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gpu / ipc / service / gpu_channel_test_common.cc [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/service/gpu_channel_test_common.h"
#include <memory>
#include <tuple>
#include "base/memory/raw_ptr.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "base/run_loop.h"
#include "base/test/bind.h"
#include "base/test/test_simple_task_runner.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/unguessable_token.h"
#include "build/build_config.h"
#include "gpu/command_buffer/common/shm_count.h"
#include "gpu/command_buffer/service/scheduler.h"
#include "gpu/command_buffer/service/shared_image/shared_image_manager.h"
#include "gpu/command_buffer/service/sync_point_manager.h"
#include "gpu/ipc/service/context_url.h"
#include "gpu/ipc/service/gpu_channel.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "gpu/ipc/service/gpu_channel_manager_delegate.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "ui/gl/gl_features.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/test/gl_surface_test_support.h"
#include "url/gurl.h"
namespace gpu {
namespace {
GpuPreferences CreateGpuPreferences() {
GpuPreferences prefs;
prefs.use_passthrough_cmd_decoder = features::UsePassthroughCommandDecoder();
return prefs;
}
} // namespace
class TestGpuChannelManagerDelegate : public GpuChannelManagerDelegate {
public:
TestGpuChannelManagerDelegate(Scheduler* scheduler) : scheduler_(scheduler) {}
TestGpuChannelManagerDelegate(const TestGpuChannelManagerDelegate&) = delete;
TestGpuChannelManagerDelegate& operator=(
const TestGpuChannelManagerDelegate&) = delete;
~TestGpuChannelManagerDelegate() override = default;
// GpuChannelManagerDelegate implementation:
void LoseAllContexts() override {}
void DidCreateContextSuccessfully() override {}
void DidCreateOffscreenContext(const GURL& active_url) override {}
void DidDestroyChannel(int client_id) override {}
void DidDestroyAllChannels() override {}
void DidDestroyOffscreenContext(const GURL& active_url) override {}
void DidLoseContext(error::ContextLostReason reason,
const GURL& active_url) override {}
void StoreBlobToDisk(const gpu::GpuDiskCacheHandle& handle,
const std::string& key,
const std::string& shader) override {}
void GetIsolationKey(int client_id,
const blink::WebGPUExecutionContextToken& token,
GetIsolationKeyCallback cb) override {}
void MaybeExitOnContextLost(
bool synthetic_loss,
error::ContextLostReason context_lost_reason) override {
is_exiting_ = true;
}
bool IsExiting() const override { return is_exiting_; }
Scheduler* GetGpuScheduler() override { return scheduler_; }
private:
bool is_exiting_ = false;
const raw_ptr<Scheduler> scheduler_;
};
GpuChannelTestCommon::GpuChannelTestCommon(bool use_stub_bindings)
: GpuChannelTestCommon(std::vector<int32_t>(), use_stub_bindings) {}
GpuChannelTestCommon::GpuChannelTestCommon(
std::vector<int32_t> enabled_workarounds,
bool use_stub_bindings)
: memory_dump_manager_(
base::trace_event::MemoryDumpManager::CreateInstanceForTesting()),
sync_point_manager_(new SyncPointManager()),
shared_image_manager_(new SharedImageManager(false /* thread_safe */)),
scheduler_(new Scheduler(sync_point_manager_.get())),
channel_manager_delegate_(
new TestGpuChannelManagerDelegate(scheduler_.get())) {
// We need GL bindings to actually initialize command buffers.
if (use_stub_bindings) {
if (features::UsePassthroughCommandDecoder()) {
display_ =
gl::GLSurfaceTestSupport::InitializeOneOffWithNullAngleBindings();
} else {
display_ = gl::GLSurfaceTestSupport::InitializeOneOffWithStubBindings();
}
} else {
display_ = gl::GLSurfaceTestSupport::InitializeOneOff();
}
GpuFeatureInfo feature_info;
feature_info.enabled_gpu_driver_bug_workarounds =
std::move(enabled_workarounds);
channel_manager_ = std::make_unique<GpuChannelManager>(
CreateGpuPreferences(), channel_manager_delegate_.get(),
nullptr, /* watchdog */
task_environment_.GetMainThreadTaskRunner(),
task_environment_.GetMainThreadTaskRunner(), scheduler_.get(),
sync_point_manager_.get(), shared_image_manager_.get(),
nullptr, /* gpu_memory_buffer_factory */
std::move(feature_info), GpuProcessShmCount(),
gl::init::CreateOffscreenGLSurface(display_, gfx::Size()),
nullptr /* image_decode_accelerator_worker */);
}
GpuChannelTestCommon::~GpuChannelTestCommon() {
// Command buffers can post tasks and run GL in destruction so do this first.
channel_manager_ = nullptr;
task_environment_.RunUntilIdle();
gl::GLSurfaceTestSupport::ShutdownGL(display_);
}
GpuChannel* GpuChannelTestCommon::CreateChannel(int32_t client_id,
bool is_gpu_host) {
uint64_t kClientTracingId = 1;
GpuChannel* channel = channel_manager()->EstablishChannel(
base::UnguessableToken::Create(), client_id, kClientTracingId,
is_gpu_host, gfx::GpuExtraInfo(), /*gpu_memory_buffer_factory=*/nullptr);
base::ProcessId kProcessId = 1;
channel->set_client_pid(kProcessId);
return channel;
}
void GpuChannelTestCommon::CreateCommandBuffer(
GpuChannel& channel,
mojom::CreateCommandBufferParamsPtr init_params,
int32_t routing_id,
base::UnsafeSharedMemoryRegion shared_state,
ContextResult* out_result,
Capabilities* out_capabilities,
GLCapabilities* out_gl_capabilities) {
base::RunLoop loop;
auto quit = loop.QuitClosure();
mojo::PendingAssociatedRemote<mojom::CommandBuffer> remote;
mojo::PendingAssociatedRemote<mojom::CommandBufferClient> client;
std::ignore = client.InitWithNewEndpointAndPassReceiver();
client.EnableUnassociatedUsage();
channel.CreateCommandBuffer(
std::move(init_params), routing_id, std::move(shared_state),
remote.InitWithNewEndpointAndPassReceiver(), std::move(client),
base::BindLambdaForTesting([&](ContextResult result,
const Capabilities& capabilities,
const GLCapabilities& gl_capabilities) {
*out_result = result;
*out_capabilities = capabilities;
*out_gl_capabilities = gl_capabilities;
quit.Run();
}));
loop.Run();
}
base::UnsafeSharedMemoryRegion GpuChannelTestCommon::GetSharedMemoryRegion() {
return base::UnsafeSharedMemoryRegion::Create(
sizeof(CommandBufferSharedState));
}
} // namespace gpu