1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231

fuchsia_web / webengine / renderer / web_engine_audio_output_device_test.cc [blame]

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "fuchsia_web/webengine/renderer/web_engine_audio_output_device.h"

#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/task_environment.h"
#include "base/threading/thread.h"
#include "base/time/time.h"
#include "media/base/audio_renderer_sink.h"
#include "media/base/audio_timestamp_helper.h"
#include "media/fuchsia/audio/fake_audio_consumer.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace {

constexpr int kSampleRate = 44100;
constexpr media::ChannelLayout kChannelLayout = media::CHANNEL_LAYOUT_STEREO;
constexpr int kNumChannels = 2;
constexpr uint64_t kTestSessionId = 42;
constexpr base::TimeDelta kPeriod = base::Milliseconds(10);
constexpr int kFramesPerPeriod = 441;

}  // namespace

class TestRenderer : public media::AudioRendererSink::RenderCallback {
 public:
  TestRenderer() = default;
  ~TestRenderer() override = default;

  // AudioRendererSink::Renderer interface.
  int Render(base::TimeDelta delay,
             base::TimeTicks delay_timestamp,
             const media::AudioGlitchInfo& audio_glitch_info,
             media::AudioBus* dest) override {
    EXPECT_EQ(dest->channels(), kNumChannels);
    frames_rendered_ += dest->frames();

    EXPECT_GT(delay, base::TimeDelta());
    auto presentation_time = delay_timestamp + delay;
    EXPECT_GT(presentation_time, last_presentation_time_);
    last_presentation_time_ = presentation_time;

    return dest->frames();
  }
  void OnRenderError() override { num_render_errors_++; }

  int frames_rendered() const { return frames_rendered_; }
  void reset_frames_rendered() { frames_rendered_ = 0; }

  int num_render_errors() const { return num_render_errors_; }

  base::TimeTicks last_presentation_time() const {
    return last_presentation_time_;
  }

 private:
  int frames_rendered_ = 0;
  int num_render_errors_ = 0;
  base::TimeTicks last_presentation_time_;
};

class WebEngineAudioOutputDeviceTest : public testing::Test {
 public:
  WebEngineAudioOutputDeviceTest() {
    fidl::InterfaceHandle<fuchsia::media::AudioConsumer> audio_consumer;
    fake_audio_consumer_ = std::make_unique<media::FakeAudioConsumer>(
        kTestSessionId, audio_consumer.NewRequest());

    output_device_ = WebEngineAudioOutputDevice::Create(
        std::move(audio_consumer),
        base::SingleThreadTaskRunner::GetCurrentDefault());
  }

  ~WebEngineAudioOutputDeviceTest() override {
    // Stop() must be called before destruction to release resources.
    output_device_->Stop();
    // WebEngineAudioOutputDevice::Stop() posts a task to run
    // StopOnAudioThread() on `task_runner_`. RunUntilIdle() ensures the request
    // to stop is fulfilled.
    task_environment_.RunUntilIdle();
  }

 protected:
  void Initialize() {
    output_device_->Initialize(
        media::AudioParameters(
            media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
            media::ChannelLayoutConfig::FromLayout<kChannelLayout>(),
            kSampleRate, kFramesPerPeriod),
        &renderer_);

    task_environment_.RunUntilIdle();
    EXPECT_EQ(renderer_.frames_rendered(), 0);
  }

  void InitializeAndStart() {
    Initialize();

    // As soon as Start() is processed WebEngineAudioOutputDevice is expected to
    // start rendering some samples.
    output_device_->Start();
    task_environment_.RunUntilIdle();
    EXPECT_GT(renderer_.frames_rendered(), 0);
  }

  void CallPumpSamples() {
    output_device_->PumpSamples(base::TimeTicks::Now() +
                                base::Milliseconds(200));
  }

  void ValidatePresentationTime() {
    // Verify that the current renderer lead time is in the
    // [min_lead_time, min_lead_time + 30ms] range. 30ms is chosen to allow
    // WebEngineAudioOutputDevice to pre-render slightely ahead of the target
    // time, while keeping latency reasonably low.
    auto lead_time =
        renderer_.last_presentation_time() - base::TimeTicks::Now();
    EXPECT_GT(lead_time, media::FakeAudioConsumer::kMinLeadTime);
    EXPECT_LT(lead_time,
              media::FakeAudioConsumer::kMinLeadTime + base::Milliseconds(30));
  }

  base::test::SingleThreadTaskEnvironment task_environment_{
      base::test::SingleThreadTaskEnvironment::MainThreadType::IO,
      base::test::TaskEnvironment::TimeSource::MOCK_TIME};

  std::unique_ptr<media::FakeAudioConsumer> fake_audio_consumer_;
  TestRenderer renderer_;
  scoped_refptr<WebEngineAudioOutputDevice> output_device_;
};

TEST_F(WebEngineAudioOutputDeviceTest, Start) {
  Initialize();

  // Verify that playback doesn't start before Start().
  task_environment_.FastForwardBy(base::Seconds(2));
  EXPECT_EQ(renderer_.frames_rendered(), 0);

  // Rendering should start after Start().
  output_device_->Start();
  task_environment_.RunUntilIdle();
  EXPECT_GT(renderer_.frames_rendered(), 0);

  ValidatePresentationTime();
}

TEST_F(WebEngineAudioOutputDeviceTest, StartAndPlay) {
  InitializeAndStart();

  renderer_.reset_frames_rendered();

  // Try advancing time and verify that WebEngineAudioOutputDevice keeps calling
  // Render().
  for (int i = 0; i < 3; ++i) {
    task_environment_.FastForwardBy(kPeriod);
    EXPECT_EQ(renderer_.frames_rendered(), kFramesPerPeriod);
    renderer_.reset_frames_rendered();
  }
}

TEST_F(WebEngineAudioOutputDeviceTest, Pause) {
  InitializeAndStart();

  renderer_.reset_frames_rendered();

  // Advancing time and verify that WebEngineAudioOutputDevice keeps calling
  // Render().
  task_environment_.FastForwardBy(kPeriod);
  EXPECT_EQ(renderer_.frames_rendered(), kFramesPerPeriod);
  renderer_.reset_frames_rendered();

  // Render() should not be called while paused.
  output_device_->Pause();
  task_environment_.FastForwardBy(base::Seconds(10));
  EXPECT_EQ(renderer_.frames_rendered(), 0);

  // Unpause the stream and verify that Render() is being called now.
  output_device_->Play();
  task_environment_.FastForwardBy(kPeriod);
  EXPECT_GT(renderer_.frames_rendered(), 0);
}

TEST_F(WebEngineAudioOutputDeviceTest, Underflow) {
  InitializeAndStart();

  renderer_.reset_frames_rendered();

  // Missing the timer once should not cause any issues. Timer tasks can't
  // always run at the exact scheduled time. WebEngineAudioOutputDevice should
  // be resilient to small delays.
  task_environment_.AdvanceClock(kPeriod * 2);
  task_environment_.RunUntilIdle();
  EXPECT_EQ(renderer_.frames_rendered(), kFramesPerPeriod * 2);
  renderer_.reset_frames_rendered();

  // Advance time by 100ms, causing some frames to be skipped.
  task_environment_.AdvanceClock(kPeriod * 10);
  task_environment_.RunUntilIdle();
  EXPECT_EQ(renderer_.frames_rendered(), kFramesPerPeriod * 3);
  renderer_.reset_frames_rendered();

  ValidatePresentationTime();
}

TEST_F(WebEngineAudioOutputDeviceTest, Error) {
  InitializeAndStart();

  renderer_.reset_frames_rendered();

  fake_audio_consumer_.reset();
  task_environment_.RunUntilIdle();

  EXPECT_EQ(renderer_.num_render_errors(), 1);
  EXPECT_EQ(renderer_.frames_rendered(), 0);
}

TEST_F(WebEngineAudioOutputDeviceTest, Stop) {
  InitializeAndStart();

  renderer_.reset_frames_rendered();

  // Call Stop() and then PumpSamples() immediately after that. The callback
  // should not be called.
  output_device_->Stop();
  CallPumpSamples();
  EXPECT_EQ(renderer_.frames_rendered(), 0);
}