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content / browser / gpu / gpu_data_manager_impl.cc [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "base/no_destructor.h"
#include "build/build_config.h"
#include "content/browser/gpu/gpu_data_manager_impl_private.h"
#include "content/public/browser/browser_thread.h"
#include "gpu/ipc/common/memory_stats.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
namespace content {
namespace {
bool g_initialized = false;
// Implementation of the Blink GpuDataManager interface to forward requests from
// a renderer to the GpuDataManagerImpl.
class GpuDataManagerReceiver : public blink::mojom::GpuDataManager {
public:
GpuDataManagerReceiver() = default;
GpuDataManagerReceiver(const GpuDataManagerReceiver&) = delete;
GpuDataManagerReceiver& operator=(const GpuDataManagerReceiver&) = delete;
~GpuDataManagerReceiver() override = default;
void Bind(mojo::PendingReceiver<blink::mojom::GpuDataManager> receiver) {
receivers_.Add(this, std::move(receiver));
}
// blink::mojom::GpuDataManager:
void Are3DAPIsBlockedForUrl(
const GURL& url,
Are3DAPIsBlockedForUrlCallback callback) override {
auto* manager = GpuDataManagerImpl::GetInstance();
if (!manager) {
std::move(callback).Run(false);
return;
}
std::move(callback).Run(
manager->Are3DAPIsBlocked(url, THREE_D_API_TYPE_WEBGL));
}
private:
mojo::ReceiverSet<blink::mojom::GpuDataManager> receivers_;
};
GpuDataManagerReceiver& GetGpuDataManagerReceiver() {
static base::NoDestructor<GpuDataManagerReceiver> receiver;
return *receiver.get();
}
} // namespace
// static
GpuDataManager* GpuDataManager::GetInstance() {
return GpuDataManagerImpl::GetInstance();
}
// static
bool GpuDataManager::Initialized() {
return GpuDataManagerImpl::Initialized();
}
// static
GpuDataManagerImpl* GpuDataManagerImpl::GetInstance() {
static base::NoDestructor<GpuDataManagerImpl> instance;
return instance.get();
}
// static
bool GpuDataManagerImpl::Initialized() {
return g_initialized;
}
void GpuDataManagerImpl::BlocklistWebGLForTesting() {
base::AutoLock auto_lock(lock_);
private_->BlocklistWebGLForTesting(); // IN-TEST
}
void GpuDataManagerImpl::SetSkiaGraphiteEnabledForTesting(bool enabled) {
base::AutoLock auto_lock(lock_);
private_->SetSkiaGraphiteEnabledForTesting(enabled); // IN-TEST
}
gpu::GPUInfo GpuDataManagerImpl::GetGPUInfo() {
base::AutoLock auto_lock(lock_);
return private_->GetGPUInfo();
}
gpu::GpuFeatureStatus GpuDataManagerImpl::GetFeatureStatus(
gpu::GpuFeatureType feature) {
base::AutoLock auto_lock(lock_);
return private_->GetFeatureStatus(feature);
}
bool GpuDataManagerImpl::GpuAccessAllowed(std::string* reason) {
base::AutoLock auto_lock(lock_);
return private_->GpuAccessAllowed(reason);
}
void GpuDataManagerImpl::RequestDx12VulkanVideoGpuInfoIfNeeded(
GpuInfoRequest request,
bool delayed) {
base::AutoLock auto_lock(lock_);
private_->RequestDx12VulkanVideoGpuInfoIfNeeded(request, delayed);
}
bool GpuDataManagerImpl::IsEssentialGpuInfoAvailable() {
base::AutoLock auto_lock(lock_);
return private_->IsEssentialGpuInfoAvailable();
}
bool GpuDataManagerImpl::IsDx12VulkanVersionAvailable() const {
base::AutoLock auto_lock(lock_);
return private_->IsDx12VulkanVersionAvailable();
}
bool GpuDataManagerImpl::IsGpuFeatureInfoAvailable() const {
base::AutoLock auto_lock(lock_);
return private_->IsGpuFeatureInfoAvailable();
}
void GpuDataManagerImpl::RequestVideoMemoryUsageStatsUpdate(
VideoMemoryUsageStatsCallback callback) {
base::AutoLock auto_lock(lock_);
private_->RequestVideoMemoryUsageStatsUpdate(std::move(callback));
}
void GpuDataManagerImpl::AddObserver(GpuDataManagerObserver* observer) {
base::AutoLock auto_lock(lock_);
private_->AddObserver(observer);
}
void GpuDataManagerImpl::RemoveObserver(GpuDataManagerObserver* observer) {
base::AutoLock auto_lock(lock_);
private_->RemoveObserver(observer);
}
void GpuDataManagerImpl::DisableHardwareAcceleration() {
base::AutoLock auto_lock(lock_);
private_->DisableHardwareAcceleration();
}
bool GpuDataManagerImpl::HardwareAccelerationEnabled() {
base::AutoLock auto_lock(lock_);
return private_->HardwareAccelerationEnabled();
}
void GpuDataManagerImpl::AppendGpuCommandLine(base::CommandLine* command_line,
GpuProcessKind kind) {
base::AutoLock auto_lock(lock_);
private_->AppendGpuCommandLine(command_line, kind);
}
void GpuDataManagerImpl::StartUmaTimer() {
base::AutoLock auto_lock(lock_);
private_->StartUmaTimer();
}
void GpuDataManagerImpl::UpdateGpuInfo(
const gpu::GPUInfo& gpu_info,
const std::optional<gpu::GPUInfo>& gpu_info_for_hardware_gpu) {
base::AutoLock auto_lock(lock_);
private_->UpdateGpuInfo(gpu_info, gpu_info_for_hardware_gpu);
}
#if BUILDFLAG(IS_WIN)
void GpuDataManagerImpl::UpdateDirectXInfo(uint32_t d3d12_feature_level,
uint32_t directml_feature_level) {
base::AutoLock auto_lock(lock_);
private_->UpdateDirectXInfo(d3d12_feature_level, directml_feature_level);
}
void GpuDataManagerImpl::UpdateVulkanInfo(uint32_t vulkan_version) {
base::AutoLock auto_lock(lock_);
private_->UpdateVulkanInfo(vulkan_version);
}
void GpuDataManagerImpl::UpdateDevicePerfInfo(
const gpu::DevicePerfInfo& device_perf_info) {
base::AutoLock auto_lock(lock_);
private_->UpdateDevicePerfInfo(device_perf_info);
}
void GpuDataManagerImpl::UpdateOverlayInfo(
const gpu::OverlayInfo& overlay_info) {
base::AutoLock auto_lock(lock_);
private_->UpdateOverlayInfo(overlay_info);
}
void GpuDataManagerImpl::UpdateDXGIInfo(gfx::mojom::DXGIInfoPtr dxgi_info) {
base::AutoLock auto_lock(lock_);
private_->UpdateDXGIInfo(std::move(dxgi_info));
}
void GpuDataManagerImpl::UpdateDirectXRequestStatus(bool request_continues) {
base::AutoLock auto_lock(lock_);
private_->UpdateDirectXRequestStatus(request_continues);
}
void GpuDataManagerImpl::UpdateVulkanRequestStatus(bool request_continues) {
base::AutoLock auto_lock(lock_);
private_->UpdateVulkanRequestStatus(request_continues);
}
bool GpuDataManagerImpl::DirectXRequested() const {
base::AutoLock auto_lock(lock_);
return private_->DirectXRequested();
}
bool GpuDataManagerImpl::VulkanRequested() const {
base::AutoLock auto_lock(lock_);
return private_->VulkanRequested();
}
void GpuDataManagerImpl::TerminateInfoCollectionGpuProcess() {
base::AutoLock auto_lock(lock_);
private_->TerminateInfoCollectionGpuProcess();
}
#endif // BUILDFLAG(IS_WIN)
void GpuDataManagerImpl::PostCreateThreads() {
base::AutoLock auto_lock(lock_);
private_->PostCreateThreads();
}
void GpuDataManagerImpl::UpdateDawnInfo(
const std::vector<std::string>& dawn_info_list) {
base::AutoLock auto_lock(lock_);
private_->UpdateDawnInfo(dawn_info_list);
}
void GpuDataManagerImpl::UpdateGpuFeatureInfo(
const gpu::GpuFeatureInfo& gpu_feature_info,
const std::optional<gpu::GpuFeatureInfo>&
gpu_feature_info_for_hardware_gpu) {
base::AutoLock auto_lock(lock_);
private_->UpdateGpuFeatureInfo(gpu_feature_info,
gpu_feature_info_for_hardware_gpu);
}
void GpuDataManagerImpl::UpdateGpuExtraInfo(
const gfx::GpuExtraInfo& gpu_extra_info) {
base::AutoLock auto_lock(lock_);
private_->UpdateGpuExtraInfo(gpu_extra_info);
}
void GpuDataManagerImpl::UpdateMojoMediaVideoDecoderCapabilities(
const media::SupportedVideoDecoderConfigs& configs) {
base::AutoLock auto_lock(lock_);
private_->UpdateMojoMediaVideoDecoderCapabilities(configs);
}
void GpuDataManagerImpl::UpdateMojoMediaVideoEncoderCapabilities(
const media::VideoEncodeAccelerator::SupportedProfiles&
supported_profiles) {
base::AutoLock auto_lock(lock_);
private_->UpdateMojoMediaVideoEncoderCapabilities(supported_profiles);
}
gpu::GpuFeatureInfo GpuDataManagerImpl::GetGpuFeatureInfo() const {
base::AutoLock auto_lock(lock_);
return private_->GetGpuFeatureInfo();
}
gpu::GPUInfo GpuDataManagerImpl::GetGPUInfoForHardwareGpu() const {
base::AutoLock auto_lock(lock_);
return private_->GetGPUInfoForHardwareGpu();
}
gpu::GpuFeatureInfo GpuDataManagerImpl::GetGpuFeatureInfoForHardwareGpu()
const {
base::AutoLock auto_lock(lock_);
return private_->GetGpuFeatureInfoForHardwareGpu();
}
std::vector<std::string> GpuDataManagerImpl::GetDawnInfoList() const {
base::AutoLock auto_lock(lock_);
return private_->GetDawnInfoList();
}
bool GpuDataManagerImpl::GpuAccessAllowedForHardwareGpu(std::string* reason) {
base::AutoLock auto_lock(lock_);
return private_->GpuAccessAllowedForHardwareGpu(reason);
}
bool GpuDataManagerImpl::IsGpuCompositingDisabledForHardwareGpu() const {
base::AutoLock auto_lock(lock_);
return private_->IsGpuCompositingDisabledForHardwareGpu();
}
gfx::GpuExtraInfo GpuDataManagerImpl::GetGpuExtraInfo() const {
base::AutoLock auto_lock(lock_);
return private_->GetGpuExtraInfo();
}
bool GpuDataManagerImpl::IsGpuCompositingDisabled() const {
base::AutoLock auto_lock(lock_);
return private_->IsGpuCompositingDisabled();
}
void GpuDataManagerImpl::SetGpuCompositingDisabled() {
base::AutoLock auto_lock(lock_);
private_->SetGpuCompositingDisabled();
}
void GpuDataManagerImpl::UpdateGpuPreferences(
gpu::GpuPreferences* gpu_preferences,
GpuProcessKind kind) const {
base::AutoLock auto_lock(lock_);
private_->UpdateGpuPreferences(gpu_preferences, kind);
}
void GpuDataManagerImpl::AddLogMessage(int level,
const std::string& header,
const std::string& message) {
base::AutoLock auto_lock(lock_);
private_->AddLogMessage(level, header, message);
}
void GpuDataManagerImpl::ProcessCrashed() {
base::AutoLock auto_lock(lock_);
private_->ProcessCrashed();
}
base::Value::List GpuDataManagerImpl::GetLogMessages() const {
base::AutoLock auto_lock(lock_);
return private_->GetLogMessages();
}
void GpuDataManagerImpl::HandleGpuSwitch() {
base::AutoLock auto_lock(lock_);
private_->HandleGpuSwitch();
}
void GpuDataManagerImpl::BlockDomainsFrom3DAPIs(const std::set<GURL>& urls,
gpu::DomainGuilt guilt) {
base::AutoLock auto_lock(lock_);
private_->BlockDomainsFrom3DAPIs(urls, guilt);
}
bool GpuDataManagerImpl::Are3DAPIsBlocked(const GURL& top_origin_url,
ThreeDAPIType requester) {
base::AutoLock auto_lock(lock_);
return private_->Are3DAPIsBlocked(top_origin_url, requester);
}
void GpuDataManagerImpl::UnblockDomainFrom3DAPIs(const GURL& url) {
base::AutoLock auto_lock(lock_);
private_->UnblockDomainFrom3DAPIs(url);
}
void GpuDataManagerImpl::DisableDomainBlockingFor3DAPIsForTesting() {
base::AutoLock auto_lock(lock_);
private_->DisableDomainBlockingFor3DAPIsForTesting(); // IN-TEST
}
gpu::GpuMode GpuDataManagerImpl::GetGpuMode() const {
base::AutoLock auto_lock(lock_);
return private_->GetGpuMode();
}
void GpuDataManagerImpl::FallBackToNextGpuMode() {
base::AutoLock auto_lock(lock_);
private_->FallBackToNextGpuMode();
}
bool GpuDataManagerImpl::CanFallback() const {
base::AutoLock auto_lock(lock_);
return private_->CanFallback();
}
bool GpuDataManagerImpl::IsGpuProcessUsingHardwareGpu() const {
base::AutoLock auto_lock(lock_);
return private_->IsGpuProcessUsingHardwareGpu();
}
void GpuDataManagerImpl::SetApplicationVisible(bool is_visible) {
base::AutoLock auto_lock(lock_);
private_->SetApplicationVisible(is_visible);
}
void GpuDataManagerImpl::OnDisplayAdded(const display::Display& new_display) {
base::AutoLock auto_lock(lock_);
private_->OnDisplayAdded(new_display);
}
void GpuDataManagerImpl::OnDisplaysRemoved(
const display::Displays& removed_displays) {
base::AutoLock auto_lock(lock_);
private_->OnDisplaysRemoved(removed_displays);
}
void GpuDataManagerImpl::OnDisplayMetricsChanged(
const display::Display& display,
uint32_t changed_metrics) {
base::AutoLock auto_lock(lock_);
private_->OnDisplayMetricsChanged(display, changed_metrics);
}
#if BUILDFLAG(IS_LINUX)
bool GpuDataManagerImpl::IsGpuMemoryBufferNV12Supported() {
base::AutoLock auto_lock(lock_);
return private_->IsGpuMemoryBufferNV12Supported();
}
void GpuDataManagerImpl::SetGpuMemoryBufferNV12Supported(bool supported) {
base::AutoLock auto_lock(lock_);
private_->SetGpuMemoryBufferNV12Supported(supported);
}
#endif // BUILDFLAG(IS_LINUX)
// static
void GpuDataManagerImpl::BindReceiver(
mojo::PendingReceiver<blink::mojom::GpuDataManager> receiver) {
// This is intentionally always bound on the IO thread to ensure a low-latency
// response to sync IPCs.
DCHECK_CURRENTLY_ON(BrowserThread::IO);
GetGpuDataManagerReceiver().Bind(std::move(receiver));
}
GpuDataManagerImpl::GpuDataManagerImpl()
: private_(std::make_unique<GpuDataManagerImplPrivate>(this)) {
g_initialized = true;
}
GpuDataManagerImpl::~GpuDataManagerImpl() = default;
} // namespace content