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gpu / command_buffer / service / shared_image_interface_in_process.h [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_INTERFACE_IN_PROCESS_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_INTERFACE_IN_PROCESS_H_
#include "base/containers/flat_map.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/common/command_buffer_id.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/service/task_graph.h"
#include "gpu/gpu_gles2_export.h"
#include "gpu/ipc/common/gpu_memory_buffer_handle_info.h"
#include "ui/gfx/gpu_memory_buffer.h"
namespace base {
class WaitableEvent;
}
namespace gpu {
class SharedContextState;
class SharedImageFactory;
class SharedImageManager;
class SingleTaskSequence;
class DisplayCompositorMemoryAndTaskControllerOnGpu;
struct GpuPreferences;
class GpuDriverBugWorkarounds;
struct GpuFeatureInfo;
struct SyncToken;
// This is an implementation of the SharedImageInterface to be used on the viz
// compositor thread. This class also implements the corresponding parts
// happening on gpu thread.
class GPU_GLES2_EXPORT SharedImageInterfaceInProcess
: public SharedImageInterface {
public:
// Specifies which thread owns this class.
enum class OwnerThread { kGpu, kCompositor };
// The callers must guarantee that the instances passed via pointers are kept
// alive for as long as the instance of this class is alive. This can be
// achieved by ensuring that the ownership of the created
// SharedImageInterfaceInProcess is the same as the ownership of the passed in
// pointers.
SharedImageInterfaceInProcess(
SingleTaskSequence* task_sequence,
DisplayCompositorMemoryAndTaskControllerOnGpu* display_controller);
// The callers must guarantee that the instances passed via pointers are kept
// alive for as long as the instance of this class is alive. This can be
// achieved by ensuring that the ownership of the created
// SharedImageInterfaceInProcess is the same as the ownership of the passed in
// pointers.
// The owner thread parameter specifies which thread owns this class. Note
// that parts of the initialization and destruction must take place on the
// gpu thread, so this enum determines whether a ScheduleTask is required in
// order to complete construction/destruction.
SharedImageInterfaceInProcess(
SingleTaskSequence* task_sequence,
const GpuPreferences& gpu_preferences,
const GpuDriverBugWorkarounds& gpu_workarounds,
const GpuFeatureInfo& gpu_feature_info,
gpu::SharedContextState* context_state,
SharedImageManager* shared_image_manager,
bool is_for_display_compositor,
OwnerThread owner_thread = OwnerThread::kCompositor);
SharedImageInterfaceInProcess(const SharedImageInterfaceInProcess&) = delete;
SharedImageInterfaceInProcess& operator=(
const SharedImageInterfaceInProcess&) = delete;
// SharedImageInterface:
scoped_refptr<ClientSharedImage> CreateSharedImage(
const SharedImageInfo& si_info,
gpu::SurfaceHandle surface_handle,
std::optional<SharedImagePoolId> pool_id = std::nullopt) override;
scoped_refptr<ClientSharedImage> CreateSharedImage(
const SharedImageInfo& si_info,
base::span<const uint8_t> pixel_data) override;
scoped_refptr<ClientSharedImage> CreateSharedImage(
const SharedImageInfo& si_info,
SurfaceHandle surface_handle,
gfx::BufferUsage buffer_usage,
std::optional<SharedImagePoolId> pool_id = std::nullopt) override;
scoped_refptr<ClientSharedImage> CreateSharedImage(
const SharedImageInfo& si_info,
gpu::SurfaceHandle surface_handle,
gfx::BufferUsage buffer_usage,
gfx::GpuMemoryBufferHandle buffer_handle) override;
scoped_refptr<ClientSharedImage> CreateSharedImage(
const SharedImageInfo& si_info,
gfx::GpuMemoryBufferHandle buffer_handle) override;
SharedImageInterface::SharedImageMapping CreateSharedImage(
const SharedImageInfo& si_info) override;
scoped_refptr<ClientSharedImage> CreateSharedImageForSoftwareCompositor(
const SharedImageInfo& si_info) override;
void UpdateSharedImage(const SyncToken& sync_token,
const Mailbox& mailbox) override;
void UpdateSharedImage(const SyncToken& sync_token,
std::unique_ptr<gfx::GpuFence> acquire_fence,
const Mailbox& mailbox) override;
void DestroySharedImage(const SyncToken& sync_token,
const Mailbox& mailbox) override;
void DestroySharedImage(
const SyncToken& sync_token,
scoped_refptr<ClientSharedImage> client_shared_image) override;
scoped_refptr<ClientSharedImage> ImportSharedImage(
const ExportedSharedImage& exported_shared_image) override;
SwapChainSharedImages CreateSwapChain(viz::SharedImageFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
SharedImageUsageSet usage) override;
void PresentSwapChain(const SyncToken& sync_token,
const Mailbox& mailbox) override;
#if BUILDFLAG(IS_FUCHSIA)
void RegisterSysmemBufferCollection(zx::eventpair service_handle,
zx::channel sysmem_token,
const viz::SharedImageFormat& format,
gfx::BufferUsage usage,
bool register_with_image_pipe) override;
#endif // BUILDFLAG(IS_FUCHSIA)
SyncToken GenUnverifiedSyncToken() override;
SyncToken GenVerifiedSyncToken() override;
void VerifySyncToken(SyncToken& sync_token) override;
void WaitSyncToken(const SyncToken& sync_token) override;
void Flush() override;
scoped_refptr<gfx::NativePixmap> GetNativePixmap(
const gpu::Mailbox& mailbox) override;
const SharedImageCapabilities& GetCapabilities() override;
protected:
~SharedImageInterfaceInProcess() override;
private:
// Parameters needed to be passed in to set up the class on the GPU.
// Needed since we cannot pass refcounted instances (e.g.
// gpu::SharedContextState) to base::BindOnce as raw pointers.
struct SetUpOnGpuParams;
void SetUpOnGpu(std::unique_ptr<SetUpOnGpuParams> params);
void DestroyOnGpu(base::WaitableEvent* completion);
SyncToken MakeSyncToken(uint64_t release_id) {
return SyncToken(CommandBufferNamespace::IN_PROCESS, command_buffer_id_,
release_id);
}
void ScheduleGpuTask(base::OnceClosure task,
std::vector<SyncToken> sync_token_fences,
const SyncToken& release);
// Only called on the gpu thread.
bool MakeContextCurrent(bool needs_gl = false);
bool LazyCreateSharedImageFactory();
// The "OnGpuThread" version of the methods accept a std::string for
// debug_label so it can be safely passed (copied) between threads without
// UAF.
void GetGpuMemoryBufferHandleInfoOnGpuThread(
const Mailbox& mailbox,
gfx::GpuMemoryBufferHandle* handle,
viz::SharedImageFormat* format,
gfx::Size* size,
gfx::BufferUsage* buffer_usage,
base::WaitableEvent* completion);
void CreateSharedImageOnGpuThread(const Mailbox& mailbox,
SharedImageInfo si_info,
gpu::SurfaceHandle surface_handle);
void CreateSharedImageWithDataOnGpuThread(const Mailbox& mailbox,
SharedImageInfo si_info,
std::vector<uint8_t> pixel_data);
void CreateSharedImageWithBufferUsageOnGpuThread(
const Mailbox& mailbox,
SharedImageInfo si_info,
SurfaceHandle surface_handle,
gfx::BufferUsage buffer_usage);
void CreateSharedImageWithBufferOnGpuThread(
const Mailbox& mailbox,
SharedImageInfo si_info,
gfx::GpuMemoryBufferHandle buffer_handle);
void UpdateSharedImageOnGpuThread(const Mailbox& mailbox);
void DestroySharedImageOnGpuThread(const Mailbox& mailbox);
void WrapTaskWithGpuUrl(base::OnceClosure task);
void GetCapabilitiesOnGpu(base::WaitableEvent* completion,
SharedImageCapabilities* out_capabilities);
GpuMemoryBufferHandleInfo GetGpuMemoryBufferHandleInfo(
const Mailbox& mailbox);
// Used to schedule work on the gpu thread. This is a raw pointer for now
// since the ownership of SingleTaskSequence would be the same as the
// SharedImageInterfaceInProcess.
raw_ptr<SingleTaskSequence> task_sequence_;
const CommandBufferId command_buffer_id_;
base::OnceCallback<std::unique_ptr<SharedImageFactory>()> create_factory_;
// Sequence checker for tasks that run on the gpu "thread".
SEQUENCE_CHECKER(gpu_sequence_checker_);
// Accessed on any thread.
base::Lock lock_;
uint64_t next_fence_sync_release_ GUARDED_BY(lock_) = 1;
// Accessed on compositor thread.
// This is used to get NativePixmap, and is only used when SharedImageManager
// is thread safe.
raw_ptr<SharedImageManager> shared_image_manager_;
// Accessed on GPU thread.
scoped_refptr<SharedContextState> context_state_;
ScopedSyncPointClientState sync_point_client_state_;
std::unique_ptr<SharedImageFactory> shared_image_factory_;
std::unique_ptr<SharedImageCapabilities> shared_image_capabilities_;
// Specifies which thread owns this object.
const OwnerThread owner_thread_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_INTERFACE_IN_PROCESS_H_