1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
gpu / command_buffer / service / memory_tracking.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_MEMORY_TRACKING_H_
#define GPU_COMMAND_BUFFER_SERVICE_MEMORY_TRACKING_H_
#include <stdint.h>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/task/sequenced_task_runner.h"
#include "gpu/command_buffer/common/command_buffer_id.h"
#include "gpu/gpu_export.h"
#include "gpu/ipc/common/gpu_peak_memory.h"
namespace base {
class SequencedTaskRunner;
} // namespace base
namespace gpu {
// A MemoryTracker is used to propagate per-ContextGroup memory usage
// statistics to the global GpuMemoryManager.
class GPU_EXPORT MemoryTracker {
public:
// Observe all changes in memory notified to this MemoryTracker.
class Observer {
public:
Observer() = default;
Observer(const Observer&) = delete;
Observer& operator=(const Observer&) = delete;
virtual ~Observer() = default;
virtual void OnMemoryAllocatedChange(
CommandBufferId id,
uint64_t old_size,
uint64_t new_size,
GpuPeakMemoryAllocationSource source) = 0;
};
virtual ~MemoryTracker() = default;
virtual void TrackMemoryAllocatedChange(int64_t delta) = 0;
virtual uint64_t GetSize() const = 0;
// Raw ID identifying the GPU client for whom memory is being allocated.
virtual int ClientId() const = 0;
// Tracing id which identifies the GPU client for whom memory is being
// allocated.
virtual uint64_t ClientTracingId() const = 0;
// Returns an ID that uniquely identifies the context group.
virtual uint64_t ContextGroupTracingId() const = 0;
};
// A MemoryTypeTracker tracks the use of a particular type of memory (buffer,
// texture, or renderbuffer) and forward the result to a specified
// MemoryTracker. MemoryTypeTracker is thread-safe, but it must not outlive the
// MemoryTracker which will be notified on the sequence the MemoryTypeTracker
// was created on (if base::SequencedTaskRunner::HasCurrentDefault()), or on the
// task runner specified (for testing).
class GPU_EXPORT MemoryTypeTracker {
public:
explicit MemoryTypeTracker(MemoryTracker* memory_tracker);
// For testing.
MemoryTypeTracker(MemoryTracker* memory_tracker,
scoped_refptr<base::SequencedTaskRunner> task_runner);
MemoryTypeTracker(const MemoryTypeTracker&) = delete;
MemoryTypeTracker& operator=(const MemoryTypeTracker&) = delete;
~MemoryTypeTracker();
const MemoryTracker* memory_tracker() const { return memory_tracker_; }
void TrackMemAlloc(size_t bytes);
void TrackMemFree(size_t bytes);
size_t GetMemRepresented() const;
private:
void TrackMemoryAllocatedChange(int64_t delta);
const raw_ptr<MemoryTracker, DanglingUntriaged> memory_tracker_;
size_t mem_represented_ GUARDED_BY(lock_) = 0;
mutable base::Lock lock_;
scoped_refptr<base::SequencedTaskRunner> task_runner_;
base::WeakPtrFactory<MemoryTypeTracker> weak_ptr_factory_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_MEMORY_TRACKING_H_