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gpu / config / gpu_info_unittest.cc [blame]
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_info.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace {
// This overrides the base class to test behaviors of virtual functions.
class TestGPUInfoEnumerator : public gpu::GPUInfo::Enumerator {
public:
TestGPUInfoEnumerator()
: gpu_device_active_(false),
video_decode_accelerator_profile_active_(false),
video_encode_accelerator_profile_active_(false),
image_decode_accelerator_profile_active_(false),
overlay_info_active_(false),
aux_attributes_active_(false) {}
void AddInt64(const char* name, int64_t value) override {}
void AddInt(const char* name, int value) override {}
void AddString(const char* name, const std::string& value) override {}
void AddBool(const char* name, bool value) override {}
void AddBinary(const char* name,
const base::span<const uint8_t>& blob) override {}
void AddTimeDeltaInSecondsF(const char* name,
const base::TimeDelta& value) override {}
// Enumerator state mutator functions
void BeginGPUDevice() override { gpu_device_active_ = true; }
void EndGPUDevice() override { gpu_device_active_ = false; }
void BeginVideoDecodeAcceleratorSupportedProfile() override {
video_decode_accelerator_profile_active_ = true;
}
void EndVideoDecodeAcceleratorSupportedProfile() override {
video_decode_accelerator_profile_active_ = false;
}
void BeginVideoEncodeAcceleratorSupportedProfile() override {
video_encode_accelerator_profile_active_ = true;
}
void EndVideoEncodeAcceleratorSupportedProfile() override {
video_encode_accelerator_profile_active_ = false;
}
void BeginImageDecodeAcceleratorSupportedProfile() override {
image_decode_accelerator_profile_active_ = true;
}
void EndImageDecodeAcceleratorSupportedProfile() override {
image_decode_accelerator_profile_active_ = false;
}
void BeginOverlayInfo() override { overlay_info_active_ = true; }
void EndOverlayInfo() override { overlay_info_active_ = false; }
void BeginAuxAttributes() override { aux_attributes_active_ = true; }
void EndAuxAttributes() override { aux_attributes_active_ = false; }
// Accessor functions
bool gpu_device_active() const { return gpu_device_active_; }
bool video_decode_accelerator_profile_active() const {
return video_decode_accelerator_profile_active_;
}
bool video_encode_accelerator_profile_active() const {
return video_encode_accelerator_profile_active_;
}
bool image_decode_accelerator_profile_active() const {
return image_decode_accelerator_profile_active_;
}
bool aux_attributes_active() const { return aux_attributes_active_; }
private:
bool gpu_device_active_;
bool video_decode_accelerator_profile_active_;
bool video_encode_accelerator_profile_active_;
bool image_decode_accelerator_profile_active_;
bool overlay_info_active_;
bool aux_attributes_active_;
};
} // namespace
// Makes sure that after EnumerateFields is called, the field edit states
// are inactive
TEST(GpuInfoTest, FieldEditStates) {
GPUInfo gpu_info;
TestGPUInfoEnumerator enumerator;
gpu_info.EnumerateFields(&enumerator);
EXPECT_FALSE(enumerator.gpu_device_active());
EXPECT_FALSE(enumerator.video_decode_accelerator_profile_active());
EXPECT_FALSE(enumerator.video_encode_accelerator_profile_active());
EXPECT_FALSE(enumerator.image_decode_accelerator_profile_active());
EXPECT_FALSE(enumerator.aux_attributes_active());
}
} // namespace gpu