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gpu / command_buffer / service / shared_image / gl_ozone_image_representation.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_GL_OZONE_IMAGE_REPRESENTATION_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_GL_OZONE_IMAGE_REPRESENTATION_H_
#include "base/memory/scoped_refptr.h"
#include "gpu/command_buffer/service/memory_tracking.h"
#include "gpu/command_buffer/service/shared_image/shared_image_backing.h"
#include "gpu/command_buffer/service/shared_image/shared_image_manager.h"
#include "gpu/command_buffer/service/shared_image/shared_image_representation.h"
#include "gpu/command_buffer/service/texture_manager.h"
namespace gpu {
class OzoneImageBacking;
class OzoneImageGLTexturesHolder;
// Representation of an Ozone-backed SharedImage that can be accessed as a
// GL texture with passthrough.
class GLTexturePassthroughOzoneImageRepresentation
: public GLTexturePassthroughImageRepresentation {
public:
GLTexturePassthroughOzoneImageRepresentation(
SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker,
scoped_refptr<OzoneImageGLTexturesHolder> textures_holder,
bool should_mark_context_lost_textures_holder);
~GLTexturePassthroughOzoneImageRepresentation() override;
// GLTexturePassthroughImageRepresentation implementation.
const scoped_refptr<gles2::TexturePassthrough>& GetTexturePassthrough(
int plane_index) override;
bool BeginAccess(GLenum mode) override;
void EndAccess() override;
private:
FRIEND_TEST_ALL_PREFIXES(OzoneImageBackingFactoryTest,
MarksContextLostOnContextLost2);
OzoneImageBacking* GetOzoneBacking();
scoped_refptr<OzoneImageGLTexturesHolder> textures_holder_;
const bool should_mark_context_lost_textures_holder_;
GLenum current_access_mode_ = 0;
bool need_end_fence_ = false;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_GL_OZONE_IMAGE_REPRESENTATION_H_