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gpu / command_buffer / client / gles2_cmd_helper.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_
#include <stdint.h>
#include "gpu/command_buffer/client/cmd_buffer_helper.h"
#include "gpu/command_buffer/common/gles2_cmd_format.h"
#include "gpu/gpu_gles2_export.h"
namespace gpu {
namespace gles2 {
// A class that helps write GL command buffers.
class GPU_GLES2_EXPORT GLES2CmdHelper : public CommandBufferHelper {
public:
explicit GLES2CmdHelper(CommandBuffer* command_buffer);
GLES2CmdHelper(const GLES2CmdHelper&) = delete;
GLES2CmdHelper& operator=(const GLES2CmdHelper&) = delete;
~GLES2CmdHelper() override;
// Include the auto-generated part of this class. We split this because it
// means we can easily edit the non-auto generated parts right here in this
// file instead of having to edit some template or the code generator.
#include "gpu/command_buffer/client/gles2_cmd_helper_autogen.h"
// Helpers that could not be auto-generated.
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_