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gpu / command_buffer / service / gles2_cmd_decoder_passthrough_unittest_drawing.cc [blame]
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
namespace gpu {
namespace gles2 {
TEST_F(GLES2WebGLDecoderPassthroughTest, DrawArraysInstancedANGLEEnablement) {
cmds::DrawArraysInstancedANGLE cmd;
cmd.Init(GL_TRIANGLES, 0, 3, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
TEST_F(GLES2WebGLDecoderPassthroughTest, VertexAttribDivisorANGLEEnablement) {
cmds::VertexAttribDivisorANGLE cmd;
cmd.Init(0, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
TEST_F(GLES2WebGLDecoderPassthroughTest, DrawElementsInstancedANGLEEnablement) {
cmds::DrawElementsInstancedANGLE cmd;
cmd.Init(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0, 1);
EXPECT_EQ(error::kUnknownCommand, ExecuteCmd(cmd));
DoRequestExtension("GL_ANGLE_instanced_arrays");
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
}
} // namespace gles2
} // namespace gpu