1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
gpu / command_buffer / client / raster_implementation.h [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_CLIENT_RASTER_IMPLEMENTATION_H_
#define GPU_COMMAND_BUFFER_CLIENT_RASTER_IMPLEMENTATION_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "base/trace_event/memory_dump_provider.h"
#include "cc/paint/paint_cache.h"
#include "cc/paint/skottie_serialization_history.h"
#include "gpu/command_buffer/client/client_font_manager.h"
#include "gpu/command_buffer/client/context_support.h"
#include "gpu/command_buffer/client/gpu_control_client.h"
#include "gpu/command_buffer/client/implementation_base.h"
#include "gpu/command_buffer/client/logging.h"
#include "gpu/command_buffer/client/mapped_memory.h"
#include "gpu/command_buffer/client/raster_interface.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/common/context_result.h"
#include "gpu/command_buffer/common/debug_marker_manager.h"
#include "gpu/command_buffer/common/discardable_handle.h"
#include "gpu/command_buffer/common/id_allocator.h"
#include "gpu/command_buffer/common/raster_cmd_format.h"
#include "gpu/raster_export.h"
namespace cc {
class TransferCacheSerializeHelper;
} // namespace cc
namespace gpu {
class GpuControl;
class ImageDecodeAcceleratorInterface;
struct SharedMemoryLimits;
namespace raster {
class RasterCmdHelper;
// This class emulates Raster over command buffers. It can be used by a client
// program so that the program does not need deal with shared memory and command
// buffer management.
class RASTER_EXPORT RasterImplementation : public RasterInterface,
public ImplementationBase,
public ClientTransferCache::Client,
public gles2::QueryTrackerClient,
public ClientFontManager::Client {
public:
RasterImplementation(
RasterCmdHelper* helper,
TransferBufferInterface* transfer_buffer,
bool bind_generates_resource,
bool lose_context_when_out_of_memory,
GpuControl* gpu_control,
ImageDecodeAcceleratorInterface* image_decode_accelerator);
RasterImplementation(const RasterImplementation&) = delete;
RasterImplementation& operator=(const RasterImplementation&) = delete;
~RasterImplementation() override;
gpu::ContextResult Initialize(const SharedMemoryLimits& limits);
// The RasterCmdHelper being used by this RasterImplementation. You can use
// this to issue cmds at a lower level for certain kinds of optimization.
RasterCmdHelper* helper() const;
// QueryTrackerClient implementation.
void IssueBeginQuery(GLenum target,
GLuint id,
uint32_t sync_data_shm_id,
uint32_t sync_data_shm_offset) override;
void IssueEndQuery(GLenum target, GLuint submit_count) override;
void IssueQueryCounter(GLuint id,
GLenum target,
uint32_t sync_data_shm_id,
uint32_t sync_data_shm_offset,
GLuint submit_count) override;
void IssueSetDisjointValueSync(uint32_t sync_data_shm_id,
uint32_t sync_data_shm_offset) override;
GLenum GetClientSideGLError() override;
CommandBufferHelper* cmd_buffer_helper() override;
void SetGLError(GLenum error,
const char* function_name,
const char* msg) override;
// ClientTransferCache::Client implementation.
void IssueCreateTransferCacheEntry(GLuint entry_type,
GLuint entry_id,
GLuint handle_shm_id,
GLuint handle_shm_offset,
GLuint data_shm_id,
GLuint data_shm_offset,
GLuint data_size) override;
void IssueDeleteTransferCacheEntry(GLuint entry_type,
GLuint entry_id) override;
void IssueUnlockTransferCacheEntry(GLuint entry_type,
GLuint entry_id) override;
CommandBuffer* command_buffer() const override;
// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gpu/command_buffer/client/raster_implementation_autogen.h"
// RasterInterface implementation.
void CopySharedImage(const gpu::Mailbox& source_mailbox,
const gpu::Mailbox& dest_mailbox,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height) override;
void WritePixels(const gpu::Mailbox& dest_mailbox,
int dst_x_offset,
int dst_y_offset,
GLenum texture_target,
const SkPixmap& src_sk_pixmap) override;
void WritePixelsYUV(const gpu::Mailbox& dest_mailbox,
const SkYUVAPixmaps& src_yuv_pixmap) override;
void BeginRasterCHROMIUM(SkColor4f sk_color_4f,
GLboolean needs_clear,
GLuint msaa_sample_count,
MsaaMode msaa_mode,
GLboolean can_use_lcd_text,
GLboolean visible,
const gfx::ColorSpace& color_space,
float hdr_headroom,
const GLbyte* mailbox) override;
void RasterCHROMIUM(const cc::DisplayItemList* list,
cc::ImageProvider* provider,
const gfx::Size& content_size,
const gfx::Rect& full_raster_rect,
const gfx::Rect& playback_rect,
const gfx::Vector2dF& post_translate,
const gfx::Vector2dF& post_scale,
bool requires_clear,
const ScrollOffsetMap* raster_inducing_scroll_offsets,
size_t* max_op_size_hint) override;
SyncToken ScheduleImageDecode(base::span<const uint8_t> encoded_data,
const gfx::Size& output_size,
uint32_t transfer_cache_entry_id,
const gfx::ColorSpace& target_color_space,
bool needs_mips) override;
void ReadbackARGBPixelsAsync(
const gpu::Mailbox& source_mailbox,
GLenum source_target,
GrSurfaceOrigin source_origin,
const gfx::Size& source_size,
const gfx::Point& source_starting_point,
const SkImageInfo& dst_info,
GLuint dst_row_bytes,
unsigned char* out,
base::OnceCallback<void(bool)> readback_done) override;
void ReadbackYUVPixelsAsync(
const gpu::Mailbox& source_mailbox,
GLenum source_target,
const gfx::Size& source_size,
const gfx::Rect& output_rect,
bool vertically_flip_texture,
int y_plane_row_stride_bytes,
unsigned char* y_plane_data,
int u_plane_row_stride_bytes,
unsigned char* u_plane_data,
int v_plane_row_stride_bytes,
unsigned char* v_plane_data,
const gfx::Point& paste_location,
base::OnceCallback<void()> release_mailbox,
base::OnceCallback<void(bool)> readback_done) override;
bool ReadbackImagePixels(const gpu::Mailbox& source_mailbox,
const SkImageInfo& dst_info,
GLuint dst_row_bytes,
int src_x,
int src_y,
int plane_index,
void* dst_pixels) override;
GLuint CreateAndConsumeForGpuRaster(const gpu::Mailbox& mailbox) override;
GLuint CreateAndConsumeForGpuRaster(
const scoped_refptr<gpu::ClientSharedImage>& shared_image) override;
void DeleteGpuRasterTexture(GLuint texture) override;
void BeginGpuRaster() override;
void EndGpuRaster() override;
void BeginSharedImageAccessDirectCHROMIUM(GLuint texture,
GLenum mode) override;
void EndSharedImageAccessDirectCHROMIUM(GLuint texture) override;
void InitializeDiscardableTextureCHROMIUM(GLuint texture) override;
void UnlockDiscardableTextureCHROMIUM(GLuint texture) override;
bool LockDiscardableTextureCHROMIUM(GLuint texture) override;
// ContextSupport implementation.
void SetAggressivelyFreeResources(bool aggressively_free_resources) override;
uint64_t ShareGroupTracingGUID() const override;
void SetErrorMessageCallback(
base::RepeatingCallback<void(const char*, int32_t)> callback) override;
bool ThreadSafeShallowLockDiscardableTexture(uint32_t texture_id) override;
void CompleteLockDiscardableTexureOnContextThread(
uint32_t texture_id) override;
bool ThreadsafeDiscardableTextureIsDeletedForTracing(
uint32_t texture_id) override;
void* MapTransferCacheEntry(uint32_t serialized_size) override;
void UnmapAndCreateTransferCacheEntry(uint32_t type, uint32_t id) override;
bool ThreadsafeLockTransferCacheEntry(uint32_t type, uint32_t id) override;
void UnlockTransferCacheEntries(
const std::vector<std::pair<uint32_t, uint32_t>>& entries) override;
void DeleteTransferCacheEntry(uint32_t type, uint32_t id) override;
unsigned int GetTransferBufferFreeSize() const override;
bool IsJpegDecodeAccelerationSupported() const override;
bool IsWebPDecodeAccelerationSupported() const override;
bool CanDecodeWithHardwareAcceleration(
const cc::ImageHeaderMetadata* image_metadata) const override;
// InterfaceBase implementation.
void GenSyncTokenCHROMIUM(GLbyte* sync_token) override;
void GenUnverifiedSyncTokenCHROMIUM(GLbyte* sync_token) override;
void VerifySyncTokensCHROMIUM(GLbyte** sync_tokens, GLsizei count) override;
void WaitSyncTokenCHROMIUM(const GLbyte* sync_token) override;
void ShallowFlushCHROMIUM() override;
bool GetQueryObjectValueHelper(const char* function_name,
GLuint id,
GLenum pname,
GLuint64* params);
// ClientFontManager::Client implementation.
void* MapFontBuffer(uint32_t size) override;
void set_max_inlined_entry_size_for_testing(uint32_t max_size) {
max_inlined_entry_size_ = max_size;
}
std::unique_ptr<cc::TransferCacheSerializeHelper>
CreateTransferCacheHelperForTesting();
void SetRasterMappedBufferForTesting(ScopedTransferBufferPtr buffer);
private:
class TransferCacheSerializeHelperImpl;
class PaintOpSerializer;
friend class RasterImplementationTest;
using IdNamespaces = raster::id_namespaces::IdNamespaces;
struct TextureUnit {
TextureUnit() : bound_texture_2d(0) {}
// texture currently bound to this unit's GL_TEXTURE_2D with glBindTexture
GLuint bound_texture_2d;
};
// Checks for single threaded access.
class SingleThreadChecker {
public:
explicit SingleThreadChecker(RasterImplementation* raster_implementation);
~SingleThreadChecker();
private:
raw_ptr<RasterImplementation> raster_implementation_;
};
// ImplementationBase implementation.
void IssueShallowFlush() override;
// GpuControlClient implementation.
void OnGpuControlLostContext() final;
void OnGpuControlLostContextMaybeReentrant() final;
void OnGpuControlErrorMessage(const char* message, int32_t id) final;
void OnGpuControlReturnData(base::span<const uint8_t> data) final;
// Gets the GLError through our wrapper.
GLenum GetGLError();
// Sets our wrapper for the GLError.
void SetGLErrorInvalidEnum(const char* function_name,
GLenum value,
const char* label);
// Try to map a transfer buffer of |size|. Will return a pointer to a
// buffer of |size_allocated|, which will be equal to or lesser than |size|.
void* MapRasterCHROMIUM(uint32_t size, uint32_t* size_allocated);
// |raster_written_size| is the size of buffer used by raster commands.
// |total_written_size| is the total size of the buffer written to, including
// any transfer cache entries inlined into the buffer.
void UnmapRasterCHROMIUM(uint32_t raster_written_size,
uint32_t total_written_size);
// Returns the last error and clears it. Useful for debugging.
const std::string& GetLastError() { return last_error_; }
void GenQueriesEXTHelper(GLsizei n, const GLuint* queries);
void DeleteTexturesHelper(GLsizei n, const GLuint* textures);
void DeleteQueriesEXTHelper(GLsizei n, const GLuint* queries);
// IdAllocators for objects that can't be shared among contexts.
IdAllocator* GetIdAllocator(IdNamespaces id_namespace);
void FinishHelper();
void FlushHelper();
void RunIfContextNotLost(base::OnceClosure callback);
cc::ClientPaintCache* GetOrCreatePaintCache();
void FlushPaintCachePurgedEntries();
void ClearPaintCache();
const std::string& GetLogPrefix() const;
void IssueImageDecodeCacheEntryCreation(
base::span<const uint8_t> encoded_data,
const gfx::Size& output_size,
uint32_t transfer_cache_entry_id,
const gfx::ColorSpace& target_color_space,
bool needs_mips,
SyncToken* decode_sync_token,
ClientDiscardableHandle handle);
bool ReadbackImagePixelsINTERNAL(const gpu::Mailbox& source_mailbox,
const SkImageInfo& dst_info,
GLuint dst_row_bytes,
int src_x,
int src_y,
int plane_index,
base::OnceCallback<void(bool)> readback_done,
void* dst_pixels);
struct AsyncARGBReadbackRequest;
void OnAsyncARGBReadbackDone(AsyncARGBReadbackRequest* request);
base::queue<std::unique_ptr<AsyncARGBReadbackRequest>> argb_request_queue_;
struct AsyncYUVReadbackRequest;
void OnAsyncYUVReadbackDone(AsyncYUVReadbackRequest* request);
base::queue<std::unique_ptr<AsyncYUVReadbackRequest>> yuv_request_queue_;
void CancelRequests();
// Set to 1 to have the client fail when a GL error is generated.
// This helps find bugs in the renderer since the debugger stops on the error.
#if DCHECK_IS_ON()
#if 0
#define RASTER_CLIENT_FAIL_GL_ERRORS
#endif
#endif
#if defined(RASTER_CLIENT_FAIL_GL_ERRORS)
void CheckGLError();
void FailGLError(GLenum error);
#else
void CheckGLError() {}
void FailGLError(GLenum /* error */) {}
#endif
raw_ptr<RasterCmdHelper> helper_;
std::string last_error_;
gles2::DebugMarkerManager debug_marker_manager_;
std::string this_in_hex_;
// Current GL error bits.
uint32_t error_bits_;
LogSettings log_settings_;
// When true, the context is lost when a GL_OUT_OF_MEMORY error occurs.
const bool lose_context_when_out_of_memory_;
// Used to check for single threaded access.
int use_count_;
std::optional<ScopedMappedMemoryPtr> font_mapped_buffer_;
std::optional<ScopedTransferBufferPtr> raster_mapped_buffer_;
base::RepeatingCallback<void(const char*, int32_t)> error_message_callback_;
int current_trace_stack_;
// Flag to indicate whether the implementation can retain resources, or
// whether it should aggressively free them.
bool aggressively_free_resources_;
IdAllocator query_id_allocator_;
ClientFontManager font_manager_;
mutable base::Lock lost_lock_;
bool lost_ GUARDED_BY(lost_lock_);
// To avoid repeated allocations when searching the rtrees, hold onto this
// vector between RasterCHROMIUM calls. It is not valid outside of that
// function.
std::vector<size_t> temp_raster_offsets_;
struct RasterProperties {
RasterProperties(SkColor4f background_color,
bool can_use_lcd_text,
sk_sp<SkColorSpace> color_space);
~RasterProperties();
SkColor4f background_color = SkColors::kWhite;
bool can_use_lcd_text = false;
sk_sp<SkColorSpace> color_space;
};
std::optional<RasterProperties> raster_properties_;
uint32_t max_inlined_entry_size_;
ClientTransferCache transfer_cache_;
std::string last_active_url_;
cc::ClientPaintCache::PurgedData temp_paint_cache_purged_data_;
std::unique_ptr<cc::ClientPaintCache> paint_cache_;
cc::SkottieSerializationHistory skottie_serialization_history_;
raw_ptr<ImageDecodeAcceleratorInterface> image_decode_accelerator_;
// Tracing helpers.
int raster_chromium_id_ = 0;
};
} // namespace raster
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_CLIENT_RASTER_IMPLEMENTATION_H_