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gpu / vulkan / vma_wrapper.h [blame]
// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_VULKAN_VMA_WRAPPER_H_
#define GPU_VULKAN_VMA_WRAPPER_H_
#include <algorithm>
#include <vulkan/vulkan_core.h>
#include "base/component_export.h"
#include "ui/gfx/extension_set.h"
VK_DEFINE_HANDLE(VmaAllocator)
VK_DEFINE_HANDLE(VmaAllocation)
struct VmaAllocationCreateInfo;
struct VmaAllocationInfo;
struct VmaBudget;
namespace gpu {
namespace vma {
COMPONENT_EXPORT(VULKAN)
VkResult CreateAllocator(VkPhysicalDevice physical_device,
VkDevice device,
VkInstance instance,
const gfx::ExtensionSet& enabled_extensions,
const VkDeviceSize preferred_large_heap_block_size,
const VkDeviceSize* heap_size_limit,
const bool is_thread_safe,
VmaAllocator* allocator);
COMPONENT_EXPORT(VULKAN) void DestroyAllocator(VmaAllocator allocator);
COMPONENT_EXPORT(VULKAN)
VkResult AllocateMemoryForImage(VmaAllocator allocator,
VkImage image,
const VmaAllocationCreateInfo* create_info,
VmaAllocation* allocation,
VmaAllocationInfo* allocation_info);
COMPONENT_EXPORT(VULKAN)
VkResult AllocateMemoryForBuffer(VmaAllocator allocator,
VkBuffer buffer,
const VmaAllocationCreateInfo* create_info,
VmaAllocation* allocation,
VmaAllocationInfo* allocationInfo);
COMPONENT_EXPORT(VULKAN)
VkResult CreateBuffer(VmaAllocator allocator,
const VkBufferCreateInfo* buffer_create_info,
VkMemoryPropertyFlags required_flags,
VkMemoryPropertyFlags preferred_flags,
VkBuffer* buffer,
VmaAllocation* allocation);
COMPONENT_EXPORT(VULKAN)
void DestroyBuffer(VmaAllocator allocator,
VkBuffer buffer,
VmaAllocation allocation);
COMPONENT_EXPORT(VULKAN)
VkResult MapMemory(VmaAllocator allocator,
VmaAllocation allocation,
void** data);
COMPONENT_EXPORT(VULKAN)
void UnmapMemory(VmaAllocator allocator, VmaAllocation allocation);
COMPONENT_EXPORT(VULKAN)
void FreeMemory(VmaAllocator allocator, VmaAllocation allocation);
COMPONENT_EXPORT(VULKAN)
VkResult FlushAllocation(VmaAllocator allocator,
VmaAllocation allocation,
VkDeviceSize offset,
VkDeviceSize size);
COMPONENT_EXPORT(VULKAN)
VkResult InvalidateAllocation(VmaAllocator allocator,
VmaAllocation allocation,
VkDeviceSize offset,
VkDeviceSize size);
COMPONENT_EXPORT(VULKAN)
void GetAllocationInfo(VmaAllocator allocator,
VmaAllocation allocation,
VmaAllocationInfo* allocation_info);
COMPONENT_EXPORT(VULKAN)
void GetMemoryTypeProperties(VmaAllocator allocator,
uint32_t memory_type_index,
VkMemoryPropertyFlags* flags);
COMPONENT_EXPORT(VULKAN)
void GetPhysicalDeviceProperties(
VmaAllocator allocator,
const VkPhysicalDeviceProperties** physical_device_properties);
COMPONENT_EXPORT(VULKAN)
void GetBudget(VmaAllocator allocator, VmaBudget* budget);
// Allocated and used, respectively.
COMPONENT_EXPORT(VULKAN)
std::pair<uint64_t, uint64_t> GetTotalAllocatedAndUsedMemory(
VmaAllocator allocator);
} // namespace vma
} // namespace gpu
#endif // GPU_VULKAN_VMA_WRAPPER_H_