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fuchsia_web / webengine / renderer / web_engine_audio_renderer_test.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include "fuchsia_web/webengine/renderer/web_engine_audio_renderer.h"
#include <fuchsia/media/audio/cpp/fidl_test_base.h>
#include <fuchsia/media/cpp/fidl_test_base.h>
#include <lib/fidl/cpp/binding.h>
#include <optional>
#include "base/containers/queue.h"
#include "base/fuchsia/fuchsia_logging.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/bind.h"
#include "base/test/task_environment.h"
#include "base/time/time.h"
#include "base/types/fixed_array.h"
#include "media/base/buffering_state.h"
#include "media/base/cdm_context.h"
#include "media/base/decoder_buffer.h"
#include "media/base/renderer_client.h"
#include "media/cdm/fuchsia/fuchsia_cdm_context.h"
#include "media/fuchsia/common/passthrough_sysmem_buffer_stream.h"
#include "media/fuchsia/common/sysmem_client.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace {
constexpr int kDefaultSampleRate = 48000;
constexpr base::TimeDelta kPacketDuration = base::Milliseconds(20);
constexpr base::TimeDelta kMinLeadTime = base::Milliseconds(100);
constexpr base::TimeDelta kMaxLeadTime = base::Milliseconds(500);
const base::TimeDelta kTimeStep = base::Milliseconds(2);
class TestDemuxerStream : public media::DemuxerStream {
public:
struct ReadResult {
explicit ReadResult(scoped_refptr<media::DecoderBuffer> buffer)
: buffer(buffer) {}
explicit ReadResult(const media::AudioDecoderConfig& config)
: config(config) {}
std::optional<media::AudioDecoderConfig> config;
scoped_refptr<media::DecoderBuffer> buffer;
};
explicit TestDemuxerStream(const media::AudioDecoderConfig& config)
: config_(config) {}
~TestDemuxerStream() override {}
void QueueReadResult(ReadResult read_result) {
CHECK(read_result.config.has_value() == !read_result.buffer);
read_queue_.push(std::move(read_result));
SatisfyRead();
}
void DiscardQueueAndAbortRead() {
while (!read_queue_.empty())
read_queue_.pop();
if (read_cb_)
std::move(read_cb_).Run(kAborted, {});
}
bool is_read_pending() const { return !!read_cb_; }
// DemuxerStream implementation.
void Read(uint32_t count, ReadCB read_cb) override {
DCHECK_EQ(count, 1u) << "TestDemuxerStream only reads a single buffer.";
read_cb_ = std::move(read_cb);
SatisfyRead();
}
media::AudioDecoderConfig audio_decoder_config() override { return config_; }
media::VideoDecoderConfig video_decoder_config() override { NOTREACHED(); }
Type type() const override { return AUDIO; }
media::StreamLiveness liveness() const override {
return media::StreamLiveness::kRecorded;
}
bool SupportsConfigChanges() override { return true; }
private:
void SatisfyRead() {
if (read_queue_.empty() || !read_cb_)
return;
auto result = std::move(read_queue_.front());
read_queue_.pop();
Status status;
if (result.config) {
config_ = result.config.value();
status = kConfigChanged;
} else {
status = kOk;
}
std::move(read_cb_).Run(status, {result.buffer});
}
media::AudioDecoderConfig config_;
ReadCB read_cb_;
base::queue<ReadResult> read_queue_;
};
class TestStreamSink : public fuchsia::media::testing::StreamSink_TestBase {
public:
TestStreamSink(
std::vector<zx::vmo> buffers,
fuchsia::media::AudioStreamType stream_type,
std::unique_ptr<fuchsia::media::Compression> compression,
fidl::InterfaceRequest<fuchsia::media::StreamSink> stream_sink_request)
: binding_(this, std::move(stream_sink_request)),
buffers_(std::move(buffers)),
stream_type_(std::move(stream_type)),
compression_(std::move(compression)) {}
const std::vector<zx::vmo>& buffers() const { return buffers_; }
const fuchsia::media::AudioStreamType& stream_type() const {
return stream_type_;
}
const fuchsia::media::Compression* compression() const {
return compression_.get();
}
std::vector<fuchsia::media::StreamPacket>* received_packets() {
return &received_packets_;
}
std::vector<fuchsia::media::StreamPacket>* discarded_packets() {
return &discarded_packets_;
}
bool received_end_of_stream() const { return received_end_of_stream_; }
// fuchsia::media::StreamSink overrides.
void SendPacket(fuchsia::media::StreamPacket packet,
SendPacketCallback callback) override {
EXPECT_FALSE(received_end_of_stream_);
received_packets_.push_back(std::move(packet));
callback();
}
void EndOfStream() override {
EXPECT_FALSE(received_end_of_stream_);
received_end_of_stream_ = true;
}
void DiscardAllPackets(DiscardAllPacketsCallback callback) override {
DiscardAllPacketsNoReply();
received_end_of_stream_ = false;
callback();
}
void DiscardAllPacketsNoReply() override {
std::move(std::begin(received_packets_), std::end(received_packets_),
std::back_inserter(discarded_packets_));
received_packets_.clear();
}
// Other methods are not expected to be called.
void NotImplemented_(const std::string& name) final {
FAIL() << ": " << name;
}
private:
fidl::Binding<fuchsia::media::StreamSink> binding_;
std::vector<zx::vmo> buffers_;
fuchsia::media::AudioStreamType stream_type_;
std::unique_ptr<fuchsia::media::Compression> compression_;
std::vector<fuchsia::media::StreamPacket> received_packets_;
std::vector<fuchsia::media::StreamPacket> discarded_packets_;
bool received_end_of_stream_ = false;
};
class TestAudioConsumer
: public fuchsia::media::testing::AudioConsumer_TestBase,
public fuchsia::media::audio::testing::VolumeControl_TestBase {
public:
explicit TestAudioConsumer(
fidl::InterfaceRequest<fuchsia::media::AudioConsumer> request)
: binding_(this, std::move(request)), volume_control_binding_(this) {}
std::unique_ptr<TestStreamSink> TakeStreamSink() {
return std::move(stream_sink_);
}
std::unique_ptr<TestStreamSink> WaitStreamSinkConnected() {
if (!stream_sink_) {
base::RunLoop run_loop;
wait_stream_sink_created_loop_ = &run_loop;
run_loop.Run();
wait_stream_sink_created_loop_ = nullptr;
}
EXPECT_TRUE(stream_sink_);
return TakeStreamSink();
}
void WaitStarted() {
if (started_)
return;
base::RunLoop run_loop;
wait_started_loop_ = &run_loop;
run_loop.Run();
wait_started_loop_ = nullptr;
EXPECT_TRUE(started_);
}
void UpdateStatus(std::optional<base::TimeTicks> reference_time,
std::optional<base::TimeDelta> media_time) {
fuchsia::media::AudioConsumerStatus status;
if (reference_time) {
CHECK(media_time);
fuchsia::media::TimelineFunction timeline;
timeline.reference_time = reference_time->ToZxTime();
timeline.subject_time = media_time->ToZxDuration();
timeline.reference_delta = 1000;
timeline.subject_delta = static_cast<int>(playback_rate_ * 1000.0);
status.set_presentation_timeline(std::move(timeline));
}
status.set_min_lead_time(kMinLeadTime.ToZxDuration());
status.set_max_lead_time(kMaxLeadTime.ToZxDuration());
status_update_ = std::move(status);
if (status_callback_)
CallStatusCallback();
}
void SignalEndOfStream() { binding_.events().OnEndOfStream(); }
bool started() const { return started_; }
base::TimeDelta start_media_time() const { return start_media_time_; }
float playback_rate() const { return playback_rate_; }
float volume() const { return volume_; }
// fuchsia::media::AudioConsumer overrides.
void CreateStreamSink(
std::vector<zx::vmo> buffers,
fuchsia::media::AudioStreamType stream_type,
std::unique_ptr<fuchsia::media::Compression> compression,
fidl::InterfaceRequest<fuchsia::media::StreamSink> stream_sink_request)
override {
create_stream_sink_called_ = true;
stream_sink_ = std::make_unique<TestStreamSink>(
std::move(buffers), std::move(stream_type), std::move(compression),
std::move(stream_sink_request));
if (wait_stream_sink_created_loop_)
wait_stream_sink_created_loop_->Quit();
}
void Start(fuchsia::media::AudioConsumerStartFlags flags,
int64_t reference_time,
int64_t media_time) override {
EXPECT_TRUE(create_stream_sink_called_);
EXPECT_FALSE(started_);
EXPECT_EQ(reference_time, fuchsia::media::NO_TIMESTAMP);
started_ = true;
start_media_time_ = base::TimeDelta::FromZxDuration(media_time);
if (wait_started_loop_)
wait_started_loop_->Quit();
}
void Stop() override {
EXPECT_TRUE(started_);
started_ = false;
}
void SetRate(float rate) override { playback_rate_ = rate; }
void BindVolumeControl(
fidl::InterfaceRequest<fuchsia::media::audio::VolumeControl>
volume_control_request) override {
volume_control_binding_.Bind(std::move(volume_control_request));
}
void WatchStatus(WatchStatusCallback callback) override {
EXPECT_FALSE(!!status_callback_);
status_callback_ = std::move(callback);
if (status_update_) {
CallStatusCallback();
}
}
// fuchsia::media::audio::VolumeControl overrides.
void SetVolume(float volume) override { volume_ = volume; }
// Other methods are not expected to be called.
void NotImplemented_(const std::string& name) final {
FAIL() << ": " << name;
}
private:
void CallStatusCallback() {
EXPECT_TRUE(status_callback_);
EXPECT_TRUE(status_update_);
std::move(status_callback_)(std::move(status_update_.value()));
status_callback_ = {};
status_update_ = std::nullopt;
}
fidl::Binding<fuchsia::media::AudioConsumer> binding_;
fidl::Binding<fuchsia::media::audio::VolumeControl> volume_control_binding_;
std::unique_ptr<TestStreamSink> stream_sink_;
raw_ptr<base::RunLoop> wait_stream_sink_created_loop_ = nullptr;
raw_ptr<base::RunLoop> wait_started_loop_ = nullptr;
bool create_stream_sink_called_ = false;
WatchStatusCallback status_callback_;
std::optional<fuchsia::media::AudioConsumerStatus> status_update_;
bool started_ = false;
base::TimeDelta start_media_time_;
float playback_rate_ = 1.0;
float volume_ = 1.0;
};
class TestRendererClient : public media::RendererClient {
public:
TestRendererClient() = default;
~TestRendererClient() {
EXPECT_EQ(expected_error_, media::PIPELINE_OK);
EXPECT_FALSE(expect_eos_);
}
void ExpectError(media::PipelineStatus expected_error) {
EXPECT_EQ(expected_error_, media::PIPELINE_OK);
expected_error_ = expected_error;
}
void ExpectEos() {
EXPECT_FALSE(expect_eos_);
expect_eos_ = true;
}
media::BufferingState buffering_state() const { return buffering_state_; }
std::optional<media::AudioDecoderConfig> last_config_change() const {
return last_config_change_;
}
// RendererClient implementation.
void OnError(media::PipelineStatus status) override {
EXPECT_EQ(status, expected_error_);
EXPECT_FALSE(have_error_);
have_error_ = true;
expected_error_ = media::PIPELINE_OK;
}
void OnFallback(media::PipelineStatus status) override {}
void OnEnded() override {
EXPECT_TRUE(expect_eos_);
expect_eos_ = false;
}
void OnStatisticsUpdate(const media::PipelineStatistics& stats) override {
bytes_decoded_ += stats.audio_bytes_decoded;
}
void OnBufferingStateChange(
media::BufferingState state,
media::BufferingStateChangeReason reason) override {
buffering_state_ = state;
}
void OnWaiting(media::WaitingReason reason) override {}
void OnAudioConfigChange(const media::AudioDecoderConfig& config) override {
last_config_change_ = config;
}
void OnVideoConfigChange(const media::VideoDecoderConfig& config) override {
FAIL();
}
void OnVideoNaturalSizeChange(const gfx::Size& size) override { FAIL(); }
void OnVideoOpacityChange(bool opaque) override { FAIL(); }
void OnVideoFrameRateChange(std::optional<int> fps) override { FAIL(); }
private:
media::PipelineStatus expected_error_ = media::PIPELINE_OK;
bool have_error_ = false;
bool expect_eos_ = false;
media::BufferingState buffering_state_ = media::BUFFERING_HAVE_NOTHING;
size_t bytes_decoded_ = 0;
std::optional<media::AudioDecoderConfig> last_config_change_;
};
// media::SysmemBufferStream that asynchronously decouples buffer production
// from buffer consumption. Used to simulate stream decryptor.
class AsyncSysmemBufferStream : public media::SysmemBufferStream {
public:
AsyncSysmemBufferStream();
~AsyncSysmemBufferStream() override;
AsyncSysmemBufferStream(const AsyncSysmemBufferStream&) = delete;
AsyncSysmemBufferStream& operator=(const AsyncSysmemBufferStream&) = delete;
// media::SysmemBufferStream implementation:
void Initialize(Sink* sink,
size_t min_buffer_size,
size_t min_buffer_count) override;
void EnqueueBuffer(scoped_refptr<media::DecoderBuffer> buffer) override;
void Reset() override;
private:
void DoEnqueueBuffer(scoped_refptr<media::DecoderBuffer> buffer);
media::SysmemAllocatorClient sysmem_allocator_;
media::PassthroughSysmemBufferStream passthrough_stream_;
bool is_at_end_of_stream_ = false;
base::WeakPtrFactory<AsyncSysmemBufferStream> weak_factory_{this};
};
AsyncSysmemBufferStream::AsyncSysmemBufferStream()
: sysmem_allocator_("AsyncSysmemBufferStream"),
passthrough_stream_(&sysmem_allocator_) {}
AsyncSysmemBufferStream::~AsyncSysmemBufferStream() = default;
void AsyncSysmemBufferStream::Initialize(Sink* sink,
size_t min_buffer_size,
size_t min_buffer_count) {
passthrough_stream_.Initialize(sink, min_buffer_size, min_buffer_count);
}
void AsyncSysmemBufferStream::EnqueueBuffer(
scoped_refptr<media::DecoderBuffer> buffer) {
if (buffer->end_of_stream()) {
EXPECT_FALSE(is_at_end_of_stream_);
is_at_end_of_stream_ = true;
}
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
FROM_HERE, base::BindOnce(&AsyncSysmemBufferStream::DoEnqueueBuffer,
weak_factory_.GetWeakPtr(), std::move(buffer)));
}
void AsyncSysmemBufferStream::Reset() {
passthrough_stream_.Reset();
// Drop pending DoEnqueueBuffer tasks.
weak_factory_.InvalidateWeakPtrs();
is_at_end_of_stream_ = false;
}
void AsyncSysmemBufferStream::DoEnqueueBuffer(
scoped_refptr<media::DecoderBuffer> buffer) {
passthrough_stream_.EnqueueBuffer(std::move(buffer));
}
class TestFuchsiaCdmContext : public media::CdmContext,
public media::FuchsiaCdmContext {
public:
// CdmContext overrides.
media::FuchsiaCdmContext* GetFuchsiaCdmContext() override { return this; }
// media::FuchsiaCdmContext implementation.
std::unique_ptr<media::SysmemBufferStream> CreateStreamDecryptor(
bool secure_mode) override {
++num_decryptors_;
return std::make_unique<AsyncSysmemBufferStream>();
}
size_t num_decryptors() { return num_decryptors_; }
private:
size_t num_decryptors_ = 0;
};
} // namespace
class WebEngineAudioRendererTestBase : public testing::Test {
public:
WebEngineAudioRendererTestBase() {
// Mock clock is initialized to 0 by default. Advance it by an arbitrary
// value to avoid dependency on the default behavior.
constexpr base::TimeDelta kBaseTime = base::Seconds(3452);
task_environment_.AdvanceClock(kBaseTime);
}
~WebEngineAudioRendererTestBase() override = default;
void CreateUninitializedRenderer();
void InitializeRenderer();
void CreateAndInitializeRenderer();
void ProduceDemuxerPacket(base::TimeDelta duration);
void FillDemuxerStream(base::TimeDelta end_pos);
void FillBuffer();
void StartPlayback(base::TimeDelta start_time = base::TimeDelta());
void CheckGetWallClockTimes(std::optional<base::TimeDelta> media_timestamp,
base::TimeTicks expected_wall_clock,
bool is_time_moving);
void TestPcmStream(media::SampleFormat sample_format,
size_t bytes_per_sample_input,
fuchsia::media::AudioSampleFormat fuchsia_sample_format,
size_t bytes_per_sample_output);
// Starts playback from `start_time` at the specified `playback_rate` and
// verifies that the clock works correctly.
void StartPlaybackAndVerifyClock(base::TimeDelta start_time,
float playback_rate);
// Returns initial config for the `demuxer_stream_`.
virtual media::AudioDecoderConfig GetStreamConfig() = 0;
protected:
base::test::SingleThreadTaskEnvironment task_environment_{
base::test::SingleThreadTaskEnvironment::MainThreadType::IO,
base::test::TaskEnvironment::TimeSource::MOCK_TIME};
TestFuchsiaCdmContext cdm_context_;
std::unique_ptr<TestAudioConsumer> audio_consumer_;
std::unique_ptr<TestStreamSink> stream_sink_;
std::unique_ptr<TestDemuxerStream> demuxer_stream_;
TestRendererClient client_;
std::unique_ptr<media::AudioRenderer> audio_renderer_;
raw_ptr<media::TimeSource> time_source_;
base::TimeDelta demuxer_stream_pos_;
};
void WebEngineAudioRendererTestBase::CreateUninitializedRenderer() {
fidl::InterfaceHandle<fuchsia::media::AudioConsumer> audio_consumer_handle;
audio_consumer_ =
std::make_unique<TestAudioConsumer>(audio_consumer_handle.NewRequest());
audio_renderer_ = std::make_unique<WebEngineAudioRenderer>(
/*media_log=*/nullptr, std::move(audio_consumer_handle));
time_source_ = audio_renderer_->GetTimeSource();
}
void WebEngineAudioRendererTestBase::InitializeRenderer() {
if (!demuxer_stream_) {
demuxer_stream_ = std::make_unique<TestDemuxerStream>(GetStreamConfig());
}
base::RunLoop run_loop;
media::PipelineStatus pipeline_status;
audio_renderer_->Initialize(
demuxer_stream_.get(), &cdm_context_, &client_,
base::BindLambdaForTesting(
[&run_loop, &pipeline_status](media::PipelineStatus s) {
pipeline_status = s;
run_loop.Quit();
}));
run_loop.Run();
ASSERT_EQ(pipeline_status, media::PIPELINE_OK);
audio_consumer_->UpdateStatus(std::nullopt, std::nullopt);
task_environment_.RunUntilIdle();
}
void WebEngineAudioRendererTestBase::CreateAndInitializeRenderer() {
CreateUninitializedRenderer();
InitializeRenderer();
}
void WebEngineAudioRendererTestBase::ProduceDemuxerPacket(
base::TimeDelta duration) {
// Create a dummy packet that contains just 1 byte.
const size_t kBufferSize = 1;
scoped_refptr<media::DecoderBuffer> buffer =
new media::DecoderBuffer(kBufferSize);
buffer->set_timestamp(demuxer_stream_pos_);
buffer->set_duration(duration);
demuxer_stream_pos_ += duration;
demuxer_stream_->QueueReadResult(TestDemuxerStream::ReadResult(buffer));
}
void WebEngineAudioRendererTestBase::FillDemuxerStream(
base::TimeDelta end_pos) {
EXPECT_LT(demuxer_stream_pos_, end_pos);
while (demuxer_stream_pos_ < end_pos) {
ProduceDemuxerPacket(kPacketDuration);
}
}
void WebEngineAudioRendererTestBase::FillBuffer() {
if (!stream_sink_) {
stream_sink_ = audio_consumer_->WaitStreamSinkConnected();
}
// The renderer expects one extra packet after reaching kMinLeadTime to get
// to the media::BUFFERING_HAVE_ENOUGH state.
const size_t kNumPackets = kMinLeadTime / kPacketDuration + 1;
for (size_t i = 0; i < kNumPackets; ++i) {
ProduceDemuxerPacket(kPacketDuration);
}
task_environment_.RunUntilIdle();
// Renderer should not start reading demuxer untile StartPlaying() is
// called.
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_NOTHING);
EXPECT_EQ(stream_sink_->received_packets()->size(), 0U);
// Start playback. The renderer should push queued packets to the
// AudioConsumer and updated buffering state.
audio_renderer_->StartPlaying();
task_environment_.RunUntilIdle();
EXPECT_EQ(stream_sink_->received_packets()->size(), kNumPackets);
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_ENOUGH);
}
void WebEngineAudioRendererTestBase::StartPlayback(base::TimeDelta start_time) {
EXPECT_FALSE(audio_consumer_->started());
time_source_->SetMediaTime(start_time);
ASSERT_NO_FATAL_FAILURE(FillBuffer());
time_source_->StartTicking();
task_environment_.RunUntilIdle();
EXPECT_TRUE(audio_consumer_->started());
EXPECT_EQ(audio_consumer_->start_media_time(), start_time);
audio_consumer_->UpdateStatus(base::TimeTicks::Now(), start_time);
task_environment_.RunUntilIdle();
}
void WebEngineAudioRendererTestBase::CheckGetWallClockTimes(
std::optional<base::TimeDelta> media_timestamp,
base::TimeTicks expected_wall_clock,
bool is_time_moving) {
std::vector<base::TimeDelta> media_timestamps;
if (media_timestamp)
media_timestamps.push_back(media_timestamp.value());
std::vector<base::TimeTicks> wall_clock;
bool result = time_source_->GetWallClockTimes(media_timestamps, &wall_clock);
EXPECT_EQ(wall_clock[0], expected_wall_clock);
EXPECT_EQ(result, is_time_moving);
}
void WebEngineAudioRendererTestBase::StartPlaybackAndVerifyClock(
base::TimeDelta start_time,
float playback_rate) {
time_source_->SetMediaTime(start_time);
time_source_->SetPlaybackRate(playback_rate);
demuxer_stream_pos_ = start_time;
ASSERT_NO_FATAL_FAILURE(FillBuffer());
EXPECT_FALSE(audio_consumer_->started());
time_source_->StartTicking();
task_environment_.RunUntilIdle();
EXPECT_TRUE(audio_consumer_->started());
// Start position should be reported before updated status is received.
EXPECT_EQ(time_source_->CurrentMediaTime(), start_time);
task_environment_.FastForwardBy(kTimeStep);
EXPECT_EQ(time_source_->CurrentMediaTime(), start_time);
CheckGetWallClockTimes(std::nullopt, base::TimeTicks(), false);
CheckGetWallClockTimes(start_time + kTimeStep,
base::TimeTicks::Now() + kTimeStep, false);
// MediaTime will start moving once AudioConsumer updates timeline.
const base::TimeDelta kStartDelay = base::Milliseconds(3);
base::TimeTicks start_wall_clock = base::TimeTicks::Now() + kStartDelay;
audio_consumer_->UpdateStatus(start_wall_clock, start_time);
task_environment_.RunUntilIdle();
EXPECT_EQ(time_source_->CurrentMediaTime(),
start_time - kStartDelay * playback_rate);
task_environment_.FastForwardBy(kTimeStep);
EXPECT_EQ(time_source_->CurrentMediaTime(),
start_time + (-kStartDelay + kTimeStep) * playback_rate);
CheckGetWallClockTimes(std::nullopt, base::TimeTicks::Now(), true);
CheckGetWallClockTimes(start_time + kTimeStep,
start_wall_clock + kTimeStep / playback_rate, true);
CheckGetWallClockTimes(start_time + 2 * kTimeStep,
start_wall_clock + 2.0 * kTimeStep / playback_rate,
true);
}
void WebEngineAudioRendererTestBase::TestPcmStream(
media::SampleFormat sample_format,
size_t bytes_per_sample_input,
fuchsia::media::AudioSampleFormat fuchsia_sample_format,
size_t bytes_per_sample_output) {
media::AudioDecoderConfig config(
media::AudioCodec::kPCM, sample_format, media::CHANNEL_LAYOUT_STEREO,
kDefaultSampleRate, {}, media::EncryptionScheme::kUnencrypted);
demuxer_stream_ = std::make_unique<TestDemuxerStream>(config);
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
stream_sink_ = audio_consumer_->WaitStreamSinkConnected();
EXPECT_EQ(stream_sink_->stream_type().sample_format, fuchsia_sample_format);
// Create a dummy packet that contains 1 sample.
const size_t kNumSamples = 10;
const size_t kChannels = 2;
size_t input_buffer_size = kNumSamples * kChannels * bytes_per_sample_input;
scoped_refptr<media::DecoderBuffer> buffer =
new media::DecoderBuffer(input_buffer_size);
buffer->set_timestamp(demuxer_stream_pos_);
buffer->set_duration(kPacketDuration);
for (size_t i = 0; i < input_buffer_size; ++i) {
buffer->writable_data()[i] = i;
}
demuxer_stream_->QueueReadResult(TestDemuxerStream::ReadResult(buffer));
// Start playback. The renderer will process the packet queued above.
audio_renderer_->StartPlaying();
task_environment_.RunUntilIdle();
ASSERT_EQ(stream_sink_->received_packets()->size(), 1U);
auto packet = stream_sink_->received_packets()->at(0);
// Read and verify packet content
size_t output_size = kNumSamples * kChannels * bytes_per_sample_output;
EXPECT_EQ(packet.payload_size, output_size);
base::FixedArray<uint8_t> data(output_size);
zx_status_t result = stream_sink_->buffers()[packet.payload_buffer_id].read(
data.data(), 0, output_size);
ZX_CHECK(result == ZX_OK, result);
for (size_t i = 0; i < output_size; ++i) {
size_t pos_within_sample = i % bytes_per_sample_output;
uint8_t expected_value =
(pos_within_sample < bytes_per_sample_input)
? (i / bytes_per_sample_output * bytes_per_sample_input +
pos_within_sample)
: 0;
EXPECT_EQ(data[i], expected_value);
}
}
struct RendererTestConfig {
bool simulate_fuchsia_cdm;
};
class WebEngineAudioRendererTest
: public WebEngineAudioRendererTestBase,
public testing::WithParamInterface<RendererTestConfig> {
public:
media::AudioDecoderConfig GetStreamConfig() final {
auto encryption_scheme = GetParam().simulate_fuchsia_cdm
? media::EncryptionScheme::kCenc
: media::EncryptionScheme::kUnencrypted;
return media::AudioDecoderConfig(
media::AudioCodec::kPCM, media::kSampleFormatF32,
media::CHANNEL_LAYOUT_MONO, kDefaultSampleRate, {}, encryption_scheme);
}
};
// Run all WebEngineAudioRendererTests with CDM enabled and disabled.
INSTANTIATE_TEST_SUITE_P(Unencrypted,
WebEngineAudioRendererTest,
testing::Values(RendererTestConfig{false}));
INSTANTIATE_TEST_SUITE_P(Encrypted,
WebEngineAudioRendererTest,
testing::Values(RendererTestConfig{true}));
TEST_P(WebEngineAudioRendererTest, Initialize) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
}
TEST_P(WebEngineAudioRendererTest, InitializeAndBuffer) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(FillBuffer());
// Extra packets should be sent to AudioConsumer immediately.
stream_sink_->received_packets()->clear();
ProduceDemuxerPacket(base::Milliseconds(10));
task_environment_.RunUntilIdle();
EXPECT_EQ(stream_sink_->received_packets()->size(), 1U);
}
TEST_P(WebEngineAudioRendererTest, SetZeroRateBeforeStart) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
// `SetPlaybackRate(0.0)` may be called before `StartPlaying()`. This should
// not prevent stream buffering.
audio_renderer_->GetTimeSource()->SetPlaybackRate(0.0);
task_environment_.RunUntilIdle();
ASSERT_NO_FATAL_FAILURE(FillBuffer());
}
TEST_P(WebEngineAudioRendererTest, StartPlaybackBeforeStreamSinkConnected) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
// Start playing immediately after initialization. The renderer should wait
// for buffers to be allocated before it starts reading from the demuxer.
audio_renderer_->StartPlaying();
ProduceDemuxerPacket(base::Milliseconds(10));
task_environment_.RunUntilIdle();
stream_sink_ = audio_consumer_->WaitStreamSinkConnected();
task_environment_.RunUntilIdle();
EXPECT_EQ(stream_sink_->received_packets()->size(), 1U);
}
TEST_P(WebEngineAudioRendererTest, StartTicking) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlaybackAndVerifyClock(
/*start_pos=*/base::Milliseconds(123),
/*playback_rate=*/1.0));
}
TEST_P(WebEngineAudioRendererTest, StartTickingRate1_5) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlaybackAndVerifyClock(
/*start_pos=*/base::Milliseconds(123),
/*playback_rate=*/1.5));
}
TEST_P(WebEngineAudioRendererTest, StartTickingRate0_5) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlaybackAndVerifyClock(
/*start_pos=*/base::Milliseconds(123),
/*playback_rate=*/0.5));
}
// Verify that the renderer doesn't send packets more than kMaxLeadTime ahead of
// time.
TEST_P(WebEngineAudioRendererTest, MaxLeadTime) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(FillBuffer());
// Queue packets up to kMaxLeadTime with 10 extra packets. The Renderer
// shouldn't read these extra packets at the end.
FillDemuxerStream(kMaxLeadTime + kPacketDuration * 10);
task_environment_.RunUntilIdle();
// Verify that the renderer has filled the buffer to kMaxLeadTime.
size_t expected_packets = kMaxLeadTime / kPacketDuration;
EXPECT_EQ(expected_packets, stream_sink_->received_packets()->size());
}
TEST_P(WebEngineAudioRendererTest, Seek) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
constexpr base::TimeDelta kStartPos = base::TimeDelta();
ASSERT_NO_FATAL_FAILURE(StartPlayback(kStartPos));
task_environment_.FastForwardBy(kTimeStep);
time_source_->StopTicking();
demuxer_stream_->DiscardQueueAndAbortRead();
// Media time should be stopped after StopTicking().
EXPECT_EQ(time_source_->CurrentMediaTime(), kStartPos + kTimeStep);
task_environment_.FastForwardBy(kTimeStep);
EXPECT_EQ(time_source_->CurrentMediaTime(), kStartPos + kTimeStep);
// Flush the renderer.
base::RunLoop run_loop;
audio_renderer_->Flush(run_loop.QuitClosure());
run_loop.Run();
// Restart playback from a new position.
const base::TimeDelta kSeekPos = base::Milliseconds(123);
ASSERT_NO_FATAL_FAILURE(StartPlaybackAndVerifyClock(kSeekPos,
/*playback_rate=*/1.0));
ProduceDemuxerPacket(kPacketDuration);
// Verify that old packets were discarded and StreamSink started received
// packets at the correct position.
EXPECT_GT(stream_sink_->discarded_packets()->size(), 0u);
EXPECT_EQ(stream_sink_->received_packets()->at(0).pts,
kSeekPos.ToZxDuration());
}
TEST_F(WebEngineAudioRendererTest, PcmU8Stream) {
TestPcmStream(media::kSampleFormatU8, 1,
fuchsia::media::AudioSampleFormat::UNSIGNED_8, 1);
}
TEST_F(WebEngineAudioRendererTest, PcmS16Stream) {
TestPcmStream(media::kSampleFormatS16, 2,
fuchsia::media::AudioSampleFormat::SIGNED_16, 2);
}
TEST_F(WebEngineAudioRendererTest, PcmS24Stream) {
TestPcmStream(media::kSampleFormatS24, 3,
fuchsia::media::AudioSampleFormat::SIGNED_24_IN_32, 4);
}
TEST_F(WebEngineAudioRendererTest, PcmF32Stream) {
TestPcmStream(media::kSampleFormatF32, 4,
fuchsia::media::AudioSampleFormat::FLOAT, 4);
}
struct ConfigChangeTestConfig {
bool encrypted_head;
bool encrypted_tail;
};
class WebEngineAudioRendererConfgChangeTest
: public WebEngineAudioRendererTestBase,
public testing::WithParamInterface<ConfigChangeTestConfig> {
media::AudioDecoderConfig GetStreamConfig() final {
auto encryption_scheme = GetParam().encrypted_head
? media::EncryptionScheme::kCenc
: media::EncryptionScheme::kUnencrypted;
return media::AudioDecoderConfig(
media::AudioCodec::kPCM, media::kSampleFormatF32,
media::CHANNEL_LAYOUT_MONO, kDefaultSampleRate, {}, encryption_scheme);
}
};
// Run all WebEngineAudioRendererTests with CDM enabled and disabled.
INSTANTIATE_TEST_SUITE_P(ConfigChange,
WebEngineAudioRendererConfgChangeTest,
testing::Values(ConfigChangeTestConfig{false, false},
ConfigChangeTestConfig{false, true},
ConfigChangeTestConfig{true, false},
ConfigChangeTestConfig{true, true}));
TEST_P(WebEngineAudioRendererConfgChangeTest, ConfigChange) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlayback());
const auto kConfigChangePos = base::Seconds(1);
// Queue packets up to kConfigChangePos.
FillDemuxerStream(kConfigChangePos);
// Verify that decryptor was initialized only if the beginning of the stream
// is encrypted.
EXPECT_EQ(cdm_context_.num_decryptors(), GetParam().encrypted_head ? 1U : 0U);
// New Config
const size_t kNewSampleRate = 44100;
const std::vector<uint8_t> kArbitraryExtraData = {1, 2, 3};
auto mew_encryption_scheme = GetParam().encrypted_tail
? media::EncryptionScheme::kCenc
: media::EncryptionScheme::kUnencrypted;
media::AudioDecoderConfig updated_config(
media::AudioCodec::kOpus, media::kSampleFormatF32,
media::CHANNEL_LAYOUT_STEREO, kNewSampleRate, kArbitraryExtraData,
mew_encryption_scheme);
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(updated_config));
// Queue one more packet with the new config.
ProduceDemuxerPacket(kPacketDuration * 2);
task_environment_.FastForwardBy(kConfigChangePos);
// The renderer should have created new StreamSink when config was changed.
auto new_stream_sink = audio_consumer_->WaitStreamSinkConnected();
ASSERT_TRUE(new_stream_sink);
task_environment_.RunUntilIdle();
// Verify that decryptor was re-created if the stream is encrypted after
// the config change.
EXPECT_EQ(cdm_context_.num_decryptors(),
(GetParam().encrypted_head ? 1U : 0U) +
(GetParam().encrypted_tail ? 1U : 0U));
ASSERT_TRUE(client_.last_config_change().has_value());
EXPECT_TRUE(client_.last_config_change()->Matches(updated_config));
EXPECT_EQ(stream_sink_->stream_type().channels, 1U);
EXPECT_EQ(stream_sink_->stream_type().frames_per_second,
static_cast<uint32_t>(kDefaultSampleRate));
EXPECT_EQ(stream_sink_->received_packets()->size(),
kConfigChangePos / kPacketDuration);
EXPECT_EQ(new_stream_sink->stream_type().channels,
static_cast<uint32_t>(updated_config.channels()));
EXPECT_EQ(new_stream_sink->stream_type().frames_per_second, kNewSampleRate);
EXPECT_TRUE(new_stream_sink->compression());
EXPECT_EQ(new_stream_sink->compression()->type,
fuchsia::media::AUDIO_ENCODING_OPUS);
EXPECT_EQ(new_stream_sink->compression()->parameters, kArbitraryExtraData);
EXPECT_EQ(new_stream_sink->received_packets()->size(), 1U);
EXPECT_EQ(new_stream_sink->received_packets()->at(0).pts,
kConfigChangePos.ToZxDuration());
}
TEST_P(WebEngineAudioRendererTest, UpdateTimeline) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlayback());
FillDemuxerStream(base::Seconds(2));
const auto kTimelineChangePos = base::Seconds(1);
task_environment_.FastForwardBy(kTimelineChangePos);
// Shift the timeline by 2ms.
const auto kMediaDelta = base::Milliseconds(2);
audio_consumer_->UpdateStatus(base::TimeTicks::Now(),
kTimelineChangePos + kMediaDelta);
task_environment_.RunUntilIdle();
EXPECT_EQ(time_source_->CurrentMediaTime(), kTimelineChangePos + kMediaDelta);
task_environment_.FastForwardBy(kTimeStep);
EXPECT_EQ(time_source_->CurrentMediaTime(),
kTimelineChangePos + kMediaDelta + kTimeStep);
}
TEST_P(WebEngineAudioRendererTest, PauseAndResume) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlayback());
const auto kPauseTimestamp = base::Seconds(1);
const auto kStreamLength = base::Seconds(2);
FillDemuxerStream(kStreamLength);
task_environment_.FastForwardBy(kPauseTimestamp);
// Pause playback by setting playback rate to 0.0.
time_source_->SetPlaybackRate(0.0);
task_environment_.RunUntilIdle();
EXPECT_EQ(audio_consumer_->playback_rate(), 0.0);
task_environment_.FastForwardBy(kTimeStep);
audio_consumer_->UpdateStatus(base::TimeTicks::Now(), kPauseTimestamp);
task_environment_.RunUntilIdle();
const size_t kExpectedQueuedPackets =
(kPauseTimestamp + kMaxLeadTime) / kPacketDuration + 1;
EXPECT_EQ(stream_sink_->received_packets()->size(), kExpectedQueuedPackets);
EXPECT_EQ(time_source_->CurrentMediaTime(), kPauseTimestamp);
// Keep the stream paused for 10 seconds. The Renderer should not be sending
// new packets
task_environment_.FastForwardBy(base::Seconds(10));
EXPECT_EQ(stream_sink_->received_packets()->size(), kExpectedQueuedPackets);
EXPECT_EQ(time_source_->CurrentMediaTime(), kPauseTimestamp);
// Resume playback.
time_source_->SetPlaybackRate(1.0);
task_environment_.RunUntilIdle();
EXPECT_EQ(audio_consumer_->playback_rate(), 1.0);
audio_consumer_->UpdateStatus(base::TimeTicks::Now(), kPauseTimestamp);
task_environment_.RunUntilIdle();
EXPECT_EQ(time_source_->CurrentMediaTime(), kPauseTimestamp);
// The renderer should start sending packets again.
task_environment_.FastForwardBy(kPacketDuration);
EXPECT_EQ(stream_sink_->received_packets()->size(),
kExpectedQueuedPackets + 1);
EXPECT_EQ(time_source_->CurrentMediaTime(),
kPauseTimestamp + kPacketDuration);
}
// Verify that end-of-stream is handled correctly when the renderer is buffered.
TEST_P(WebEngineAudioRendererTest, EndOfStreamBuffered) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
ASSERT_NO_FATAL_FAILURE(StartPlayback());
const auto kStreamLength = base::Seconds(1);
FillDemuxerStream(kStreamLength);
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(media::DecoderBuffer::CreateEOSBuffer()));
// Queue second EOS buffer. The renderer should not read it.
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(media::DecoderBuffer::CreateEOSBuffer()));
task_environment_.FastForwardBy(kStreamLength);
EXPECT_EQ(stream_sink_->received_packets()->size(),
kStreamLength / kPacketDuration);
EXPECT_TRUE(stream_sink_->received_end_of_stream());
client_.ExpectEos();
audio_consumer_->SignalEndOfStream();
task_environment_.RunUntilIdle();
}
// Verifies that buffering state is updated after reaching EOS. See
// https://crbug.com/1162503 .
TEST_P(WebEngineAudioRendererTest, EndOfStreamWhenBuffering) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
stream_sink_ = audio_consumer_->WaitStreamSinkConnected();
// Produce stream shorter than kMinLeadTime.
const auto kStreamLength = kMinLeadTime / 2;
FillDemuxerStream(kStreamLength);
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(media::DecoderBuffer::CreateEOSBuffer()));
task_environment_.RunUntilIdle();
// Start playback. The renderer should push queued packets to the
// AudioConsumer and updated buffering state when it reaches EOS.
audio_renderer_->StartPlaying();
task_environment_.RunUntilIdle();
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_ENOUGH);
EXPECT_TRUE(stream_sink_->received_end_of_stream());
}
TEST_P(WebEngineAudioRendererTest, EndOfStreamStart) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
stream_sink_ = audio_consumer_->WaitStreamSinkConnected();
// Queue EOS without any preceding packets.
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(media::DecoderBuffer::CreateEOSBuffer()));
task_environment_.RunUntilIdle();
// Start playback. The renderer should push queued packets to the
// AudioConsumer and updated buffering state when it reaches EOS.
audio_renderer_->StartPlaying();
task_environment_.RunUntilIdle();
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_ENOUGH);
EXPECT_TRUE(stream_sink_->received_end_of_stream());
}
TEST_P(WebEngineAudioRendererTest, SetVolume) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
audio_renderer_->SetVolume(0.5);
task_environment_.RunUntilIdle();
EXPECT_EQ(audio_consumer_->volume(), 0.5);
}
TEST_P(WebEngineAudioRendererTest, SetVolumeBeforeInitialize) {
ASSERT_NO_FATAL_FAILURE(CreateUninitializedRenderer());
// SetVolume() may be called before media::AudioRenderer is initialized. It
// should still be handled.
audio_renderer_->SetVolume(0.5);
ASSERT_NO_FATAL_FAILURE(InitializeRenderer());
EXPECT_EQ(audio_consumer_->volume(), 0.5);
}
// Verify that the case when StartTicking() is called shortly after
// StartPlaying() is handled correctly. AudioConsumer::Start() should be sent
// only after CreateStreamSink(). See crbug.com/1219147 .
TEST_P(WebEngineAudioRendererTest, PlaybackBeforeSinkCreation) {
demuxer_stream_ = std::make_unique<TestDemuxerStream>(GetStreamConfig());
const auto kStreamLength = base::Milliseconds(100);
FillDemuxerStream(kStreamLength);
demuxer_stream_->QueueReadResult(
TestDemuxerStream::ReadResult(media::DecoderBuffer::CreateEOSBuffer()));
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
// Call StartTicking() shortly after StartPlayback(). At this point sysmem
// buffer allocation hasn't been complete, so AudioConsumer::Start() should be
// delayed until the buffer are allocated.
audio_renderer_->StartPlaying();
time_source_->StartTicking();
// Wait until the stream is started. Start() should be called only after
// StreamSink() is connected and the packets are buffered.
audio_consumer_->WaitStarted();
stream_sink_ = audio_consumer_->TakeStreamSink();
EXPECT_GT(stream_sink_->received_packets()->size(), 0U);
EXPECT_FALSE(stream_sink_->received_end_of_stream());
}
TEST_P(WebEngineAudioRendererTest, Buffering) {
ASSERT_NO_FATAL_FAILURE(CreateAndInitializeRenderer());
constexpr base::TimeDelta kStartPos = base::TimeDelta();
ASSERT_NO_FATAL_FAILURE(StartPlayback(kStartPos));
constexpr base::TimeDelta kTimeBeforeBuffering = base::Milliseconds(500);
FillDemuxerStream(kTimeBeforeBuffering);
// Buffering state should be set to BUFFERING_HAVE_ENOUGH while the renderer
// still has data to play.
task_environment_.FastForwardBy(kTimeBeforeBuffering - kMinLeadTime -
kPacketDuration);
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_ENOUGH);
// Buffering state should be updated once the renderer runs out of data it can
// read from the demuxer.
task_environment_.FastForwardBy(kPacketDuration);
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_NOTHING);
// Buffering state should be updated once more data is read from the demuxer.
FillDemuxerStream(kTimeBeforeBuffering + kMinLeadTime);
task_environment_.RunUntilIdle();
EXPECT_EQ(client_.buffering_state(), media::BUFFERING_HAVE_ENOUGH);
}