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gpu / ipc / service / gpu_memory_buffer_factory_test_template.h [blame]
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file defines tests that implementations of GpuMemoryBufferFactory should
// pass in order to be conformant.
#ifndef GPU_IPC_SERVICE_GPU_MEMORY_BUFFER_FACTORY_TEST_TEMPLATE_H_
#define GPU_IPC_SERVICE_GPU_MEMORY_BUFFER_FACTORY_TEST_TEMPLATE_H_
#include "base/memory/raw_ptr.h"
#include "base/test/task_environment.h"
#include "build/build_config.h"
#include "gpu/ipc/common/gpu_memory_buffer_support.h"
#include "gpu/ipc/service/gpu_memory_buffer_factory.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/buffer_format_util.h"
#include "ui/gl/gl_display.h"
#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_OZONE)
#include "base/command_line.h"
#include "ui/gl/gl_switches.h"
#include "ui/gl/init/gl_factory.h"
#include "ui/gl/test/gl_surface_test_support.h"
#endif
namespace gpu {
template <typename GpuMemoryBufferFactoryType>
class GpuMemoryBufferFactoryTest : public testing::Test {
public:
#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_OZONE)
// Overridden from testing::Test:
void SetUp() override {
#if BUILDFLAG(IS_WIN)
// This test only works with hardware rendering.
DCHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kUseGpuInTests));
#endif
display_ = gl::GLSurfaceTestSupport::InitializeOneOff();
}
void TearDown() override { gl::GLSurfaceTestSupport::ShutdownGL(display_); }
#endif // BUILDFLAG(IS_WIN) || BUILDFLAG(IS_OZONE)
protected:
base::test::TaskEnvironment task_environment_{
base::test::TaskEnvironment::MainThreadType::UI};
GpuMemoryBufferFactoryType factory_;
raw_ptr<gl::GLDisplay> display_ = nullptr;
};
TYPED_TEST_SUITE_P(GpuMemoryBufferFactoryTest);
TYPED_TEST_P(GpuMemoryBufferFactoryTest, CreateGpuMemoryBuffer) {
const gfx::GpuMemoryBufferId kBufferId(1);
const int kClientId = 1;
gfx::Size buffer_size(2, 2);
for (auto format : gfx::GetBufferFormatsForTesting()) {
gfx::BufferUsage usages[] = {
gfx::BufferUsage::GPU_READ,
gfx::BufferUsage::SCANOUT,
gfx::BufferUsage::SCANOUT_CAMERA_READ_WRITE,
gfx::BufferUsage::CAMERA_AND_CPU_READ_WRITE,
gfx::BufferUsage::SCANOUT_CPU_READ_WRITE,
gfx::BufferUsage::SCANOUT_VDA_WRITE,
gfx::BufferUsage::PROTECTED_SCANOUT,
gfx::BufferUsage::PROTECTED_SCANOUT_VDA_WRITE,
gfx::BufferUsage::GPU_READ_CPU_READ_WRITE,
gfx::BufferUsage::SCANOUT_VEA_CPU_READ,
gfx::BufferUsage::VEA_READ_CAMERA_AND_CPU_READ_WRITE,
gfx::BufferUsage::SCANOUT_FRONT_RENDERING,
};
for (auto usage : usages) {
if (!gpu::GpuMemoryBufferSupport::
IsNativeGpuMemoryBufferConfigurationSupported(format, usage)) {
continue;
}
gfx::GpuMemoryBufferHandle handle =
TestFixture::factory_.CreateGpuMemoryBuffer(
kBufferId, buffer_size, /*framebuffer_size=*/buffer_size, format,
usage, kClientId, gpu::kNullSurfaceHandle);
EXPECT_NE(handle.type, gfx::EMPTY_BUFFER);
TestFixture::factory_.DestroyGpuMemoryBuffer(kBufferId, kClientId);
}
}
}
// The GpuMemoryBufferFactoryTest test case verifies behavior that is expected
// from a GpuMemoryBuffer factory in order to be conformant.
REGISTER_TYPED_TEST_SUITE_P(GpuMemoryBufferFactoryTest, CreateGpuMemoryBuffer);
} // namespace gpu
#endif // GPU_IPC_SERVICE_GPU_MEMORY_BUFFER_FACTORY_TEST_TEMPLATE_H_