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content / renderer / render_thread_impl_browsertest.cc [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/render_thread_impl.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <utility>
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/containers/heap_array.h"
#include "base/debug/leak_annotations.h"
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/memory/discardable_memory.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/read_only_shared_memory_region.h"
#include "base/memory/structured_shared_memory.h"
#include "base/metrics/field_trial.h"
#include "base/run_loop.h"
#include "base/strings/string_number_conversions.h"
#include "base/task/sequenced_task_runner.h"
#include "base/task/single_thread_task_runner.h"
#include "base/task/thread_pool/thread_pool_instance.h"
#include "base/test/test_switches.h"
#include "base/time/time.h"
#include "cc/base/switches.h"
#include "content/app/mojo/mojo_init.h"
#include "content/common/in_process_child_thread_params.h"
#include "content/common/pseudonymization_salt.h"
#include "content/public/browser/browser_task_traits.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/child_process_host.h"
#include "content/public/browser/child_process_host_delegate.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_features.h"
#include "content/public/common/content_switches.h"
#include "content/public/renderer/content_renderer_client.h"
#include "content/public/test/browser_task_environment.h"
#include "content/public/test/browser_test.h"
#include "content/public/test/content_browser_test.h"
#include "content/public/test/content_browser_test_utils.h"
#include "content/public/test/content_test_suite_base.h"
#include "content/public/test/test_content_client_initializer.h"
#include "content/public/test/test_launcher.h"
#include "content/renderer/render_process_impl.h"
#include "gpu/config/gpu_switches.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/performance/performance_scenarios.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/platform/scheduler/test/renderer_scheduler_test_support.h"
#include "third_party/blink/public/platform/scheduler/test/web_mock_thread_scheduler.h"
#include "third_party/blink/public/platform/scheduler/web_thread_scheduler.h"
#include "ui/base/ui_base_switches.h"
// IPC messages for testing ----------------------------------------------------
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
// TODO(mdempsky): Fix properly by moving into a separate
// browsertest_message_generator.cc file.
#undef IPC_IPC_MESSAGE_MACROS_H_
#undef IPC_MESSAGE_EXTRA
#define IPC_MESSAGE_IMPL
#include "ipc/ipc_message_macros.h"
#include "ipc/ipc_message_start.h"
#include "ipc/ipc_message_templates_impl.h"
#undef IPC_MESSAGE_START
#define IPC_MESSAGE_START TestMsgStart
IPC_MESSAGE_CONTROL0(TestMsg_QuitRunLoop)
#endif
// -----------------------------------------------------------------------------
// These tests leak memory, this macro disables the test when under the
// LeakSanitizer.
#ifdef LEAK_SANITIZER
#define WILL_LEAK(NAME) DISABLED_##NAME
#else
#define WILL_LEAK(NAME) NAME
#endif
namespace content {
// FIXME: It would be great if there was a reusable mock SingleThreadTaskRunner
class TestTaskCounter : public base::SingleThreadTaskRunner {
public:
TestTaskCounter() : count_(0) {}
// SingleThreadTaskRunner implementation.
bool PostDelayedTask(const base::Location&,
base::OnceClosure,
base::TimeDelta) override {
base::AutoLock auto_lock(lock_);
count_++;
return true;
}
bool PostNonNestableDelayedTask(const base::Location&,
base::OnceClosure,
base::TimeDelta) override {
base::AutoLock auto_lock(lock_);
count_++;
return true;
}
bool RunsTasksInCurrentSequence() const override { return true; }
int NumTasksPosted() const {
base::AutoLock auto_lock(lock_);
return count_;
}
private:
~TestTaskCounter() override {}
mutable base::Lock lock_;
int count_;
};
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
class QuitOnTestMsgFilter : public IPC::MessageFilter {
public:
explicit QuitOnTestMsgFilter(base::OnceClosure quit_closure)
: origin_task_runner_(
blink::scheduler::GetSequencedTaskRunnerForTesting()),
quit_closure_(std::move(quit_closure)) {}
// IPC::MessageFilter overrides:
bool OnMessageReceived(const IPC::Message& message) override {
origin_task_runner_->PostTask(FROM_HERE, std::move(quit_closure_));
return true;
}
bool GetSupportedMessageClasses(
std::vector<uint32_t>* supported_message_classes) const override {
supported_message_classes->push_back(TestMsgStart);
return true;
}
private:
~QuitOnTestMsgFilter() override {}
scoped_refptr<base::SequencedTaskRunner> origin_task_runner_;
base::OnceClosure quit_closure_;
};
#endif
class RenderThreadImplBrowserTest : public testing::Test,
public ChildProcessHostDelegate {
public:
RenderThreadImplBrowserTest() {}
RenderThreadImplBrowserTest(const RenderThreadImplBrowserTest&) = delete;
RenderThreadImplBrowserTest& operator=(const RenderThreadImplBrowserTest&) =
delete;
void SetUp() override {
content_renderer_client_ = std::make_unique<ContentRendererClient>();
SetRendererClientForTesting(content_renderer_client_.get());
scoped_refptr<base::SingleThreadTaskRunner> io_task_runner =
GetIOThreadTaskRunner({});
InitializeMojo();
process_host_ =
ChildProcessHost::Create(this, ChildProcessHost::IpcMode::kNormal);
process_host_->CreateChannelMojo();
CHECK(!process_.get());
process_ = std::make_unique<RenderProcess>();
test_task_counter_ = base::MakeRefCounted<TestTaskCounter>();
// RenderThreadImpl expects the browser to pass these flags.
base::CommandLine* cmd = base::CommandLine::ForCurrentProcess();
base::CommandLine::StringVector old_argv = cmd->argv();
cmd->AppendSwitchASCII(switches::kLang, "en-US");
cmd->AppendSwitchASCII(switches::kNumRasterThreads, "1");
// To avoid creating a GPU channel to query if
// accelerated_video_decode is blocklisted on older Android system
// in RenderThreadImpl::Init().
cmd->AppendSwitch(switches::kIgnoreGpuBlocklist);
ContentTestSuiteBase::InitializeResourceBundle();
blink::Platform::InitializeBlink();
auto main_thread_scheduler =
blink::scheduler::CreateMockWebMainThreadSchedulerForTests();
scoped_refptr<base::SingleThreadTaskRunner> test_task_counter(
test_task_counter_.get());
// This handles the --force-fieldtrials flag passed to content_browsertests.
base::FieldTrialList::CreateTrialsFromString(
cmd->GetSwitchValueASCII(::switches::kForceFieldTrials));
thread_ = new RenderThreadImpl(
InProcessChildThreadParams(io_task_runner,
&process_host_->GetMojoInvitation().value()),
/*renderer_client_id=*/1, std::move(main_thread_scheduler));
cmd->InitFromArgv(old_argv);
run_loop_ = std::make_unique<base::RunLoop>();
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
test_msg_filter_ = base::MakeRefCounted<QuitOnTestMsgFilter>(
run_loop_->QuitWhenIdleClosure());
thread_->AddFilter(test_msg_filter_.get());
#endif
main_thread_scheduler_ =
static_cast<blink::scheduler::WebMockThreadScheduler*>(
thread_->GetWebMainThreadScheduler());
}
void TearDown() override {
SetRendererClientForTesting(nullptr);
CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSingleProcessTests));
// In a single-process mode, we need to avoid destructing `process_`
// because it will call _exit(0) and kill the process before the browser
// side is ready to exit.
ANNOTATE_LEAKING_OBJECT_PTR(process_.get());
// TODO(crbug.com/40771960): `StopIOThreadForTesting()` is a stop-gap
// solution to fix flaky tests (see crbug.com/1126157). The underlying
// reason for this issue is that the `RenderThreadImpl` created in `SetUp()`
// above actually shares its main thread with the browser's, which is
// inconsistent with how in-process renderers work in production and other
// tests. Despite sharing its main thread with the browser, it still has its
// own IO thread (owned and created by `ChildProcess`). In these tests, the
// `BrowserTaskEnvironment` has no idea about this separate renderer IO
// thread, which can post tasks back to the browser's main thread. During
// `BrowserTaskEnvironment` shutdown, it CHECK()s that after the threads are
// stopped and flushed, no other tasks exist on its SequenceManager's task
// queues. However if we don't stop the IO thread here, then it may continue
// to post tasks to the `BrowserTaskEnvironment`'s main thread, causing the
// CHECK() to get hit. We should really fix the above tests to create a
// `RenderThreadImpl` on its own thread the traditional route, but this fix
// will work until we have the time to explore that option.
process_->StopIOThreadForTesting();
process_.release();
}
// ChildProcessHostDelegate implementation:
bool OnMessageReceived(const IPC::Message&) override { return true; }
const base::Process& GetProcess() override { return null_process_; }
protected:
IPC::Sender* sender() { return process_host_.get(); }
void SetBackgroundState(base::Process::Priority process_priority) {
mojom::Renderer* renderer_interface = thread_;
const mojom::RenderProcessVisibleState visible_state =
RendererIsHidden() ? mojom::RenderProcessVisibleState::kHidden
: mojom::RenderProcessVisibleState::kVisible;
renderer_interface->SetProcessState(process_priority, visible_state);
}
void SetVisibleState(mojom::RenderProcessVisibleState visible_state) {
mojom::Renderer* renderer_interface = thread_;
const base::Process::Priority process_priority =
RendererIsBackgrounded() ? base::Process::Priority::kBestEffort
: base::Process::Priority::kUserBlocking;
renderer_interface->SetProcessState(process_priority, visible_state);
}
bool RendererIsBackgrounded() { return thread_->RendererIsBackgrounded(); }
bool RendererIsHidden() { return thread_->RendererIsHidden(); }
scoped_refptr<TestTaskCounter> test_task_counter_;
// Must be created before TestContentClientInitializer, since with
// --force-renderer-accessibility that creates a BrowserAccessibilityStateImpl
// that uses a browser thread.
BrowserTaskEnvironment browser_threads_{
BrowserTaskEnvironment::REAL_IO_THREAD};
TestContentClientInitializer content_client_initializer_;
std::unique_ptr<ContentRendererClient> content_renderer_client_;
const base::Process null_process_;
std::unique_ptr<ChildProcessHost> process_host_;
std::unique_ptr<RenderProcess> process_;
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
scoped_refptr<QuitOnTestMsgFilter> test_msg_filter_;
#endif
raw_ptr<blink::scheduler::WebMockThreadScheduler> main_thread_scheduler_;
// RenderThreadImpl doesn't currently support a proper shutdown sequence
// and it's okay when we're running in multi-process mode because renderers
// get killed by the OS. Memory leaks aren't nice but it's test-only.
raw_ptr<RenderThreadImpl> thread_;
std::unique_ptr<base::RunLoop> run_loop_;
};
#if BUILDFLAG(CONTENT_ENABLE_LEGACY_IPC)
// Disabled under LeakSanitizer due to memory leaks.
TEST_F(RenderThreadImplBrowserTest,
WILL_LEAK(NonResourceDispatchIPCTasksDontGoThroughScheduler)) {
// This seems to deflake the test on Android.
browser_threads_.RunIOThreadUntilIdle();
// NOTE other than not being a resource message, the actual message is
// unimportant.
sender()->Send(new TestMsg_QuitRunLoop());
// In-process RenderThreadImpl does not start a browser loop so the random
// browser seed is never generated. To allow the ChildProcessHost to correctly
// send a seed to the ChildProcess without hitting a DCHECK, set the seed to
// an arbitrary non-zero value.
SetPseudonymizationSalt(0xDEADBEEF);
run_loop_->Run();
EXPECT_EQ(0, test_task_counter_->NumTasksPosted());
}
#endif
TEST_F(RenderThreadImplBrowserTest, RendererIsBackgrounded) {
SetBackgroundState(base::Process::Priority::kBestEffort);
EXPECT_TRUE(RendererIsBackgrounded());
SetBackgroundState(base::Process::Priority::kUserBlocking);
EXPECT_FALSE(RendererIsBackgrounded());
}
TEST_F(RenderThreadImplBrowserTest, RendererIsHidden) {
SetVisibleState(mojom::RenderProcessVisibleState::kHidden);
EXPECT_TRUE(RendererIsHidden());
SetVisibleState(mojom::RenderProcessVisibleState::kVisible);
EXPECT_FALSE(RendererIsHidden());
}
TEST_F(RenderThreadImplBrowserTest, RendererStateTransitionVisible) {
// Going from an unknown to a visible state should mark the renderer as
// foregrounded and visible.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
SetVisibleState(mojom::RenderProcessVisibleState::kVisible);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
// Going from a hidden to a visible state should mark the renderer as visible.
SetVisibleState(mojom::RenderProcessVisibleState::kHidden);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
SetVisibleState(mojom::RenderProcessVisibleState::kVisible);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
// Going from a visible to a hidden state should mark the renderer as hidden.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true));
SetVisibleState(mojom::RenderProcessVisibleState::kHidden);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
testing::Mock::AllowLeak(main_thread_scheduler_);
}
TEST_F(RenderThreadImplBrowserTest, RendererStateTransitionHidden) {
// Going from an unknown to a visible state should mark the renderer as
// foregrounded and hidden.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true));
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false)).Times(0);
SetVisibleState(mojom::RenderProcessVisibleState::kHidden);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
testing::Mock::AllowLeak(main_thread_scheduler_);
}
TEST_F(RenderThreadImplBrowserTest, RendererStateTransitionBackgrounded) {
// Going from an unknown to a backgrounded state should mark the renderer as
// backgrounded but not hidden.
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true));
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false)).Times(0);
SetBackgroundState(base::Process::Priority::kBestEffort);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
// Going from a backgrounded to a foregrounded state should mark the renderer
// as foregrounded.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false));
SetBackgroundState(base::Process::Priority::kUserBlocking);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
// Going from a foregrounded state to another foregrounded state should not
// remark the renderer as foregrounded.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false)).Times(0);
SetBackgroundState(base::Process::Priority::kUserVisible);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
// Going from a foregrounded to a backgrounded state should mark the renderer
// as backgrounded.
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true));
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false)).Times(0);
SetBackgroundState(base::Process::Priority::kBestEffort);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
testing::Mock::AllowLeak(main_thread_scheduler_);
}
TEST_F(RenderThreadImplBrowserTest, RendererStateTransitionForegrounded) {
// Going from an unknown to a foregrounded state should mark the renderer as
// foregrounded and visible.
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(false));
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererBackgrounded(true)).Times(0);
EXPECT_CALL(*main_thread_scheduler_, SetRendererHidden(false));
SetBackgroundState(base::Process::Priority::kUserBlocking);
testing::Mock::VerifyAndClear(main_thread_scheduler_);
testing::Mock::AllowLeak(main_thread_scheduler_);
}
TEST_F(RenderThreadImplBrowserTest, TransferSharedMemoryRegions) {
using blink::performance_scenarios::Scope;
using blink::performance_scenarios::ScopedReadOnlyScenarioMemory;
auto time_memory = base::AtomicSharedMemory<base::TimeTicks>::Create();
ASSERT_TRUE(time_memory.has_value());
auto scenario_memory =
blink::performance_scenarios::SharedScenarioState::Create();
ASSERT_TRUE(scenario_memory.has_value());
// No shared memory regions mapped by default.
EXPECT_EQ(base::internal::GetSharedLastForegroundTimeForMetricsForTesting(),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
// Invalid handles should be accepted.
thread_->TransferSharedMemoryRegions(base::ReadOnlySharedMemoryRegion(),
base::ReadOnlySharedMemoryRegion(),
base::ReadOnlySharedMemoryRegion());
EXPECT_EQ(base::internal::GetSharedLastForegroundTimeForMetricsForTesting(),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
// SharedLastForegroundTimeForMetrics should never be overwritten after it's
// set, in case a thread is accessing the memory as it's unmapped. Performance
// scenario memory can be overwritten since the mapping is refcounted.
thread_->TransferSharedMemoryRegions(time_memory->DuplicateReadOnlyRegion(),
base::ReadOnlySharedMemoryRegion(),
base::ReadOnlySharedMemoryRegion());
const auto* last_foreground_time_ptr =
base::internal::GetSharedLastForegroundTimeForMetricsForTesting();
EXPECT_NE(last_foreground_time_ptr, nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
thread_->TransferSharedMemoryRegions(
time_memory->DuplicateReadOnlyRegion(),
scenario_memory->DuplicateReadOnlyRegion(),
base::ReadOnlySharedMemoryRegion());
EXPECT_EQ(base::internal::GetSharedLastForegroundTimeForMetricsForTesting(),
last_foreground_time_ptr);
EXPECT_NE(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
thread_->TransferSharedMemoryRegions(
time_memory->DuplicateReadOnlyRegion(),
scenario_memory->DuplicateReadOnlyRegion(),
scenario_memory->DuplicateReadOnlyRegion());
EXPECT_EQ(base::internal::GetSharedLastForegroundTimeForMetricsForTesting(),
last_foreground_time_ptr);
EXPECT_NE(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_NE(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
thread_->TransferSharedMemoryRegions(base::ReadOnlySharedMemoryRegion(),
base::ReadOnlySharedMemoryRegion(),
base::ReadOnlySharedMemoryRegion());
EXPECT_EQ(base::internal::GetSharedLastForegroundTimeForMetricsForTesting(),
last_foreground_time_ptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(
Scope::kCurrentProcess),
nullptr);
EXPECT_EQ(ScopedReadOnlyScenarioMemory::GetMappingForTesting(Scope::kGlobal),
nullptr);
}
} // namespace content