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gpu / ipc / BUILD.gn [blame]
# Copyright 2016 The Chromium Authors
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/ui.gni")
component("gl_in_process_context") {
testonly = true
sources = [
"gl_in_process_context.cc",
"gl_in_process_context.h",
"gl_in_process_context_export.h",
"gpu_in_process_thread_service.cc",
"gpu_in_process_thread_service.h",
"in_process_command_buffer.cc",
"in_process_command_buffer.h",
]
defines = [ "GL_IN_PROCESS_CONTEXT_IMPLEMENTATION" ]
public_deps = [ "//gpu/command_buffer/service:gles2" ]
deps = [
"//base",
"//gpu/command_buffer/client",
"//gpu/command_buffer/client:gles2_cmd_helper",
"//gpu/command_buffer/client:gles2_implementation",
"//gpu/command_buffer/client:raster",
"//gpu/command_buffer/common",
"//gpu/command_buffer/service",
"//gpu/config",
"//gpu/ipc/client",
"//gpu/ipc/common",
"//gpu/ipc/common:surface_handle_type",
"//gpu/ipc/host",
"//gpu/ipc/service",
"//gpu/skia_bindings:skia_bindings",
"//ui/gfx",
"//ui/gfx/geometry",
"//ui/gl",
"//ui/gl/init",
]
if (use_ozone) {
deps += [ "//ui/ozone" ]
}
}
component("gpu_thread_holder") {
testonly = true
sources = [
"in_process_gpu_thread_holder.cc",
"in_process_gpu_thread_holder.h",
"test_gpu_thread_holder.cc",
"test_gpu_thread_holder.h",
]
defines = [ "IS_GPU_THREAD_HOLDER_IMPL" ]
public_deps = [ "//gpu/config" ]
deps = [
":gl_in_process_context",
"//base",
"//gpu/command_buffer/service",
"//gpu/command_buffer/service:gles2",
"//gpu/ipc/service",
]
}