#include "content/browser/web_contents/web_contents_impl.h"

namespace content {
namespace protocol {

TargetAutoAttacher::TargetAutoAttacher() = default;

TargetAutoAttacher::~TargetAutoAttacher() {
  for (auto& client : clients_)
    client.AutoAttacherDestroyed(this);
}

bool TargetAutoAttacher::auto_attach() const {
  return !clients_.empty();
}

bool TargetAutoAttacher::wait_for_debugger_on_start() const {
  return !clients_requesting_wait_for_debugger_.empty();
}

scoped_refptr<RenderFrameDevToolsAgentHost>
TargetAutoAttacher::HandleNavigation(NavigationRequest* navigation_request,
                                     bool wait_for_debugger_on_start) {
  DCHECK(auto_attach());
  FrameTreeNode* frame_tree_node = navigation_request->frame_tree_node();
  RenderFrameHostImpl* new_host = navigation_request->GetRenderFrameHost();

  // |new_host| can be nullptr for navigation that doesn't commmit
  // (e.g. download). Skip possibly detaching the old agent host so the DevTools
  // message logged via the old RFH can be seen.
  if (!new_host)
    return nullptr;

  scoped_refptr<RenderFrameDevToolsAgentHost> agent_host =
      RenderFrameDevToolsAgentHost::FindForDangling(frame_tree_node);

  bool needs_host_attached = new_host->is_local_root_subframe();

  if (needs_host_attached) {
    if (!agent_host) {
      agent_host = RenderFrameDevToolsAgentHost::
          CreateForLocalRootOrEmbeddedPageNavigation(navigation_request);
    } else if (navigation_request->state() >=
               NavigationRequest::NavigationState::DID_COMMIT) {
      // If we've just committed and there's already an agent, update
      // targetInfo.
      DispatchTargetInfoChanged(agent_host.get());
    }

    return agent_host;
  }

  // At this point we don't need a host, so we must auto detach if we auto
  // attached earlier.
  if (agent_host)
    DispatchAutoDetach(agent_host.get());

  return nullptr;
}

void TargetAutoAttacher::UpdateAutoAttach(base::OnceClosure callback) {
  std::move(callback).Run();
}

void TargetAutoAttacher::AddClient(Client* client,
                                   bool wait_for_debugger_on_start,
                                   base::OnceClosure callback) {
  clients_.AddObserver(client);
  if (wait_for_debugger_on_start)
    clients_requesting_wait_for_debugger_.insert(client);
  UpdateAutoAttach(std::move(callback));
}

void TargetAutoAttacher::UpdateWaitForDebuggerOnStart(
    Client* client,
    bool wait_for_debugger_on_start,
    base::OnceClosure callback) {
  DCHECK(clients_.HasObserver(client));
  if (wait_for_debugger_on_start)
    clients_requesting_wait_for_debugger_.insert(client);
  else
    clients_requesting_wait_for_debugger_.erase(client);
  UpdateAutoAttach(std::move(callback));
}

void TargetAutoAttacher::RemoveClient(Client* client) {
  clients_.RemoveObserver(client);
  clients_requesting_wait_for_debugger_.erase(client);
  DCHECK(clients_requesting_wait_for_debugger_.empty() || !clients_.empty());
  if (clients_.empty() || clients_requesting_wait_for_debugger_.empty())
    UpdateAutoAttach(base::DoNothing());
}

void TargetAutoAttacher::AppendNavigationThrottles(
    NavigationHandle* navigation_handle,
    std::vector<std::unique_ptr<NavigationThrottle>>* throttles) {
  for (auto& client : clients_) {
    std::unique_ptr<NavigationThrottle> throttle =
        client.CreateThrottleForNavigation(this, navigation_handle);
    if (throttle)
      throttles->push_back(std::move(throttle));
  }
}

void TargetAutoAttacher::DispatchAutoAttach(DevToolsAgentHost* host,
                                            bool waiting_for_debugger) {
  for (auto& client : clients_) {
    client.AutoAttach(
        this, host,
        waiting_for_debugger &&
            clients_requesting_wait_for_debugger_.contains(&client));
  }
}

void TargetAutoAttacher::DispatchAutoDetach(DevToolsAgentHost* host) {
  for (auto& client : clients_)
    client.AutoDetach(this, host);
}

void TargetAutoAttacher::DispatchSetAttachedTargetsOfType(
    const base::flat_set<scoped_refptr<DevToolsAgentHost>>& hosts,
    const std::string& type) {
  for (auto& client : clients_)
    client.SetAttachedTargetsOfType(this, hosts, type);
}

void TargetAutoAttacher::DispatchTargetInfoChanged(DevToolsAgentHost* host) {
  for (auto& client : clients_)
    client.TargetInfoChanged(host);
}

RendererAutoAttacherBase::RendererAutoAttacherBase(
    DevToolsRendererChannel* renderer_channel)
    : renderer_channel_(renderer_channel) {}

RendererAutoAttacherBase::~RendererAutoAttacherBase() = default;

void RendererAutoAttacherBase::UpdateAutoAttach(base::OnceClosure callback) {
  DevToolsRendererChannel::ChildTargetCreatedCallback report_worker_callback;
  if (auto_attach()) {
    report_worker_callback = base::BindRepeating(
        &RendererAutoAttacherBase::ChildWorkerCreated, base::Unretained(this));
  }
  renderer_channel_->SetReportChildTargets(std::move(report_worker_callback),
                                           wait_for_debugger_on_start(),
                                           std::move(callback));
}

void RendererAutoAttacherBase::ChildWorkerCreated(
    DevToolsAgentHostImpl* agent_host,
    bool waiting_for_debugger) {
  DispatchAutoAttach(agent_host, waiting_for_debugger);
}

}  // namespace protocol
}  // namespace content