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gpu / command_buffer / service / framebuffer_completeness_cache.h [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_
#define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_
#include <string>
#include <unordered_set>
#include "gpu/gpu_gles2_export.h"
namespace gpu {
namespace gles2 {
// Refcounted wrapper for a hash_set of framebuffer format signatures
// representing framebuffer configurations that are reported by the GL
// driver as complete according to glCheckFramebufferStatusEXT.
class GPU_GLES2_EXPORT FramebufferCompletenessCache {
public:
FramebufferCompletenessCache();
FramebufferCompletenessCache(const FramebufferCompletenessCache&) = delete;
FramebufferCompletenessCache& operator=(const FramebufferCompletenessCache&) =
delete;
~FramebufferCompletenessCache();
bool IsComplete(const std::string& signature) const;
void SetComplete(const std::string& signature);
private:
typedef std::unordered_set<std::string> Map;
Map cache_;
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_COMPLETENESS_CACHE_H_