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gpu / ipc / service / stream_texture_android.h [blame]
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_
#define GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_
#include <stdint.h>
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "base/unguessable_token.h"
#include "gpu/command_buffer/service/ref_counted_lock.h"
#include "gpu/command_buffer/service/shared_context_state.h"
#include "gpu/command_buffer/service/stream_texture_shared_image_interface.h"
#include "gpu/command_buffer/service/texture_owner.h"
#include "gpu/ipc/common/gpu_channel.mojom.h"
#include "gpu/ipc/service/command_buffer_stub.h"
#include "mojo/public/cpp/bindings/associated_receiver.h"
#include "mojo/public/cpp/bindings/associated_remote.h"
#include "ui/gl/android/surface_texture.h"
namespace gfx {
class Size;
}
namespace gpu {
class GpuChannel;
struct Mailbox;
// This class is thread safe to be used by multiple gpu threads as
// |texture_owner_| is thread safe and all other members are only accessed on
// gpu main thread.
class StreamTexture : public RefCountedLockHelperDrDc,
public StreamTextureSharedImageInterface,
public mojom::StreamTexture {
public:
static scoped_refptr<StreamTexture> Create(
GpuChannel* channel,
int stream_id,
mojo::PendingAssociatedReceiver<mojom::StreamTexture> receiver);
StreamTexture(const StreamTexture&) = delete;
StreamTexture& operator=(const StreamTexture&) = delete;
// Cleans up related data and nulls |channel_|. Called when the channel
// releases its ref on this class.
void ReleaseChannel();
private:
StreamTexture(GpuChannel* channel,
int32_t route_id,
mojo::PendingAssociatedReceiver<mojom::StreamTexture> receiver,
scoped_refptr<SharedContextState> context_state);
~StreamTexture() override;
// Static function which is used to access |weak_stream_texture| on correct
// thread since WeakPtr is not thread safe.
static void RunCallback(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
base::WeakPtr<StreamTexture> weak_stream_texture);
// gpu::StreamTextureSharedImageInterface implementation.
void ReleaseResources() override {}
void UpdateAndBindTexImage() override;
bool HasTextureOwner() const override;
TextureBase* GetTextureBase() const override;
void NotifyOverlayPromotion(bool promotion, const gfx::Rect& bounds) override;
bool RenderToOverlay() override;
std::unique_ptr<base::android::ScopedHardwareBufferFenceSync>
GetAHardwareBuffer() override;
bool TextureOwnerBindsTextureOnUpdate() override;
gpu::Mailbox CreateSharedImage(const gfx::Size& coded_size);
// Called when a new frame is available for the SurfaceOwner.
void OnFrameAvailable();
// mojom::StreamTexture:
void ForwardForSurfaceRequest(const base::UnguessableToken& token) override;
void StartListening(mojo::PendingAssociatedRemote<mojom::StreamTextureClient>
client) override;
void UpdateRotatedVisibleSize(const gfx::Size& natural_size) override;
// The TextureOwner which receives frames.
scoped_refptr<TextureOwner> texture_owner_;
// Current visible size from media player, includes rotation.
gfx::Size rotated_visible_size_;
// Whether a new frame is available that we should update to.
bool has_pending_frame_;
raw_ptr<GpuChannel> channel_;
const int32_t route_id_;
scoped_refptr<SharedContextState> context_state_;
SequenceId sequence_;
mojo::AssociatedReceiver<mojom::StreamTexture> receiver_;
mojo::AssociatedRemote<mojom::StreamTextureClient> client_;
gfx::Size coded_size_;
gfx::Rect visible_rect_;
// Bound to the thread on which StreamTexture is created. Some methods can
// only be called on this thread. StreamTexture is created on gpu main thread.
THREAD_CHECKER(gpu_main_thread_checker_);
base::WeakPtrFactory<StreamTexture> weak_factory_{this};
};
} // namespace gpu
#endif // GPU_IPC_SERVICE_STREAM_TEXTURE_ANDROID_H_