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gpu / command_buffer / client / gles2_cmd_helper.h [blame]

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_

#include <stdint.h>

#include "gpu/command_buffer/client/cmd_buffer_helper.h"
#include "gpu/command_buffer/common/gles2_cmd_format.h"
#include "gpu/gpu_gles2_export.h"

namespace gpu {
namespace gles2 {

// A class that helps write GL command buffers.
class GPU_GLES2_EXPORT GLES2CmdHelper : public CommandBufferHelper {
 public:
  explicit GLES2CmdHelper(CommandBuffer* command_buffer);

  GLES2CmdHelper(const GLES2CmdHelper&) = delete;
  GLES2CmdHelper& operator=(const GLES2CmdHelper&) = delete;

  ~GLES2CmdHelper() override;

  // Include the auto-generated part of this class. We split this because it
  // means we can easily edit the non-auto generated parts right here in this
  // file instead of having to edit some template or the code generator.
  #include "gpu/command_buffer/client/gles2_cmd_helper_autogen.h"

  // Helpers that could not be auto-generated.
};

}  // namespace gles2
}  // namespace gpu

#endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H_