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content / renderer / media / win / overlay_state_observer_impl.cc [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/win/overlay_state_observer_impl.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
namespace content {
// static
std::unique_ptr<media::OverlayStateObserverSubscription>
OverlayStateObserverImpl::Create(
OverlayStateServiceProvider* overlay_state_service_provider,
const gpu::Mailbox& mailbox,
StateChangedCB state_changed_cb) {
if (overlay_state_service_provider) {
return base::WrapUnique(new OverlayStateObserverImpl(
overlay_state_service_provider, mailbox, std::move(state_changed_cb)));
}
return nullptr;
}
OverlayStateObserverImpl::OverlayStateObserverImpl(
OverlayStateServiceProvider* overlay_state_service_provider,
const gpu::Mailbox& mailbox,
StateChangedCB state_changed_cb)
: callback_(std::move(state_changed_cb)), receiver_(this) {
bool succeeded = overlay_state_service_provider->RegisterObserver(
receiver_.BindNewPipeAndPassRemote(), mailbox);
DCHECK(succeeded);
}
OverlayStateObserverImpl::~OverlayStateObserverImpl() = default;
void OverlayStateObserverImpl::OnStateChanged(bool promoted) {
callback_.Run(promoted);
}
} // namespace content