1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138

gpu / command_buffer / tests / gl_virtual_contexts_ext_window_rectangles_unittest.cc [blame]

// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/40285824): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES3/gl3.h>
#include <stdint.h>

#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace gpu {

// A collection of tests that exercise the GL_EXT_srgb extension.
class GLVirtualContextsEXTWindowRectanglesTest : public testing::Test {
 protected:
  void SetUp() override {
    GLManager::Options options;
    options.context_type = CONTEXT_TYPE_OPENGLES3;
    gl_real_shared_.Initialize(options);

    if (!IsApplicable())
      return;

    options.virtual_manager = &gl_real_shared_;
    gl1_.Initialize(options);
    gl2_.Initialize(options);
  }

  void TearDown() override {
    if (IsApplicable()) {
      gl1_.Destroy();
      gl2_.Destroy();
    }
    gl_real_shared_.Destroy();
  }

  bool IsApplicable() const {
    // Not applicable for devices not supporting OpenGLES3.
    if (!gl_real_shared_.IsInitialized()) {
      return false;
    }

    bool have_ext = GLTestHelper::HasExtension("GL_EXT_window_rectangles");
    return have_ext;
  }

  GLManager gl_real_shared_;
  GLManager gl1_;
  GLManager gl2_;
};

TEST_F(GLVirtualContextsEXTWindowRectanglesTest, Basic) {
  if (!IsApplicable()) {
    return;
  }

  // Context 1: Set window rectangles state.
  gl1_.MakeCurrent();
  {
    GLint box[12] = {};
    for (int i = 0; i < 12; ++i) {
      box[i] = i;
    }
    glWindowRectanglesEXT(GL_INCLUSIVE_EXT, 3, box);
    EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
  }

  // Context 2: Make sure it still has the default state.
  gl2_.MakeCurrent();
  {
    GLint max = -1;
    {
      glGetIntegerv(GL_MAX_WINDOW_RECTANGLES_EXT, &max);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_GE(max, 4);
    }

    {
      int mode = -1;
      glGetIntegerv(GL_WINDOW_RECTANGLE_MODE_EXT, &mode);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(GL_EXCLUSIVE_EXT, mode);
    }
    {
      GLint num = -1;
      glGetIntegerv(GL_NUM_WINDOW_RECTANGLES_EXT, &num);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(0, num);
    }

    for (int i = 0; i < max; ++i) {
      GLint rect[4] = {-1, -1, -1, -1};
      glGetIntegeri_v(GL_WINDOW_RECTANGLE_EXT, i, rect);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(0, rect[0]);
      EXPECT_EQ(0, rect[1]);
      EXPECT_EQ(0, rect[2]);
      EXPECT_EQ(0, rect[3]);
    }
  }

  // Context 1: Make sure it still has the state it set.
  gl1_.MakeCurrent();
  {
    {
      int mode = -1;
      glGetIntegerv(GL_WINDOW_RECTANGLE_MODE_EXT, &mode);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(GL_INCLUSIVE_EXT, mode);
    }
    {
      GLint num = -1;
      glGetIntegerv(GL_NUM_WINDOW_RECTANGLES_EXT, &num);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(3, num);
    }

    for (int i = 0; i < 3; ++i) {
      GLint rect[4] = {-1, -1, -1, -1};
      glGetIntegeri_v(GL_WINDOW_RECTANGLE_EXT, i, rect);
      EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
      EXPECT_EQ(4 * i + 0, rect[0]);
      EXPECT_EQ(4 * i + 1, rect[1]);
      EXPECT_EQ(4 * i + 2, rect[2]);
      EXPECT_EQ(4 * i + 3, rect[3]);
    }
  }
}

}  // namespace gpu