1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
gpu / command_buffer / service / passthrough_discardable_manager.h [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_
#define GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_
#include "base/containers/lru_cache.h"
#include "base/memory/memory_pressure_listener.h"
#include "base/trace_event/memory_dump_provider.h"
#include "gpu/command_buffer/common/discardable_handle.h"
#include "gpu/gpu_gles2_export.h"
namespace gpu {
struct GpuPreferences;
namespace gles2 {
class TexturePassthrough;
class ContextGroup;
} // namespace gles2
class GPU_GLES2_EXPORT PassthroughDiscardableManager
: public base::trace_event::MemoryDumpProvider {
public:
explicit PassthroughDiscardableManager(const GpuPreferences& preferences);
PassthroughDiscardableManager(const PassthroughDiscardableManager&) = delete;
PassthroughDiscardableManager& operator=(
const PassthroughDiscardableManager&) = delete;
~PassthroughDiscardableManager() override;
// base::trace_event::MemoryDumpProvider implementation.
bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) override;
void InitializeTexture(uint32_t client_id,
const gles2::ContextGroup* context_group,
size_t texture_size,
ServiceDiscardableHandle handle);
bool UnlockTexture(uint32_t client_id,
const gles2::ContextGroup* context_group,
gles2::TexturePassthrough** texture_to_unbind);
bool LockTexture(uint32_t client_id,
const gles2::ContextGroup* context_group);
// Called when a context group is deleted, clean up all textures from this
// group.
void DeleteContextGroup(const gles2::ContextGroup* context_group,
bool has_context);
// Called when all contexts with cached textures in this manager are lost.
void OnContextLost();
// Called when a texture is deleted, to clean up state.
void DeleteTexture(uint32_t client_id,
const gles2::ContextGroup* context_group);
// Called when a texture's size may have changed
void UpdateTextureSize(uint32_t client_id,
const gles2::ContextGroup* context_group,
size_t new_size);
void HandleMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level);
// Test only functions
size_t NumCacheEntriesForTesting() const { return cache_.size(); }
bool IsEntryLockedForTesting(uint32_t client_id,
const gles2::ContextGroup* context_group) const;
size_t TotalSizeForTesting() const { return total_size_; }
bool IsEntryTrackedForTesting(uint32_t client_id,
const gles2::ContextGroup* context_group) const;
scoped_refptr<gles2::TexturePassthrough> UnlockedTextureForTesting(
uint32_t client_id,
const gles2::ContextGroup* context_group) const;
void SetCacheSizeLimitForTesting(size_t cache_size_limit) {
cache_size_limit_ = cache_size_limit;
}
private:
void EnforceCacheSizeLimit(size_t limit);
using DiscardableCacheKey = std::pair<uint32_t, const gles2::ContextGroup*>;
struct DiscardableCacheValue {
DiscardableCacheValue();
DiscardableCacheValue(const DiscardableCacheValue& other);
DiscardableCacheValue(DiscardableCacheValue&& other);
DiscardableCacheValue& operator=(const DiscardableCacheValue& other);
DiscardableCacheValue& operator=(DiscardableCacheValue&& other);
~DiscardableCacheValue();
ServiceDiscardableHandle handle;
uint32_t lock_count = 1;
scoped_refptr<gles2::TexturePassthrough> unlocked_texture;
size_t size = 0;
};
// Delete textures belonging to |context_group|. If |context_group| is null
// then all textures are deleted.
void DeleteTextures(const gles2::ContextGroup* context_group,
bool has_context);
using DiscardableCache =
base::LRUCache<DiscardableCacheKey, DiscardableCacheValue>;
DiscardableCache cache_;
// Total size of all entries in the cache. The same as summing
// DiscardableCacheValue::size for each entry.
size_t total_size_ = 0;
// The limit above which the cache will start evicting resources.
size_t cache_size_limit_ = 0;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_PASSTHROUGH_DISCARDABLE_MANAGER_H_