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gpu / command_buffer / service / command_buffer_task_executor.cc [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/command_buffer_task_executor.h"
#include "gpu/command_buffer/service/gpu_tracer.h"
#include "gpu/command_buffer/service/memory_program_cache.h"
#include "gpu/command_buffer/service/program_cache.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_share_group.h"
namespace gpu {
CommandBufferTaskExecutor::CommandBufferTaskExecutor(
const GpuPreferences& gpu_preferences,
const GpuFeatureInfo& gpu_feature_info,
SyncPointManager* sync_point_manager,
gl::GLSurfaceFormat share_group_surface_format,
SharedImageManager* shared_image_manager,
gles2::ProgramCache* program_cache)
: gpu_preferences_(gpu_preferences),
gpu_feature_info_(gpu_feature_info),
sync_point_manager_(sync_point_manager),
share_group_surface_format_(share_group_surface_format),
program_cache_(program_cache),
discardable_manager_(gpu_preferences_),
passthrough_discardable_manager_(gpu_preferences_),
shader_translator_cache_(gpu_preferences_),
shared_image_manager_(shared_image_manager) {
DCHECK(shared_image_manager_);
}
CommandBufferTaskExecutor::~CommandBufferTaskExecutor() = default;
gles2::Outputter* CommandBufferTaskExecutor::outputter() {
if (!outputter_) {
outputter_ =
std::make_unique<gles2::TraceOutputter>("InProcessCommandBuffer Trace");
}
return outputter_.get();
}
gles2::ProgramCache* CommandBufferTaskExecutor::program_cache() {
if (!program_cache_ &&
gl::g_current_gl_driver->ext.b_GL_OES_get_program_binary &&
!gpu_preferences().disable_gpu_program_cache) {
bool disable_disk_cache =
gpu_preferences_.disable_gpu_shader_disk_cache ||
gpu_feature_info_.IsWorkaroundEnabled(gpu::DISABLE_PROGRAM_DISK_CACHE);
owned_program_cache_ = std::make_unique<gles2::MemoryProgramCache>(
gpu_preferences_.gpu_program_cache_size, disable_disk_cache,
gpu_feature_info_.IsWorkaroundEnabled(
gpu::DISABLE_PROGRAM_CACHING_FOR_TRANSFORM_FEEDBACK),
&use_shader_cache_shm_count_);
program_cache_ = owned_program_cache_.get();
}
return program_cache_;
}
} // namespace gpu