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gpu / command_buffer / client / gles2_trace_implementation.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_H_
#define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_H_
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "gles2_impl_export.h"
#include "gpu/command_buffer/client/gles2_interface.h"
namespace gpu {
namespace gles2 {
// GLES2TraceImplementation is calls TRACE for every GL call.
class GLES2_IMPL_EXPORT GLES2TraceImplementation : public GLES2Interface {
public:
explicit GLES2TraceImplementation(GLES2Interface* gl);
~GLES2TraceImplementation() override;
// InterfaceBase implementation.
void GenSyncTokenCHROMIUM(GLbyte* sync_token) override;
void GenUnverifiedSyncTokenCHROMIUM(GLbyte* sync_token) override;
void VerifySyncTokensCHROMIUM(GLbyte** sync_tokens, GLsizei count) override;
void WaitSyncTokenCHROMIUM(const GLbyte* sync_token) override;
void ShallowFlushCHROMIUM() override;
// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gpu/command_buffer/client/gles2_trace_implementation_autogen.h"
private:
raw_ptr<GLES2Interface> gl_;
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_H_