1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131

gpu / command_buffer / service / gpu_state_tracer.cc [blame]

// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/command_buffer/service/gpu_state_tracer.h"

#include <string_view>
#include <vector>

#include "base/base64.h"
#include "base/memory/ptr_util.h"
#include "base/memory/raw_ptr.h"
#include "base/trace_event/trace_event.h"
#include "context_state.h"
#include "ui/gfx/codec/png_codec.h"
#include "ui/gl/gl_bindings.h"

namespace gpu {
namespace gles2 {
namespace {

const int kBytesPerPixel = 4;

class Snapshot : public base::trace_event::ConvertableToTraceFormat {
 public:
  static std::unique_ptr<Snapshot> Create(const ContextState* state);

  Snapshot(const Snapshot&) = delete;
  Snapshot& operator=(const Snapshot&) = delete;

  ~Snapshot() override = default;

  // Save a screenshot of the currently bound framebuffer.
  bool SaveScreenshot(const gfx::Size& size);

  // base::trace_event::ConvertableToTraceFormat implementation.
  void AppendAsTraceFormat(std::string* out) const override;

 private:
  explicit Snapshot(const ContextState* state);

  raw_ptr<const ContextState> state_;

  std::vector<unsigned char> screenshot_pixels_;
  gfx::Size screenshot_size_;
};

}  // namespace

Snapshot::Snapshot(const ContextState* state) : state_(state) {}

std::unique_ptr<Snapshot> Snapshot::Create(const ContextState* state) {
  return base::WrapUnique(new Snapshot(state));
}

bool Snapshot::SaveScreenshot(const gfx::Size& size) {
  screenshot_size_ = size;
  screenshot_pixels_.resize(screenshot_size_.width() *
                            screenshot_size_.height() * kBytesPerPixel);

  glPixelStorei(GL_PACK_ALIGNMENT, kBytesPerPixel);
  glReadPixels(0,
               0,
               screenshot_size_.width(),
               screenshot_size_.height(),
               GL_RGBA,
               GL_UNSIGNED_BYTE,
               &screenshot_pixels_[0]);
  glPixelStorei(GL_PACK_ALIGNMENT, state_->pack_alignment);

  // Flip the screenshot vertically.
  int bytes_per_row = screenshot_size_.width() * kBytesPerPixel;
  for (int y = 0; y < screenshot_size_.height() / 2; y++) {
    for (int x = 0; x < bytes_per_row; x++) {
      std::swap(screenshot_pixels_[y * bytes_per_row + x],
                screenshot_pixels_
                    [(screenshot_size_.height() - y - 1) * bytes_per_row + x]);
    }
  }
  return true;
}

void Snapshot::AppendAsTraceFormat(std::string* out) const {
  *out += "{";
  if (screenshot_pixels_.size()) {
    std::optional<std::vector<uint8_t>> png_data = gfx::PNGCodec::Encode(
        screenshot_pixels_.data(), gfx::PNGCodec::FORMAT_RGBA, screenshot_size_,
        /*row_byte_width=*/screenshot_size_.width() * kBytesPerPixel,
        /*discard_transparency=*/false, std::vector<gfx::PNGCodec::Comment>());

    DCHECK(png_data);
    std::string base64_output =
        base::Base64Encode(png_data.value_or(std::vector<uint8_t>()));

    *out += "\"screenshot\":\"" + base64_output + "\"";
  }
  *out += "}";
}

std::unique_ptr<GPUStateTracer> GPUStateTracer::Create(
    const ContextState* state) {
  return std::unique_ptr<GPUStateTracer>(new GPUStateTracer(state));
}

GPUStateTracer::GPUStateTracer(const ContextState* state) : state_(state) {
  TRACE_EVENT_OBJECT_CREATED_WITH_ID(
      TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_);
}

GPUStateTracer::~GPUStateTracer() {
  TRACE_EVENT_OBJECT_DELETED_WITH_ID(
      TRACE_DISABLED_BY_DEFAULT("gpu.debug"), "gpu::State", state_);
}

void GPUStateTracer::TakeSnapshotWithCurrentFramebuffer(const gfx::Size& size) {
  TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
               "GPUStateTracer::TakeSnapshotWithCurrentFramebuffer");

  std::unique_ptr<Snapshot> snapshot(Snapshot::Create(state_));

  // Only save a screenshot for now.
  if (!snapshot->SaveScreenshot(size))
    return;

  TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(TRACE_DISABLED_BY_DEFAULT("gpu.debug"),
                                      "gpu::State", state_,
                                      std::move(snapshot));
}

}  // namespace gles2
}  // namespace gpu