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gpu / command_buffer / service / gles2_cmd_decoder_unittest_extensions.cc [blame]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include <stddef.h>
#include <stdint.h>
#include "base/command_line.h"
#include "gpu/command_buffer/common/gles2_cmd_format.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_mock.h"
using ::gl::MockGLInterface;
using ::testing::_;
using ::testing::Return;
namespace gpu {
namespace gles2 {
class GLES2DecoderTestWithBlendEquationAdvanced : public GLES2DecoderTest {
public:
GLES2DecoderTestWithBlendEquationAdvanced() = default;
void SetUp() override {
InitState init;
init.gl_version = "OpenGL ES 2.0";
init.has_alpha = true;
init.has_depth = true;
init.request_alpha = true;
init.request_depth = true;
init.bind_generates_resource = true;
init.extensions = "GL_KHR_blend_equation_advanced";
InitDecoder(init);
}
};
INSTANTIATE_TEST_SUITE_P(Service,
GLES2DecoderTestWithBlendEquationAdvanced,
::testing::Bool());
class GLES3DecoderTestWithEXTWindowRectangles : public GLES3DecoderTest {
public:
GLES3DecoderTestWithEXTWindowRectangles() = default;
void SetUp() override {
InitState init;
init.context_type = CONTEXT_TYPE_OPENGLES3;
init.gl_version = "OpenGL ES 3.0";
init.has_alpha = true;
init.has_depth = true;
init.request_alpha = true;
init.request_depth = true;
init.bind_generates_resource = true;
init.extensions = "GL_EXT_window_rectangles";
InitDecoder(init);
}
};
INSTANTIATE_TEST_SUITE_P(Service,
GLES3DecoderTestWithEXTWindowRectangles,
::testing::Bool());
TEST_P(GLES3DecoderTestWithEXTWindowRectangles,
WindowRectanglesEXTImmediateValidArgs) {
cmds::WindowRectanglesEXTImmediate& cmd =
*GetImmediateAs<cmds::WindowRectanglesEXTImmediate>();
SpecializedSetup<cmds::WindowRectanglesEXTImmediate, 0>(true);
GLint temp[4 * 2] = {};
// The backbuffer is still bound, so the expected result is actually a reset
// to the default state. (Window rectangles don't affect the backbuffer.)
EXPECT_CALL(*gl_, WindowRectanglesEXT(GL_EXCLUSIVE_EXT, 0, nullptr));
cmd.Init(GL_INCLUSIVE_EXT, 2, &temp[0]);
EXPECT_EQ(error::kNoError, ExecuteImmediateCmd(cmd, sizeof(temp)));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_extensions_autogen.h"
} // namespace gles2
} // namespace gpu