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gpu / command_buffer / service / mocks.h [blame]
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
// This file contains definitions for mock objects, used for testing.
// TODO(apatrick): This file "manually" defines some mock objects. Using gMock
// would be definitely preferable, unfortunately it doesn't work on Windows yet.
#ifndef GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
#define GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <string_view>
#include <vector>
#include "base/memory/raw_ptr.h"
#include "gpu/command_buffer/common/cmd_buffer_common.h"
#include "gpu/command_buffer/service/async_api_interface.h"
#include "gpu/command_buffer/service/decoder_client.h"
#include "gpu/command_buffer/service/isolation_key_provider.h"
#include "gpu/command_buffer/service/memory_tracking.h"
#include "gpu/command_buffer/service/program_cache.h"
#include "gpu/command_buffer/service/shader_translator.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace gpu {
class CommandBufferDirect;
class CommandBufferServiceBase;
// Mocks an AsyncAPIInterface, using GMock.
class AsyncAPIMock : public AsyncAPIInterface {
public:
explicit AsyncAPIMock(bool default_do_commands,
CommandBufferDirect* command_buffer,
CommandBufferServiceBase* command_buffer_service);
~AsyncAPIMock() override;
error::Error FakeDoCommands(unsigned int num_commands,
const volatile void* buffer,
int num_entries,
int* entries_processed);
// Predicate that matches args passed to DoCommand, by looking at the values.
class IsArgs {
public:
IsArgs(unsigned int arg_count, const volatile void* args)
: arg_count_(arg_count),
args_(static_cast<volatile CommandBufferEntry*>(
const_cast<volatile void*>(args))) {}
bool operator()(const volatile void* _args) const {
const volatile CommandBufferEntry* args =
static_cast<const volatile CommandBufferEntry*>(_args) + 1;
for (unsigned int i = 0; i < arg_count_; ++i) {
if (args[i].value_uint32 != args_[i].value_uint32) return false;
}
return true;
}
private:
unsigned int arg_count_;
raw_ptr<volatile CommandBufferEntry, DanglingUntriaged | AllowPtrArithmetic>
args_;
};
void BeginDecoding() override {}
void EndDecoding() override {}
MOCK_METHOD3(DoCommand,
error::Error(unsigned int command,
unsigned int arg_count,
const volatile void* cmd_data));
MOCK_METHOD4(DoCommands,
error::Error(unsigned int num_commands,
const volatile void* buffer,
int num_entries,
int* entries_processed));
std::string_view GetLogPrefix() override { return "None"; }
// Forwards the SetToken commands to the engine.
void SetToken(unsigned int command,
unsigned int arg_count,
const volatile void* _args);
private:
raw_ptr<CommandBufferDirect> command_buffer_;
raw_ptr<CommandBufferServiceBase, DanglingUntriaged> command_buffer_service_;
};
class MockDecoderClient : public DecoderClient {
public:
MockDecoderClient();
~MockDecoderClient() override;
MOCK_METHOD(void, OnConsoleMessage, (int32_t id, const std::string& message));
MOCK_METHOD(void, OnGpuSwitched, (gl::GpuPreference active_gpu_heuristic));
MOCK_METHOD(void,
CacheBlob,
(gpu::GpuDiskCacheType type,
const std::string& key,
const std::string& shader));
MOCK_METHOD(void, OnFenceSyncRelease, (uint64_t release));
MOCK_METHOD(void, OnDescheduleUntilFinished, ());
MOCK_METHOD(void, OnRescheduleAfterFinished, ());
MOCK_METHOD(void, ScheduleGrContextCleanup, ());
MOCK_METHOD(void, SetActiveURL, (GURL url));
MOCK_METHOD(void, HandleReturnData, (base::span<const uint8_t> data));
MOCK_METHOD(bool, ShouldYield, ());
};
class MockIsolationKeyProvider : public IsolationKeyProvider {
public:
MockIsolationKeyProvider();
~MockIsolationKeyProvider() override;
MOCK_METHOD(void,
GetIsolationKey,
(const blink::WebGPUExecutionContextToken& token,
GetIsolationKeyCallback cb),
(override));
};
namespace gles2 {
class MockShaderTranslator : public ShaderTranslatorInterface {
public:
MockShaderTranslator();
MOCK_METHOD6(Init,
bool(sh::GLenum shader_type,
ShShaderSpec shader_spec,
const ShBuiltInResources* resources,
ShShaderOutput shader_output_language,
const ShCompileOptions& driver_bug_workarounds,
bool gl_shader_interm_output));
MOCK_CONST_METHOD9(Translate,
bool(const std::string& shader_source,
std::string* info_log,
std::string* translated_source,
int* shader_version,
AttributeMap* attrib_map,
UniformMap* uniform_map,
VaryingMap* varying_map,
InterfaceBlockMap* interface_block_map,
OutputVariableList* output_variable_list));
MOCK_CONST_METHOD0(GetStringForOptionsThatWouldAffectCompilation,
OptionsAffectingCompilationString*());
private:
~MockShaderTranslator() override;
};
class MockProgramCache : public ProgramCache {
public:
MockProgramCache();
~MockProgramCache() override;
MOCK_METHOD7(LoadLinkedProgram,
ProgramLoadResult(
GLuint program,
Shader* shader_a,
Shader* shader_b,
const LocationMap* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode,
DecoderClient* client));
MOCK_METHOD7(SaveLinkedProgram,
void(GLuint program,
const Shader* shader_a,
const Shader* shader_b,
const LocationMap* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode,
DecoderClient* client));
MOCK_METHOD2(LoadProgram, void(const std::string&, const std::string&));
MOCK_METHOD1(Trim, size_t(size_t));
private:
MOCK_METHOD0(ClearBackend, void());
};
class MockMemoryTracker : public MemoryTracker {
public:
MockMemoryTracker();
~MockMemoryTracker() override;
MOCK_METHOD1(TrackMemoryAllocatedChange, void(int64_t delta));
uint64_t GetSize() const override { return 0; }
MOCK_CONST_METHOD0(ClientTracingId, uint64_t());
MOCK_CONST_METHOD0(ClientId, int());
MOCK_CONST_METHOD0(ContextGroupTracingId, uint64_t());
};
} // namespace gles2
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_MOCKS_H_