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content / browser / indexed_db / file_path_util.h [blame]
// Copyright 2024 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_INDEXED_DB_FILE_PATH_UTIL_H_
#define CONTENT_BROWSER_INDEXED_DB_FILE_PATH_UTIL_H_
#include <stdint.h>
#include "base/files/file_path.h"
#include "content/common/content_export.h"
namespace storage {
struct BucketLocator;
}
namespace content::indexed_db {
extern CONTENT_EXPORT const base::FilePath::CharType kIndexedDBExtension[];
extern const base::FilePath::CharType kIndexedDBFile[];
extern CONTENT_EXPORT const base::FilePath::CharType kLevelDBExtension[];
// Returns whether the legacy (first-party/default-bucket) path should be used
// for storing IDB files for the given bucket.
bool ShouldUseLegacyFilePath(const storage::BucketLocator& bucket_locator);
base::FilePath GetBlobStoreFileName(
const storage::BucketLocator& bucket_locator);
base::FilePath GetLevelDBFileName(const storage::BucketLocator& bucket_locator);
base::FilePath GetBlobDirectoryName(const base::FilePath& path_base,
int64_t database_id);
base::FilePath GetBlobDirectoryNameForKey(const base::FilePath& path_base,
int64_t database_id,
int64_t blob_number);
base::FilePath GetBlobFileNameForKey(const base::FilePath& path_base,
int64_t database_id,
int64_t blob_number);
// Returns if the given file path is too long for the current operating system's
// file system.
bool IsPathTooLong(const base::FilePath& leveldb_dir);
} // namespace content::indexed_db
#endif // CONTENT_BROWSER_INDEXED_DB_FILE_PATH_UTIL_H_