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content / renderer / media / win / overlay_state_service_provider.cc [blame]
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/media/win/overlay_state_service_provider.h"
#include "gpu/ipc/client/gpu_channel_host.h"
#include "media/base/win/mf_helpers.h"
namespace content {
OverlayStateServiceProviderImpl::OverlayStateServiceProviderImpl(
scoped_refptr<gpu::GpuChannelHost> channel)
: channel_(std::move(channel)) {
DVLOG_FUNC(1);
DCHECK(channel_);
}
OverlayStateServiceProviderImpl::~OverlayStateServiceProviderImpl() {}
bool OverlayStateServiceProviderImpl::RegisterObserver(
mojo::PendingRemote<gpu::mojom::OverlayStateObserver> pending_remote,
const gpu::Mailbox& mailbox) {
DVLOG_FUNC(1);
bool succeeded = false;
channel_->GetGpuChannel().RegisterOverlayStateObserver(
std::move(pending_remote), std::move(mailbox), &succeeded);
if (!succeeded)
DLOG(ERROR) << "RegisterOverlayStateObserver failed";
return succeeded;
}
bool OverlayStateServiceProviderImpl::IsLost() const {
return channel_->IsLost();
}
} // namespace content