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content / browser / webauth / is_uvpaa.cc [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/webauth/is_uvpaa.h"
#include "base/feature_list.h"
#include "build/build_config.h"
#include "build/chromeos_buildflags.h"
#include "content/public/browser/authenticator_request_client_delegate.h"
#include "content/public/common/content_client.h"
#include "device/fido/features.h"
#if BUILDFLAG(IS_MAC)
#include "content/public/browser/content_browser_client.h"
#include "device/fido/mac/authenticator.h"
#endif
#if BUILDFLAG(IS_WIN)
#include "device/fido/win/authenticator.h"
#include "device/fido/win/webauthn_api.h"
#endif
#if BUILDFLAG(IS_CHROMEOS)
#include "device/fido/cros/authenticator.h"
#endif
namespace content {
#if BUILDFLAG(IS_MAC)
void IsUVPlatformAuthenticatorAvailable(
BrowserContext* browser_context,
IsUVPlatformAuthenticatorAvailableCallback callback) {
const std::optional<device::fido::mac::AuthenticatorConfig> config =
GetContentClient()
->browser()
->GetWebAuthenticationDelegate()
->GetTouchIdAuthenticatorConfig(browser_context);
if (!config) {
std::move(callback).Run(false);
return;
}
device::fido::mac::TouchIdAuthenticator::IsAvailable(*config,
std::move(callback));
}
#elif BUILDFLAG(IS_WIN)
void IsUVPlatformAuthenticatorAvailable(
IsUVPlatformAuthenticatorAvailableCallback callback) {
device::WinWebAuthnApiAuthenticator::
IsUserVerifyingPlatformAuthenticatorAvailable(
device::WinWebAuthnApi::GetDefault(), std::move(callback));
}
#elif BUILDFLAG(IS_CHROMEOS)
void IsUVPlatformAuthenticatorAvailable(
IsUVPlatformAuthenticatorAvailableCallback callback) {
device::ChromeOSAuthenticator::IsUVPlatformAuthenticatorAvailable(
std::move(callback));
}
#endif
} // namespace content