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gpu / ipc / host / gpu_disk_cache_unittest.cc [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/host/gpu_disk_cache.h"
#include "base/debug/leak_annotations.h"
#include "base/files/file_util.h"
#include "base/files/scoped_temp_dir.h"
#include "base/functional/callback_helpers.h"
#include "base/test/bind.h"
#include "base/test/task_environment.h"
#include "base/time/time.h"
#include "net/base/test_completion_callback.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
namespace {
const char kCacheKey[] = "key";
const char kCacheValue[] = "cached value";
const char kCacheKey2[] = "key2";
const char kCacheValue2[] = "cached value2";
} // namespace
class GpuDiskCacheTest : public testing::Test {
protected:
GpuDiskCacheTest() {
// Leak the factory on purpose. In production, the factory is a singleton,
// and when a GpuDiskCache object is created, a second reference to it is
// added to a globally held Backend object. These instances may leak, by
// design, and must have a valid reference to the factory, otherwise raw_ptr
// checks will fail. See https://crbug.com/1486674
factory_ = new GpuDiskCacheFactory;
ANNOTATE_LEAKING_OBJECT_PTR(factory_);
}
GpuDiskCacheTest(const GpuDiskCacheTest&) = delete;
GpuDiskCacheTest& operator=(const GpuDiskCacheTest&) = delete;
~GpuDiskCacheTest() override = default;
const base::FilePath& cache_path() { return temp_dir_.GetPath(); }
void InitCache() {
ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
handle_ =
factory_->GetCacheHandle(GpuDiskCacheType::kGlShaders, cache_path());
}
GpuDiskCacheFactory* factory() { return factory_.get(); }
void TearDown() override {
// Run all pending tasks before destroying TaskEnvironment. Otherwise,
// SimpleEntryImpl instances bound to pending tasks are destroyed in an
// incorrect state (see |state_| DCHECK in ~SimpleEntryImpl).
task_environment_.RunUntilIdle();
}
base::test::TaskEnvironment task_environment_;
base::ScopedTempDir temp_dir_;
raw_ptr<GpuDiskCacheFactory> factory_;
GpuDiskCacheHandle handle_;
};
TEST_F(GpuDiskCacheTest, ClearsCache) {
InitCache();
scoped_refptr<GpuDiskCache> cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() != nullptr);
net::TestCompletionCallback available_cb;
int rv = cache->SetAvailableCallback(available_cb.callback());
ASSERT_EQ(net::OK, available_cb.GetResult(rv));
EXPECT_EQ(0, cache->Size());
cache->Cache(kCacheKey, kCacheValue);
net::TestCompletionCallback complete_cb;
rv = cache->SetCacheCompleteCallback(complete_cb.callback());
ASSERT_EQ(net::OK, complete_cb.GetResult(rv));
EXPECT_EQ(1, cache->Size());
base::Time time;
net::TestCompletionCallback clear_cb;
rv = cache->Clear(time, time, clear_cb.callback());
ASSERT_EQ(net::OK, clear_cb.GetResult(rv));
EXPECT_EQ(0, cache->Size());
}
TEST_F(GpuDiskCacheTest, ClearByPathTriggersCallback) {
InitCache();
factory()->Create(handle_)->Cache(kCacheKey, kCacheValue);
net::TestCompletionCallback test_callback;
factory()->ClearByPath(
cache_path(), base::Time(), base::Time::Max(),
base::BindLambdaForTesting([&]() { test_callback.callback().Run(1); }));
ASSERT_TRUE(test_callback.WaitForResult());
}
// Important for clearing in-memory profiles.
TEST_F(GpuDiskCacheTest, ClearByPathWithEmptyPathTriggersCallback) {
net::TestCompletionCallback test_callback;
factory()->ClearByPath(
base::FilePath(), base::Time(), base::Time::Max(),
base::BindLambdaForTesting([&]() { test_callback.callback().Run(1); }));
ASSERT_TRUE(test_callback.WaitForResult());
}
TEST_F(GpuDiskCacheTest, ClearByPathWithNoExistingCache) {
// Create a dir but not creating a gpu cache under it.
ASSERT_TRUE(temp_dir_.CreateUniqueTempDir());
net::TestCompletionCallback test_callback;
factory()->ClearByPath(
cache_path(), base::Time(), base::Time::Max(),
base::BindLambdaForTesting([&]() { test_callback.callback().Run(1); }));
ASSERT_TRUE(test_callback.WaitForResult());
// No files should be written to the cache path.
EXPECT_EQ(0, base::ComputeDirectorySize(cache_path()));
}
// For https://crbug.com/663589.
TEST_F(GpuDiskCacheTest, SafeToDeleteCacheMidEntryOpen) {
InitCache();
// Create a cache and wait for it to open.
scoped_refptr<GpuDiskCache> cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() != nullptr);
net::TestCompletionCallback available_cb;
int rv = cache->SetAvailableCallback(available_cb.callback());
ASSERT_EQ(net::OK, available_cb.GetResult(rv));
EXPECT_EQ(0, cache->Size());
// Start writing an entry to the cache but delete it before the backend has
// finished opening the entry. There is a race here, so this usually (but not
// always) crashes if there is a problem.
cache->Cache(kCacheKey, kCacheValue);
cache = nullptr;
// Open a new cache (to pass time on the cache thread) and verify all is well.
cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() != nullptr);
net::TestCompletionCallback available_cb2;
int rv2 = cache->SetAvailableCallback(available_cb2.callback());
ASSERT_EQ(net::OK, available_cb2.GetResult(rv2));
}
TEST_F(GpuDiskCacheTest, MultipleLoaderCallbacks) {
InitCache();
// Create a cache and wait for it to open.
scoped_refptr<GpuDiskCache> cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() != nullptr);
net::TestCompletionCallback available_cb;
int rv = cache->SetAvailableCallback(available_cb.callback());
ASSERT_EQ(net::OK, available_cb.GetResult(rv));
EXPECT_EQ(0, cache->Size());
// Write two entries, wait for them to complete.
const int32_t count = 2;
cache->Cache(kCacheKey, kCacheValue);
cache->Cache(kCacheKey2, kCacheValue2);
net::TestCompletionCallback complete_cb;
rv = cache->SetCacheCompleteCallback(complete_cb.callback());
ASSERT_EQ(net::OK, complete_cb.GetResult(rv));
EXPECT_EQ(count, cache->Size());
// Close, re-open, and verify that two entries were loaded.
cache = nullptr;
int loaded_calls = 0;
cache = factory()->Create(
handle_, base::BindLambdaForTesting(
[&loaded_calls](
const GpuDiskCacheHandle& handle, const std::string& key,
const std::string& value) { ++loaded_calls; }));
ASSERT_TRUE(cache.get() != nullptr);
net::TestCompletionCallback available_cb2;
int rv2 = cache->SetAvailableCallback(available_cb2.callback());
ASSERT_EQ(net::OK, available_cb2.GetResult(rv2));
EXPECT_EQ(count, loaded_calls);
}
TEST_F(GpuDiskCacheTest, ReleasedCacheHandle) {
// Init cache registers the handle.
InitCache();
{
// Create a cache and use it to remove the handle.
scoped_refptr<GpuDiskCache> cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() != nullptr);
factory()->ReleaseCacheHandle(cache.get());
}
// It should no longer be possible to get or create a cache using the handle.
{
scoped_refptr<GpuDiskCache> cache = factory()->Create(handle_);
ASSERT_TRUE(cache.get() == nullptr);
}
{
scoped_refptr<GpuDiskCache> cache = factory()->Get(handle_);
ASSERT_TRUE(cache.get() == nullptr);
}
}
TEST_F(GpuDiskCacheTest, DestroyedCallbackCalledOneInstance) {
InitCache();
// Create a cache with a destroy callback set.
bool destroyed = false;
base::RunLoop run_loop;
{
scoped_refptr<GpuDiskCache> cache = factory()->Create(
handle_, base::DoNothing(),
base::BindLambdaForTesting(
[&destroyed, &run_loop](const GpuDiskCacheHandle&) {
destroyed = true;
run_loop.Quit();
}));
ASSERT_TRUE(cache.get() != nullptr);
}
// Destroying the last and only reference to the cache should cause the
// callback to run.
run_loop.Run();
EXPECT_TRUE(destroyed);
}
TEST_F(GpuDiskCacheTest, DestroyedCallbackCalledMultipleInstance) {
InitCache();
// Create a cache with a destroy callback set.
bool destroyed = false;
base::RunLoop run_loop;
scoped_refptr<GpuDiskCache> cache_1 =
factory()->Create(handle_, base::DoNothing(),
base::BindLambdaForTesting(
[&destroyed, &run_loop](const GpuDiskCacheHandle&) {
destroyed = true;
run_loop.Quit();
}));
ASSERT_TRUE(cache_1.get() != nullptr);
// Get another instance of the same cache.
scoped_refptr<GpuDiskCache> cache_2 = factory()->Get(handle_);
ASSERT_TRUE(cache_2.get() == cache_1.get());
// Destroying one of the references should not trigger the callback.
cache_1 = nullptr;
EXPECT_FALSE(destroyed);
// Destroying the last reference should trigger the callback.
cache_2 = nullptr;
run_loop.Run();
EXPECT_TRUE(destroyed);
}
} // namespace gpu