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gpu / command_buffer / service / ref_counted_lock.cc [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/ref_counted_lock.h"
#include "gpu/config/gpu_finch_features.h"
namespace gpu {
RefCountedLock::RefCountedLock() = default;
RefCountedLock::~RefCountedLock() = default;
base::Lock* RefCountedLock::GetDrDcLockPtr() {
return &lock_;
}
void RefCountedLock::AssertAcquired() {
lock_.AssertAcquired();
}
RefCountedLockHelperDrDc::RefCountedLockHelperDrDc(
scoped_refptr<RefCountedLock> lock)
: lock_(std::move(lock)) {
// |lock_| should be present if Android Media code needs to be thread-safe and
// not present otherwise.
DCHECK_EQ(features::NeedThreadSafeAndroidMedia(), !!lock_);
}
RefCountedLockHelperDrDc::~RefCountedLockHelperDrDc() = default;
} // namespace gpu