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gpu / command_buffer / service / shared_image / dawn_gl_texture_representation.h [blame]
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_DAWN_GL_TEXTURE_REPRESENTATION_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_DAWN_GL_TEXTURE_REPRESENTATION_H_
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
namespace gpu {
class GPU_GLES2_EXPORT DawnGLTextureRepresentation
: public DawnImageRepresentation {
public:
DawnGLTextureRepresentation(
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation,
SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker,
wgpu::Device device,
std::vector<wgpu::TextureFormat> view_formats);
~DawnGLTextureRepresentation() override;
private:
wgpu::Texture BeginAccess(wgpu::TextureUsage usage,
wgpu::TextureUsage internal_usage) override;
void EndAccess() override;
private:
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation_;
const wgpu::Device device_;
wgpu::Texture texture_ = nullptr;
std::vector<wgpu::TextureFormat> view_formats_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_DAWN_GL_TEXTURE_REPRESENTATION_H_