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content / test / data / gpu / pixel_canvas2d_untagged.html [blame]
<!DOCTYPE HTML>
<html>
<head>
<script>
// This browser pixel test checks if the 2D canvas with no color space tag
// displays the pixels correctly.
var g_swapsBeforeAck = 15;
function main()
{
draw();
waitForFinish();
}
function draw()
{
var ctx = document.getElementById("c").getContext("2d");
var image = ctx.createImageData(257, 257);
for(var i = 0 ; i < 257 * 257 ; i++)
{
image.data[4 * i] = 127;
image.data[(4 * i) + 1] = 127;
image.data[(4 * i) + 2] = 127;
image.data[(4 * i) + 3] = 255;
}
ctx.putImageData(image, 0, 0);
}
function waitForFinish()
{
if (g_swapsBeforeAck == 0) {
domAutomationController.send("SUCCESS");
} else {
g_swapsBeforeAck--;
document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1;
window.requestAnimationFrame(waitForFinish);
}
}
</script>
</head>
<body onload="main()">
<div id="container" style="position:absolute; top:0px; left:0px">
<canvas id="c" width="257" height="257"></canvas>
</div>
</body>
</html>