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content / test / data / gpu / pixel_canvas_display_srgb.html [blame]
<!DOCTYPE HTML>
<html>
<head>
<script>
// This browser pixel test checks if the 2D canvas is properly displayed
// when the color space is set to srgb.
// We use float16 pixelFormat for increased precision with the wide
// color gamut
var g_swapsBeforeAck = 15;
function main()
{
draw();
waitForFinish();
}
function draw()
{
var ctx = document.getElementById("c").getContext("2d",
{colorSpace:"srgb", pixelFormat: "float16"});
ctx.fillStyle = 'red';
ctx.fillRect(20,20,50,50);
ctx.fillStyle = 'green';
ctx.fillRect(70,20,50,50);
ctx.fillStyle = 'blue';
ctx.fillRect(20,70,50,50);
ctx.fillStyle = 'black';
ctx.fillRect(70,70,50,50);
}
function waitForFinish()
{
if (g_swapsBeforeAck == 0) {
domAutomationController.send("SUCCESS");
} else {
g_swapsBeforeAck--;
document.getElementById('container').style.zIndex = g_swapsBeforeAck + 1;
window.requestAnimationFrame(waitForFinish);
}
}
</script>
</head>
<body onload="main()">
<div id="container" style="position:absolute; top:0px; left:0px">
<canvas id="c" width="140" height="140"></canvas>
</div>
</body>
</html>