1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184

gpu / command_buffer / tests / shared_image_gl_backing_produce_dawn_unittest.cc [blame]

// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "build/build_config.h"
#include "components/viz/test/test_gpu_service_holder.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/client_shared_image.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "gpu/command_buffer/client/shared_image_interface.h"
#include "gpu/command_buffer/client/webgpu_implementation.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/command_buffer/common/shared_image_usage.h"
#include "gpu/command_buffer/tests/webgpu_test.h"
#include "gpu/ipc/gl_in_process_context.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/color_space.h"

namespace gpu {
namespace {

class MockBufferMapCallback {
 public:
  MOCK_METHOD(void,
              Call,
              (wgpu::MapAsyncStatus status, wgpu::StringView message));
};
std::unique_ptr<testing::StrictMock<MockBufferMapCallback>>
    mock_buffer_map_callback;

void ToMockBufferMapCallback(wgpu::MapAsyncStatus status,
                             wgpu::StringView message) {
  mock_buffer_map_callback->Call(status, message);
}

}  // namespace

class SharedImageGLBackingProduceDawnTest : public WebGPUTest {
 protected:
  void SetUp() override {
    WebGPUTest::SetUp();
    WebGPUTest::Options option;
    Initialize(option);

    if (ShouldSkipTest()) {
      return;
    }

    gpu::ContextCreationAttribs attributes;
    attributes.bind_generates_resource = false;

    gl_context_ = std::make_unique<GLInProcessContext>();
    ContextResult result =
        gl_context_->Initialize(GetGpuServiceHolder()->task_executor(),
                                attributes, option.shared_memory_limits);
    ASSERT_EQ(result, ContextResult::kSuccess);
    mock_buffer_map_callback =
        std::make_unique<testing::StrictMock<MockBufferMapCallback>>();
  }

  void TearDown() override {
    WebGPUTest::TearDown();
    gl_context_.reset();
    mock_buffer_map_callback = nullptr;
  }

  bool ShouldSkipTest() {
// Windows is the only platform enabled passthrough in this test.
#if BUILDFLAG(IS_WIN)
    // Skip the test if there is no GPU service holder. It is not created if
    // Dawn is not supported on the platform (Win7).
    return GetGpuServiceHolder() == nullptr;
#else
    return true;
#endif  // BUILDFLAG(IS_WIN)
  }

  gles2::GLES2Implementation* gl() { return gl_context_->GetImplementation(); }

  std::unique_ptr<GLInProcessContext> gl_context_;
};

// Tests using Associate/DissociateMailbox to share an image with Dawn.
// We render to the `SharedImage` via GL, re-associate it to a Dawn texture,
// and read back the values that were written.
TEST_F(SharedImageGLBackingProduceDawnTest, Basic) {
  if (ShouldSkipTest())
    return;
  if (!WebGPUSupported()) {
    LOG(ERROR) << "Test skipped because WebGPU isn't supported";
    return;
  }
  if (!WebGPUSharedImageSupported()) {
    LOG(ERROR) << "Test skipped because WebGPUSharedImage isn't supported";
    return;
  }

  // Create the shared image
  SharedImageInterface* sii = gl_context_->GetSharedImageInterface();
  scoped_refptr<gpu::ClientSharedImage> shared_image = sii->CreateSharedImage(
      {viz::SinglePlaneFormat::kRGBA_8888,
       {1, 1},
       gfx::ColorSpace::CreateSRGB(),
       SharedImageUsageSet(
           {SHARED_IMAGE_USAGE_GLES2_WRITE, SHARED_IMAGE_USAGE_WEBGPU_READ}),
       "TestLabel"},
      kNullSurfaceHandle);
  SyncToken mailbox_produced_token = sii->GenVerifiedSyncToken();
  auto texture = shared_image->CreateGLTexture(gl());
  auto scoped_access =
      texture->BeginAccess(mailbox_produced_token, /*readonly=*/false);
  GLuint fbo = 0;
  gl()->GenFramebuffers(1, &fbo);
  gl()->BindFramebuffer(GL_FRAMEBUFFER, fbo);

  // Attach the texture to FBO.
  gl()->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
                             GL_TEXTURE_2D, /* Hard code */
                             scoped_access->texture_id(), 0);

  // Set the clear color to green.
  gl()->ClearColor(0.0f, 1.0f, 0.0f, 1.0f);
  gl()->Clear(GL_COLOR_BUFFER_BIT);

  SyncToken gl_op_token = gpu::SharedImageTexture::ScopedAccess::EndAccess(
      std::move(scoped_access));
  webgpu()->WaitSyncTokenCHROMIUM(gl_op_token.GetConstData());

  wgpu::Device device = GetNewDevice();

  {
    // Register the shared image as a Dawn texture in the wire.
    gpu::webgpu::ReservedTexture reservation =
        webgpu()->ReserveTexture(device.Get());

    webgpu()->AssociateMailbox(
        reservation.deviceId, reservation.deviceGeneration, reservation.id,
        reservation.generation, WGPUTextureUsage_CopySrc,
        webgpu::WEBGPU_MAILBOX_NONE, shared_image->mailbox());
    wgpu::Texture wgpu_texture = wgpu::Texture::Acquire(reservation.texture);

    // Copy the texture in a mappable buffer.
    wgpu::BufferDescriptor buffer_desc;
    buffer_desc.size = 4;
    buffer_desc.usage = wgpu::BufferUsage::MapRead | wgpu::BufferUsage::CopyDst;
    wgpu::Buffer readback_buffer = device.CreateBuffer(&buffer_desc);

    wgpu::ImageCopyTexture copy_src = {};
    copy_src.texture = wgpu_texture;
    copy_src.mipLevel = 0;
    copy_src.origin = {0, 0, 0};

    wgpu::ImageCopyBuffer copy_dst = {};
    copy_dst.buffer = readback_buffer;
    copy_dst.layout.offset = 0;
    copy_dst.layout.bytesPerRow = 256;

    wgpu::Extent3D copy_size = {1, 1, 1};

    wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
    encoder.CopyTextureToBuffer(©_src, ©_dst, ©_size);
    wgpu::CommandBuffer commands = encoder.Finish();

    wgpu::Queue queue = device.GetQueue();
    queue.Submit(1, &commands);

    webgpu()->DissociateMailbox(reservation.id, reservation.generation);

    // Map the buffer and assert the pixel is the correct value.
    readback_buffer.MapAsync(wgpu::MapMode::Read, 0, 4,
                             wgpu::CallbackMode::AllowSpontaneous,
                             ToMockBufferMapCallback);
    EXPECT_CALL(*mock_buffer_map_callback,
                Call(wgpu::MapAsyncStatus::Success, testing::_))
        .Times(1);
    WaitForCompletion(device);

    const void* data = readback_buffer.GetConstMappedRange(0, 4);
    EXPECT_EQ(0xFF00FF00, *static_cast<const uint32_t*>(data));
  }
}

}  // namespace gpu