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gpu / command_buffer / service / shared_image / external_vk_image_backing.h [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_EXTERNAL_VK_IMAGE_BACKING_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_EXTERNAL_VK_IMAGE_BACKING_H_
#include <memory>
#include <vector>
#include "base/containers/flat_map.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/types/pass_key.h"
#include "components/viz/common/gpu/vulkan_context_provider.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/external_semaphore.h"
#include "gpu/command_buffer/service/external_semaphore_pool.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/texture_holder_vk.h"
#include "gpu/command_buffer/service/shared_memory_region_wrapper.h"
#include "gpu/ipc/common/surface_handle.h"
#include "gpu/vulkan/vulkan_device_queue.h"
#include "third_party/skia/include/private/chromium/GrPromiseImageTexture.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace gpu {
class GLTextureHolder;
class VulkanCommandPool;
class VulkanImage;
class ExternalVkImageBacking final : public ClearTrackingSharedImageBacking {
public:
static std::unique_ptr<ExternalVkImageBacking> Create(
scoped_refptr<SharedContextState> context_state,
VulkanCommandPool* command_pool,
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
const base::flat_map<VkFormat, VkImageUsageFlags>& image_usage_cache,
base::span<const uint8_t> pixel_data);
static std::unique_ptr<ExternalVkImageBacking> CreateFromGMB(
scoped_refptr<SharedContextState> context_state,
VulkanCommandPool* command_pool,
const Mailbox& mailbox,
gfx::GpuMemoryBufferHandle handle,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
gpu::SharedImageUsageSet usage,
std::string debug_label,
std::optional<gfx::BufferUsage> buffer_usage = std::nullopt);
static std::unique_ptr<ExternalVkImageBacking> CreateWithPixmap(
scoped_refptr<SharedContextState> context_state,
VulkanCommandPool* command_pool,
const Mailbox& mailbox,
viz::SharedImageFormat format,
SurfaceHandle surface_handle,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
gfx::BufferUsage buffer_usage);
ExternalVkImageBacking(
base::PassKey<ExternalVkImageBacking>,
const Mailbox& mailbox,
viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage,
std::string debug_label,
size_t estimated_size_bytes,
scoped_refptr<SharedContextState> context_state,
std::vector<TextureHolderVk> vk_textures,
VulkanCommandPool* command_pool,
bool use_separate_gl_texture,
gfx::GpuMemoryBufferHandle handle = gfx::GpuMemoryBufferHandle(),
std::optional<gfx::BufferUsage> buffer_usage = std::nullopt);
ExternalVkImageBacking(const ExternalVkImageBacking&) = delete;
ExternalVkImageBacking& operator=(const ExternalVkImageBacking&) = delete;
~ExternalVkImageBacking() override;
SharedContextState* context_state() const { return context_state_.get(); }
const GrBackendTexture& backend_texture() const {
return vk_textures_[0].backend_texture;
}
VulkanImage* image() const { return vk_textures_[0].vulkan_image.get(); }
viz::VulkanContextProvider* context_provider() const {
return context_state()->vk_context_provider();
}
VulkanImplementation* vulkan_implementation() const {
return context_provider()->GetVulkanImplementation();
}
VulkanFenceHelper* fence_helper() const {
return context_provider()->GetDeviceQueue()->GetFenceHelper();
}
ExternalSemaphorePool* external_semaphore_pool() {
return context_state()->external_semaphore_pool();
}
bool use_separate_gl_texture() const { return use_separate_gl_texture_; }
bool need_synchronization() const {
if (usage().HasAny(SHARED_IMAGE_USAGE_WEBGPU_READ |
SHARED_IMAGE_USAGE_WEBGPU_WRITE)) {
return true;
}
if (HasGLES2ReadOrWriteUsage(usage())) {
return !use_separate_gl_texture() && !gl_textures_.empty();
}
if (usage().HasAny(SHARED_IMAGE_USAGE_RASTER_READ |
SHARED_IMAGE_USAGE_RASTER_WRITE) &&
usage().Has(SHARED_IMAGE_USAGE_SCANOUT)) {
return true;
}
return false;
}
uint32_t reads_in_progress() const { return reads_in_progress_; }
uint32_t gl_reads_in_progress() const { return gl_reads_in_progress_; }
// Returns VkImage layouts for each plane as GL layouts.
std::vector<GLenum> GetVkImageLayoutsForGL();
// Returns skia promise images for each plane.
std::vector<sk_sp<GrPromiseImageTexture>> GetPromiseTextures();
// Notifies the backing that an access will start. Return false if there is
// currently any other conflict access in progress. Otherwise, returns true
// and semaphores which will be waited on before accessing.
bool BeginAccess(bool readonly,
std::vector<ExternalSemaphore>* external_semaphores,
bool is_gl);
// Notifies the backing that an access has ended. The representation must
// provide a semaphore handle that has been signaled at the end of the write
// access.
void EndAccess(bool readonly,
ExternalSemaphore external_semaphore,
bool is_gl);
// SharedImageBacking implementation.
SharedImageBackingType GetType() const override;
void Update(std::unique_ptr<gfx::GpuFence> in_fence) override;
bool UploadFromMemory(const std::vector<SkPixmap>& pixmaps) override;
scoped_refptr<gfx::NativePixmap> GetNativePixmap() override;
gfx::GpuMemoryBufferHandle GetGpuMemoryBufferHandle() override;
// Add semaphores to a pending list for reusing or being released immediately.
void AddSemaphoresToPendingListOrRelease(
std::vector<ExternalSemaphore> semaphores);
// Release semaphores immediately.
void ReleaseSemaphoresWithFenceHelper(
std::vector<ExternalSemaphore> semaphores);
// Return |pending_semaphores_| and passed in |semaphores| to
// ExternalSemaphorePool for reusing.
void ReturnPendingSemaphoresWithFenceHelper(
std::vector<ExternalSemaphore> semaphores);
protected:
void UpdateContent(uint32_t content_flags);
bool BeginAccessInternal(bool readonly,
std::vector<ExternalSemaphore>* external_semaphores);
void EndAccessInternal(bool readonly, ExternalSemaphore external_semaphore);
// SharedImageBacking implementation.
std::unique_ptr<DawnImageRepresentation> ProduceDawn(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
const wgpu::Device& dawnDevice,
wgpu::BackendType backend_type,
std::vector<wgpu::TextureFormat> view_formats,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<GLTextureImageRepresentation> ProduceGLTexture(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<GLTexturePassthroughImageRepresentation>
ProduceGLTexturePassthrough(SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
std::unique_ptr<SkiaGaneshImageRepresentation> ProduceSkiaGanesh(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state) override;
std::unique_ptr<OverlayImageRepresentation> ProduceOverlay(
SharedImageManager* manager,
MemoryTypeTracker* tracker) override;
private:
// Holds format + offset information for Vulkan mapped memory.
struct MapPlaneData {
SkImageInfo image_info;
size_t offset = 0;
};
// Makes GL context current if not already. Will return false if MakeCurrent()
// failed.
bool MakeGLContextCurrent();
// Allocates GL texture(s) and returns true if successful.
bool ProduceGLTextureInternal(bool is_passthrough);
bool CreateGLTexture(bool is_passthrough, size_t plane_index);
bool UploadToVkImage(const std::vector<SkPixmap>& pixmap);
bool UploadToGLTexture(const std::vector<SkPixmap>& pixmaps);
// Return format+offset per plane along with total data bytes required when
// mapping VkImage.
std::pair<std::vector<MapPlaneData>, size_t> GetMapPlaneData() const;
void CopyPixelsFromGLTextureToVkImage();
void CopyPixelsFromVkImageToGLTexture();
scoped_refptr<SharedContextState> context_state_;
std::vector<TextureHolderVk> vk_textures_;
const raw_ptr<VulkanCommandPool, DanglingUntriaged> command_pool_;
const bool use_separate_gl_texture_;
ExternalSemaphore write_semaphore_;
std::vector<ExternalSemaphore> read_semaphores_;
bool is_write_in_progress_ = false;
uint32_t reads_in_progress_ = 0;
uint32_t gl_reads_in_progress_ = 0;
std::vector<GLTextureHolder> gl_textures_;
enum LatestContent {
kInVkImage = 1 << 0,
kInGLTexture = 1 << 1,
};
uint32_t latest_content_ = 0;
// Semaphores pending for returning to ExternalSemaphorePool.
// When the backing is accessed by the vulkan device for GrContext, they can
// be returned to ExternalSemaphorePool through VulkanFenceHelper.
std::vector<ExternalSemaphore> pending_semaphores_;
// This is set when backing is created as CPU mappable or is created from
// GpuMemoryBufferHandle.
scoped_refptr<gfx::NativePixmap> pixmap_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_EXTERNAL_VK_IMAGE_BACKING_H_