1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
gpu / command_buffer / service / shared_image / skia_gl_image_representation.cc [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/shared_image/skia_gl_image_representation.h"
#include "base/check_op.h"
#include "base/memory/ptr_util.h"
#include "components/viz/common/resources/shared_image_format_utils.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/shared_image/shared_image_format_service_utils.h"
#include "gpu/command_buffer/service/skia_utils.h"
#include "gpu/command_buffer/service/texture_manager.h"
#include "third_party/skia/include/core/SkColorSpace.h"
#include "third_party/skia/include/gpu/ganesh/GrBackendSurface.h"
#include "third_party/skia/include/gpu/ganesh/GrContextThreadSafeProxy.h"
#include "third_party/skia/include/gpu/ganesh/SkSurfaceGanesh.h"
#include "third_party/skia/include/private/chromium/GrPromiseImageTexture.h"
#include "ui/gl/gl_bindings.h"
namespace gpu {
std::ostream& operator<<(std::ostream& os, RepresentationAccessMode mode) {
switch (mode) {
case RepresentationAccessMode::kNone:
os << "kNone";
break;
case RepresentationAccessMode::kRead:
os << "kRead";
break;
case RepresentationAccessMode::kWrite:
os << "kWrite";
break;
}
return os;
}
// static method.
std::unique_ptr<SkiaGLImageRepresentation> SkiaGLImageRepresentation::Create(
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation,
scoped_refptr<SharedContextState> context_state,
SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker) {
std::vector<sk_sp<GrPromiseImageTexture>> promise_textures;
auto format = backing->format();
GLFormatCaps caps = context_state->GetGLFormatCaps();
if (format.is_single_plane() || format.PrefersExternalSampler()) {
GrBackendTexture backend_texture;
GLFormatDesc gl_format_desc =
format.PrefersExternalSampler()
? caps.ToGLFormatDescExternalSampler(format)
: caps.ToGLFormatDesc(format, /*plane_index=*/0);
if (!GetGrBackendTexture(
context_state->feature_info(),
gl_representation->GetTextureBase()->target(), backing->size(),
gl_representation->GetTextureBase()->service_id(),
gl_format_desc.storage_internal_format,
context_state->gr_context()->threadSafeProxy(), &backend_texture)) {
return nullptr;
}
auto promise_texture = GrPromiseImageTexture::Make(backend_texture);
if (!promise_texture)
return nullptr;
promise_textures.push_back(std::move(promise_texture));
} else {
for (int plane_index = 0; plane_index < format.NumberOfPlanes();
plane_index++) {
GrBackendTexture backend_texture;
// Use the format and size per plane for multiplanar formats.
GLFormatDesc format_desc = caps.ToGLFormatDesc(format, plane_index);
gfx::Size plane_size = format.GetPlaneSize(plane_index, backing->size());
if (!GetGrBackendTexture(
context_state->feature_info(),
gl_representation->GetTextureBase(plane_index)->target(),
plane_size,
gl_representation->GetTextureBase(plane_index)->service_id(),
format_desc.storage_internal_format,
context_state->gr_context()->threadSafeProxy(),
&backend_texture)) {
return nullptr;
}
auto promise_texture = GrPromiseImageTexture::Make(backend_texture);
if (!promise_texture)
return nullptr;
promise_textures.push_back(std::move(promise_texture));
}
}
return base::WrapUnique(new SkiaGLImageRepresentation(
std::move(gl_representation), std::move(promise_textures),
std::move(context_state), manager, backing, tracker));
}
SkiaGLImageRepresentation::SkiaGLImageRepresentation(
std::unique_ptr<GLTextureImageRepresentationBase> gl_representation,
std::vector<sk_sp<GrPromiseImageTexture>> promise_textures,
scoped_refptr<SharedContextState> context_state,
SharedImageManager* manager,
SharedImageBacking* backing,
MemoryTypeTracker* tracker)
: SkiaGaneshImageRepresentation(context_state->gr_context(),
manager,
backing,
tracker),
gl_representation_(std::move(gl_representation)),
promise_textures_(std::move(promise_textures)),
context_state_(std::move(context_state)) {
DCHECK(gl_representation_);
#if DCHECK_IS_ON()
context_ = gl::GLContext::GetCurrent();
#endif
}
SkiaGLImageRepresentation::~SkiaGLImageRepresentation() {
DCHECK_EQ(RepresentationAccessMode::kNone, mode_);
ClearCachedSurfaces();
DCHECK_EQ(!has_context(), context_state_->context_lost());
if (!has_context())
gl_representation_->OnContextLost();
}
std::vector<sk_sp<SkSurface>> SkiaGLImageRepresentation::BeginWriteAccess(
int final_msaa_count,
const SkSurfaceProps& surface_props,
const gfx::Rect& update_rect,
std::vector<GrBackendSemaphore>* begin_semaphores,
std::vector<GrBackendSemaphore>* end_semaphores,
std::unique_ptr<skgpu::MutableTextureState>* end_state) {
DCHECK_EQ(mode_, RepresentationAccessMode::kNone);
CheckContext();
if (!gl_representation_->BeginAccess(
GL_SHARED_IMAGE_ACCESS_MODE_READWRITE_CHROMIUM)) {
return {};
}
if (!surfaces_.empty()) {
mode_ = RepresentationAccessMode::kWrite;
return surfaces_;
}
DCHECK_EQ(static_cast<int>(promise_textures_.size()),
format().NumberOfPlanes());
std::vector<sk_sp<SkSurface>> surfaces;
for (int plane_index = 0; plane_index < format().NumberOfPlanes();
plane_index++) {
// Use the color type per plane for multiplanar formats.
SkColorType sk_color_type =
viz::ToClosestSkColorType(format(), plane_index);
auto surface = SkSurfaces::WrapBackendTexture(
context_state_->gr_context(),
promise_textures_[plane_index]->backendTexture(), surface_origin(),
final_msaa_count, sk_color_type,
backing()->color_space().ToSkColorSpace(), &surface_props);
if (!surface)
return {};
surfaces.push_back(surface);
}
mode_ = RepresentationAccessMode::kWrite;
surfaces_ = surfaces;
return surfaces;
}
std::vector<sk_sp<GrPromiseImageTexture>>
SkiaGLImageRepresentation::BeginWriteAccess(
std::vector<GrBackendSemaphore>* begin_semaphores,
std::vector<GrBackendSemaphore>* end_semaphores,
std::unique_ptr<skgpu::MutableTextureState>* end_state) {
DCHECK_EQ(mode_, RepresentationAccessMode::kNone);
CheckContext();
if (!gl_representation_->BeginAccess(
GL_SHARED_IMAGE_ACCESS_MODE_READWRITE_CHROMIUM)) {
return {};
}
mode_ = RepresentationAccessMode::kWrite;
return promise_textures_;
}
void SkiaGLImageRepresentation::EndWriteAccess() {
DCHECK_EQ(mode_, RepresentationAccessMode::kWrite);
for (auto& surface : surfaces_)
DCHECK(surface->unique());
gl_representation_->EndAccess();
mode_ = RepresentationAccessMode::kNone;
}
std::vector<sk_sp<GrPromiseImageTexture>>
SkiaGLImageRepresentation::BeginReadAccess(
std::vector<GrBackendSemaphore>* begin_semaphores,
std::vector<GrBackendSemaphore>* end_semaphores,
std::unique_ptr<skgpu::MutableTextureState>* end_state) {
DCHECK_EQ(mode_, RepresentationAccessMode::kNone);
CheckContext();
if (!gl_representation_->BeginAccess(
GL_SHARED_IMAGE_ACCESS_MODE_READ_CHROMIUM)) {
return {};
}
mode_ = RepresentationAccessMode::kRead;
return promise_textures_;
}
void SkiaGLImageRepresentation::EndReadAccess() {
DCHECK_EQ(mode_, RepresentationAccessMode::kRead);
CheckContext();
gl_representation_->EndAccess();
mode_ = RepresentationAccessMode::kNone;
}
void SkiaGLImageRepresentation::ClearCachedSurfaces() {
surfaces_.clear();
}
void SkiaGLImageRepresentation::CheckContext() {
#if DCHECK_IS_ON()
DCHECK_EQ(gl::GLContext::GetCurrent(), context_);
#endif
}
bool SkiaGLImageRepresentation::SupportsMultipleConcurrentReadAccess() {
return gl_representation_->SupportsMultipleConcurrentReadAccess();
}
} // namespace gpu